My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Valkyrie Baby Dragon Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Baby Dragon Witch
Zap
Witch
Barbarian Barrel
Knight Valkyrie Witch Electro Wizard
The Log
Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Knight Valkyrie Hog Rider Baby Dragon Witch Electro Wizard
Fireball
Hog Rider Baby Dragon Witch Electro Wizard
Poison
Witch Electro Wizard
Lightning
Knight Valkyrie Baby Dragon Witch Electro Wizard
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Baby Dragon Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Baby Dragon Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Valkyrie Hog Rider Baby Dragon Poison Electro Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Knight Valkyrie Hog Rider

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Baby Dragon Poison Witch The Log Electro Wizard
Valkyrie
Hog Rider Baby Dragon Witch Electro Wizard
Hog Rider
Knight Valkyrie The Log Baby Dragon Poison Witch Electro Wizard
Baby Dragon
Knight Valkyrie Hog Rider Poison Witch Electro Wizard
Poison
Knight Hog Rider Baby Dragon The Log
Witch
Knight Valkyrie Hog Rider Baby Dragon
The Log
Hog Rider Knight Poison
Electro Wizard
Knight Valkyrie Hog Rider Baby Dragon

Defense Synergies 1 15

Knight
Electro Wizard Baby Dragon Poison Witch The Log
Valkyrie
Baby Dragon Witch The Log Electro Wizard
Hog Rider
Baby Dragon
Knight Valkyrie Witch The Log
Poison
Knight The Log Electro Wizard
Witch
Knight Valkyrie Baby Dragon The Log Electro Wizard
The Log
Knight Valkyrie Baby Dragon Poison Witch Electro Wizard
Electro Wizard
Knight Valkyrie Poison Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie Baby Dragon The Log Electro Wizard
Knight Valkyrie Witch The Log Electro Wizard
Witch Knight Valkyrie Electro Wizard
Witch Knight Valkyrie Electro Wizard
Valkyrie Poison The Log
The Log Valkyrie Baby Dragon Electro Wizard
Electro Wizard Baby Dragon Poison Witch
Valkyrie Baby Dragon Poison The Log Electro Wizard
Witch
Knight Valkyrie Electro Wizard
Valkyrie Poison Witch Electro Wizard Knight Baby Dragon The Log
Baby Dragon Poison Witch Electro Wizard
Knight Valkyrie Witch The Log Electro Wizard
Valkyrie Baby Dragon Poison Witch The Log Electro Wizard
Knight Electro Wizard
The Log Electro Wizard
Knight Valkyrie Poison Witch Electro Wizard
Knight Valkyrie Baby Dragon Witch The Log Electro Wizard
Valkyrie Baby Dragon Poison Witch The Log Knight Electro Wizard
Electro Wizard
Valkyrie Knight Baby Dragon Poison Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Witch Electro Wizard
Poison Electro Wizard Knight Valkyrie Baby Dragon The Log
Knight Valkyrie Witch The Log Electro Wizard
Valkyrie Knight The Log Electro Wizard
Knight Valkyrie Witch
Poison Baby Dragon Witch Electro Wizard
Knight Valkyrie Witch Electro Wizard
Knight Valkyrie
Electro Wizard Knight Valkyrie Baby Dragon Poison Witch The Log
Witch
Knight Valkyrie Witch
Valkyrie Poison The Log Electro Wizard
Knight Valkyrie Witch
Valkyrie Baby Dragon Witch
Witch Electro Wizard Knight Valkyrie Baby Dragon Poison The Log
Valkyrie Poison Baby Dragon Witch The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Valkyrie Baby Dragon The Log
Poison Baby Dragon The Log Electro Wizard
Baby Dragon Poison The Log
Knight Valkyrie Poison The Log
Poison Valkyrie Baby Dragon The Log
Poison Baby Dragon Witch
Baby Dragon Poison Witch The Log
Poison The Log Baby Dragon
Poison The Log
Poison Electro Wizard
Poison Knight Valkyrie The Log Electro Wizard
Poison Baby Dragon
Poison Knight Baby Dragon The Log
Baby Dragon Poison
Baby Dragon Poison The Log
Baby Dragon Poison Witch The Log
Baby Dragon Poison The Log
Poison
Baby Dragon Poison The Log Electro Wizard
Valkyrie Baby Dragon Poison Witch The Log
Baby Dragon Poison The Log
Poison
The Log
Baby Dragon Poison The Log
Poison The Log Valkyrie Baby Dragon Witch
Witch
Poison The Log Baby Dragon Witch Electro Wizard
Baby Dragon Poison Witch The Log
Poison Baby Dragon The Log
Poison Baby Dragon Witch Electro Wizard
Electro Wizard Poison Witch
Poison The Log
Poison Electro Wizard
Poison The Log
Electro Wizard Witch
Poison Baby Dragon Witch Electro Wizard
The Log
Poison Knight Valkyrie Baby Dragon Electro Wizard
The Log Baby Dragon Poison
Poison
Baby Dragon Poison Witch The Log Electro Wizard
Poison Witch Electro Wizard
Poison Baby Dragon Witch The Log Electro Wizard

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