My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion P.E.K.K.A Royal Ghost Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Royal Ghost Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner Bandit
Giant Snowball
Mega Minion Miner
Zap
Bandit
Barbarian Barrel
Royal Ghost Bandit Electro Wizard
The Log
Bandit
Earthquake
Arrows
Royal Delivery
Mega Minion P.E.K.K.A Miner Royal Ghost Bandit Electro Wizard
Fireball
Mega Minion Bandit Electro Wizard
Poison
Mega Minion Electro Wizard
Lightning
Mega Minion Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Poison P.E.K.K.A Miner Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Mega Minion Miner Royal Ghost Bandit Poison Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Mega Minion Miner Royal Ghost

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Mega Minion Miner Bandit
Mega Minion
Arrows Poison Miner
Poison
P.E.K.K.A Miner Mega Minion Royal Ghost
P.E.K.K.A
Arrows Poison Electro Wizard
Miner
Poison Arrows Mega Minion Royal Ghost Bandit Electro Wizard
Royal Ghost
Poison Miner Bandit Electro Wizard
Bandit
Arrows Miner Royal Ghost Electro Wizard
Electro Wizard
P.E.K.K.A Miner Royal Ghost Bandit

Defense Synergies 0 10

Arrows
Mega Minion P.E.K.K.A Bandit
Mega Minion
Arrows Miner Bandit Electro Wizard
Poison
Electro Wizard
P.E.K.K.A
Arrows Electro Wizard
Miner
Mega Minion
Royal Ghost
Electro Wizard
Bandit
Arrows Mega Minion Electro Wizard
Electro Wizard
Mega Minion Poison P.E.K.K.A Royal Ghost Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Electro Wizard
P.E.K.K.A Mega Minion Bandit Electro Wizard
P.E.K.K.A Mega Minion Bandit Electro Wizard
P.E.K.K.A Mega Minion Bandit Electro Wizard
Arrows Poison P.E.K.K.A
Arrows Mega Minion Royal Ghost Bandit Electro Wizard
Mega Minion Electro Wizard Arrows Poison
Arrows Poison P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A
Miner Royal Ghost Bandit Electro Wizard
Poison Electro Wizard Arrows Mega Minion Royal Ghost Bandit
Arrows Mega Minion Poison Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Arrows Mega Minion Poison P.E.K.K.A Royal Ghost Electro Wizard
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Arrows Poison P.E.K.K.A Electro Wizard
Arrows Mega Minion Royal Ghost Bandit Electro Wizard
Arrows Poison Mega Minion Royal Ghost Bandit Electro Wizard
P.E.K.K.A Electro Wizard
Royal Ghost Arrows Poison P.E.K.K.A Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Royal Ghost Bandit Electro Wizard
Poison Bandit Electro Wizard Arrows Mega Minion Miner Royal Ghost
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Bandit
Arrows Poison Electro Wizard
P.E.K.K.A Mega Minion Bandit Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Mega Minion Poison Bandit
P.E.K.K.A Mega Minion
P.E.K.K.A Mega Minion
P.E.K.K.A Arrows Poison Electro Wizard
P.E.K.K.A Bandit
Electro Wizard Mega Minion Poison P.E.K.K.A
Arrows Poison Mega Minion P.E.K.K.A Royal Ghost Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Royal Ghost Bandit
Arrows Poison Miner Royal Ghost Bandit Electro Wizard
Arrows Poison Miner Bandit
Arrows Poison
Poison Arrows
Arrows Poison Mega Minion
Arrows Poison
Arrows Poison
Arrows Poison Miner Bandit
Poison Electro Wizard
Poison Miner Arrows Bandit Electro Wizard
Poison Arrows
Poison Miner Bandit
Arrows Poison Bandit
Arrows Poison
Arrows Poison Bandit
Arrows Poison Bandit
Arrows Poison
Arrows Mega Minion Poison Bandit Electro Wizard
Arrows Poison Miner
Poison
Arrows Poison
Arrows Poison
Arrows Poison
Mega Minion
Arrows Poison Miner Royal Ghost Bandit Electro Wizard
Arrows Poison Miner Bandit
Poison Miner Arrows Bandit
Poison Arrows Electro Wizard
Electro Wizard Mega Minion Poison
Mega Minion
Poison Arrows Miner Bandit
Arrows Poison Electro Wizard
P.E.K.K.A
Arrows Poison
Electro Wizard Bandit
Poison Arrows Mega Minion Electro Wizard
Arrows
Poison Miner Mega Minion Electro Wizard
Arrows Poison
Arrows Poison
Mega Minion P.E.K.K.A
Poison Electro Wizard
Poison Electro Wizard
Poison Miner Royal Ghost Bandit Electro Wizard

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