My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion P.E.K.K.A Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Guards
Giant Snowball
Goblin Gang Mega Minion Guards Lumberjack
Zap
Goblin Gang Guards
Barbarian Barrel
Goblin Gang Guards Electro Wizard Lumberjack
The Log
Goblin Gang Guards Lumberjack
Earthquake
Goblin Gang Guards
Arrows
Goblin Gang Guards
Royal Delivery
Goblin Gang Mega Minion Guards P.E.K.K.A Electro Wizard Lumberjack
Fireball
Goblin Gang Mega Minion Electro Wizard Lumberjack
Poison
Goblin Gang Mega Minion Guards Electro Wizard
Lightning
Mega Minion Electro Wizard Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Guards P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Goblin Gang Mega Minion Guards Electro Wizard Lumberjack P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Goblin Gang Mega Minion

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Mega Minion Lumberjack
Goblin Gang
P.E.K.K.A
Mega Minion
Arrows
Guards
The Log Lumberjack
P.E.K.K.A
Arrows Electro Wizard Goblin Gang The Log Lumberjack
The Log
Guards P.E.K.K.A Lumberjack
Electro Wizard
P.E.K.K.A Lumberjack
Lumberjack
Arrows Guards P.E.K.K.A The Log Electro Wizard

Defense Synergies 1 19

Arrows
Mega Minion P.E.K.K.A Lumberjack
Goblin Gang
Guards P.E.K.K.A The Log Electro Wizard Lumberjack
Mega Minion
Arrows Guards The Log Electro Wizard Lumberjack
Guards
Goblin Gang Mega Minion The Log Electro Wizard Lumberjack
P.E.K.K.A
The Log Arrows Goblin Gang Electro Wizard
The Log
P.E.K.K.A Goblin Gang Mega Minion Guards Electro Wizard Lumberjack
Electro Wizard
Goblin Gang Mega Minion Guards P.E.K.K.A The Log Lumberjack
Lumberjack
Arrows Goblin Gang Mega Minion Guards The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion The Log Electro Wizard
P.E.K.K.A Lumberjack Goblin Gang Mega Minion The Log Electro Wizard
Goblin Gang P.E.K.K.A Lumberjack Mega Minion Electro Wizard
P.E.K.K.A Lumberjack Goblin Gang Mega Minion Guards Electro Wizard
Arrows P.E.K.K.A The Log Lumberjack
Arrows Goblin Gang The Log Mega Minion Guards Electro Wizard Lumberjack
Mega Minion Electro Wizard Arrows Goblin Gang
Arrows P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Goblin Gang Lumberjack
Goblin Gang Guards Electro Wizard Lumberjack
Goblin Gang Guards Electro Wizard Arrows Mega Minion The Log Lumberjack
Arrows Mega Minion Goblin Gang Electro Wizard
P.E.K.K.A Lumberjack Goblin Gang Guards The Log Electro Wizard
Arrows Goblin Gang Mega Minion Guards P.E.K.K.A The Log Electro Wizard Lumberjack
P.E.K.K.A Goblin Gang Electro Wizard Lumberjack
Goblin Gang P.E.K.K.A The Log Electro Wizard Lumberjack
Arrows Goblin Gang P.E.K.K.A Electro Wizard Lumberjack
Arrows Goblin Gang Mega Minion Guards The Log Electro Wizard Lumberjack
Arrows The Log Mega Minion Guards Electro Wizard Lumberjack
P.E.K.K.A Electro Wizard Lumberjack
Goblin Gang Arrows Guards P.E.K.K.A The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Guards Lumberjack P.E.K.K.A Electro Wizard
Electro Wizard Arrows Goblin Gang Mega Minion The Log Lumberjack
Goblin Gang Guards P.E.K.K.A Lumberjack The Log Electro Wizard
Goblin Gang Guards P.E.K.K.A Lumberjack The Log Electro Wizard
P.E.K.K.A Goblin Gang Guards Lumberjack
Arrows Goblin Gang Electro Wizard
Goblin Gang Guards P.E.K.K.A Mega Minion Electro Wizard Lumberjack
P.E.K.K.A Lumberjack
P.E.K.K.A Electro Wizard Mega Minion The Log
P.E.K.K.A Goblin Gang Mega Minion Guards
P.E.K.K.A Mega Minion Guards Lumberjack
P.E.K.K.A Arrows Guards The Log Electro Wizard
P.E.K.K.A Goblin Gang Guards Lumberjack
Goblin Gang Guards Electro Wizard Mega Minion P.E.K.K.A The Log Lumberjack
Arrows Mega Minion P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Guards The Log
Arrows The Log Electro Wizard
Arrows The Log
Arrows Guards The Log
Arrows The Log
Arrows Mega Minion
Arrows The Log
Arrows The Log
Arrows The Log
Goblin Gang Guards Electro Wizard Lumberjack
Arrows The Log Electro Wizard
Arrows
The Log
Arrows
Arrows The Log
Arrows The Log
Arrows The Log
Arrows
Arrows Mega Minion The Log Electro Wizard
Arrows The Log
The Log
Arrows
The Log
Arrows The Log
Arrows The Log
Mega Minion
Arrows The Log Electro Wizard
Arrows The Log
Arrows The Log
Arrows Electro Wizard
Electro Wizard Mega Minion Guards
Mega Minion
Arrows The Log
Arrows Electro Wizard
P.E.K.K.A
Arrows The Log
Electro Wizard Goblin Gang Guards
Arrows Mega Minion Electro Wizard
Arrows The Log
Goblin Gang Mega Minion Electro Wizard Lumberjack
Arrows The Log
Arrows
Mega Minion P.E.K.K.A
Goblin Gang Guards The Log Electro Wizard
Electro Wizard
The Log Electro Wizard

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