My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Goblin Barrel
Giant Snowball
Bats Minions Goblin Barrel
Zap
Bats Minions Goblin Barrel
Barbarian Barrel
Valkyrie Goblin Barrel Electro Wizard
The Log
Goblin Barrel
Earthquake
Goblin Barrel
Arrows
Bats Minions Goblin Barrel
Royal Delivery
Bats Minions Valkyrie Goblin Barrel P.E.K.K.A Electro Wizard
Fireball
Minions Goblin Barrel Electro Wizard
Poison
Bats Minions Electro Wizard
Lightning
Valkyrie Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Minions Goblin Barrel Fireball Valkyrie Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Minions Goblin Barrel

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Zap Minions Goblin Barrel P.E.K.K.A
Zap
Fireball P.E.K.K.A Electro Wizard Bats Minions Valkyrie
Minions
Bats Zap Valkyrie P.E.K.K.A
Fireball
Zap Electro Wizard
Valkyrie
Bats Goblin Barrel Zap Minions P.E.K.K.A Electro Wizard
Goblin Barrel
Valkyrie Bats P.E.K.K.A
P.E.K.K.A
Zap Electro Wizard Bats Minions Valkyrie Goblin Barrel
Electro Wizard
Zap P.E.K.K.A Fireball Valkyrie

Defense Synergies 3 15

Bats
Zap Minions Valkyrie P.E.K.K.A Electro Wizard
Zap
Fireball Electro Wizard Bats Minions Valkyrie P.E.K.K.A
Minions
Valkyrie Bats Zap P.E.K.K.A Electro Wizard
Fireball
Zap Valkyrie Electro Wizard
Valkyrie
Minions Bats Zap Fireball P.E.K.K.A Electro Wizard
Goblin Barrel
P.E.K.K.A
Bats Zap Minions Valkyrie Electro Wizard
Electro Wizard
Zap Bats Minions Fireball Valkyrie P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Valkyrie Electro Wizard
P.E.K.K.A Bats Zap Minions Valkyrie Electro Wizard
P.E.K.K.A Bats Minions Valkyrie Electro Wizard
P.E.K.K.A Bats Minions Valkyrie Electro Wizard
Fireball Valkyrie P.E.K.K.A
Fireball Bats Zap Minions Valkyrie Electro Wizard
Bats Minions Electro Wizard Zap Fireball
Zap Fireball Valkyrie P.E.K.K.A Electro Wizard
P.E.K.K.A Minions
Valkyrie Electro Wizard
Bats Minions Valkyrie Electro Wizard Zap Fireball
Minions Bats Zap Fireball Electro Wizard
P.E.K.K.A Bats Zap Minions Fireball Valkyrie Electro Wizard
Fireball Valkyrie Bats Zap Minions P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Zap Fireball P.E.K.K.A Electro Wizard
Bats Minions Fireball Valkyrie P.E.K.K.A Electro Wizard
Fireball Bats Zap Minions Valkyrie Electro Wizard
Zap Valkyrie Bats Minions Fireball Electro Wizard
P.E.K.K.A Electro Wizard
Valkyrie Bats Minions Fireball P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Zap Valkyrie
P.E.K.K.A Bats Zap Minions Valkyrie Electro Wizard
Valkyrie P.E.K.K.A Bats Zap Fireball Electro Wizard
P.E.K.K.A Valkyrie
Fireball Bats Zap Minions Electro Wizard
P.E.K.K.A Bats Minions Fireball Valkyrie Electro Wizard
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Electro Wizard Bats Minions Fireball Valkyrie
P.E.K.K.A
P.E.K.K.A Bats Minions Valkyrie
P.E.K.K.A Zap Fireball Valkyrie Electro Wizard
P.E.K.K.A Fireball Valkyrie
Fireball Valkyrie
Electro Wizard Bats Zap Minions Fireball Valkyrie P.E.K.K.A
Bats Minions Valkyrie Zap Fireball P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball Zap Electro Wizard
Fireball
Fireball Valkyrie
Fireball Zap Valkyrie
Fireball Bats Zap Minions
Fireball Zap
Fireball Zap
Bats Minions Fireball Electro Wizard
Zap Fireball Valkyrie Electro Wizard
Fireball Zap
Fireball
Minions Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball
Bats Minions
Zap Fireball Electro Wizard
Zap Fireball Valkyrie
Minions Fireball
Fireball
Zap Fireball
Zap Fireball Valkyrie
Fireball Zap Electro Wizard
Fireball Zap
Fireball Zap
Bats Zap Fireball Electro Wizard
Zap Electro Wizard Bats Minions Fireball
Fireball
Zap Fireball
Zap Fireball Electro Wizard
P.E.K.K.A
Fireball
Zap Electro Wizard Bats Minions Fireball
Fireball Zap Electro Wizard
Fireball
Fireball Valkyrie Electro Wizard
Zap Fireball
Zap Fireball
P.E.K.K.A
Zap Bats Minions Fireball Electro Wizard
Bats Zap Fireball Electro Wizard
Zap Fireball Electro Wizard

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