My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Mega Minion Valkyrie P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Archers Mega Minion
Zap
Archers
Barbarian Barrel
Archers Tesla Valkyrie
The Log
Archers
Earthquake
Archers Tesla
Arrows
Archers
Royal Delivery
Archers Mega Minion Valkyrie P.E.K.K.A
Fireball
Archers Tesla Mega Minion
Poison
Archers Mega Minion
Lightning
Tesla Mega Minion Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Valkyrie P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Mega Minion Tesla Fireball Valkyrie Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Archers Mega Minion Tesla

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball P.E.K.K.A Archers Valkyrie
Archers
Valkyrie Zap P.E.K.K.A
Tesla
Mega Minion
Zap Fireball Valkyrie
Fireball
Zap Mega Minion
Valkyrie
Archers Zap Mega Minion P.E.K.K.A
Lightning
P.E.K.K.A
Zap Archers Valkyrie

Defense Synergies 3 13

Zap
Mega Minion Fireball Archers Tesla Valkyrie P.E.K.K.A
Archers
Valkyrie Zap Tesla Mega Minion P.E.K.K.A
Tesla
Zap Archers Mega Minion Fireball Valkyrie
Mega Minion
Zap Archers Tesla Valkyrie
Fireball
Zap Tesla Valkyrie
Valkyrie
Archers Zap Tesla Mega Minion Fireball P.E.K.K.A
Lightning
P.E.K.K.A
Zap Archers Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Tesla Mega Minion Fireball Valkyrie
P.E.K.K.A Zap Tesla Mega Minion Valkyrie
Tesla P.E.K.K.A Archers Mega Minion Valkyrie Lightning
Tesla P.E.K.K.A Mega Minion Valkyrie
Lightning Fireball Valkyrie P.E.K.K.A
Fireball Zap Archers Tesla Mega Minion Valkyrie
Tesla Mega Minion Lightning Zap Archers Fireball
Lightning Zap Tesla Fireball Valkyrie P.E.K.K.A
Tesla P.E.K.K.A
Archers Tesla Valkyrie
Archers Valkyrie Zap Tesla Mega Minion Fireball
Tesla Mega Minion Zap Archers Fireball
Tesla P.E.K.K.A Zap Fireball Valkyrie Lightning
Fireball Valkyrie Zap Tesla Mega Minion P.E.K.K.A
P.E.K.K.A Tesla
Zap Tesla Fireball Lightning P.E.K.K.A
Tesla Fireball Valkyrie P.E.K.K.A
Tesla Fireball Zap Archers Mega Minion Valkyrie
Zap Valkyrie Archers Tesla Mega Minion Fireball
P.E.K.K.A Tesla
Valkyrie Archers Tesla Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Archers Tesla Fireball P.E.K.K.A
Fireball Zap Archers Tesla Mega Minion Valkyrie Lightning
P.E.K.K.A Zap Valkyrie Lightning
Valkyrie Lightning P.E.K.K.A Zap Tesla Fireball
P.E.K.K.A Tesla Valkyrie
Fireball Zap Archers Tesla
P.E.K.K.A Archers Tesla Mega Minion Fireball Valkyrie Lightning
P.E.K.K.A Tesla Valkyrie
Zap Lightning P.E.K.K.A Mega Minion Fireball Valkyrie
P.E.K.K.A Tesla Mega Minion
P.E.K.K.A Tesla Mega Minion Valkyrie
Lightning P.E.K.K.A Zap Fireball Valkyrie
Lightning P.E.K.K.A Tesla Fireball Valkyrie
Archers Tesla Fireball Valkyrie
Tesla Zap Archers Mega Minion Fireball Valkyrie Lightning P.E.K.K.A
Valkyrie Zap Archers Tesla Mega Minion Fireball P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning Valkyrie
Fireball Zap
Lightning Fireball
Lightning Fireball Valkyrie
Fireball Zap Valkyrie
Fireball Zap Mega Minion
Archers
Fireball Zap Lightning
Fireball Zap Lightning
Lightning Fireball
Lightning Zap Fireball Valkyrie
Fireball Lightning Zap Archers
Lightning Fireball
Lightning Fireball
Lightning Zap Fireball
Lightning Zap Fireball
Lightning Fireball
Lightning Fireball
Lightning
Lightning Zap Archers Mega Minion Fireball
Lightning Zap Fireball Valkyrie
Lightning Fireball
Lightning Fireball
Lightning
Lightning Zap Fireball
Zap Fireball Valkyrie
Mega Minion
Fireball Zap Lightning
Fireball Lightning Zap
Fireball Lightning Zap
Lightning Zap Archers Fireball
Zap Lightning Mega Minion Fireball
Lightning Mega Minion Fireball
Lightning Zap Fireball
Zap Lightning Fireball
P.E.K.K.A
Fireball Lightning
Zap Lightning Archers Fireball
Fireball Lightning Zap Archers Mega Minion
Fireball
Fireball Lightning Mega Minion Valkyrie
Zap Fireball Lightning
Lightning Zap Fireball
Mega Minion P.E.K.K.A
Zap Fireball Lightning
Zap Fireball Lightning
Lightning Zap Fireball

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