My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Balloon P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Hog Rider Balloon P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Balloon
Giant Snowball
Goblin Gang Dart Goblin Hog Rider Balloon Lumberjack
Zap
Goblin Gang Dart Goblin Balloon
Barbarian Barrel
Goblin Gang Dart Goblin Wizard Lumberjack
The Log
Goblin Gang Dart Goblin Hog Rider Lumberjack
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang Dart Goblin
Royal Delivery
Goblin Gang Dart Goblin Hog Rider Wizard Balloon P.E.K.K.A Lumberjack
Fireball
Goblin Gang Dart Goblin Hog Rider Wizard Balloon Lumberjack
Poison
Goblin Gang Dart Goblin Wizard Balloon
Lightning
Wizard Balloon Lumberjack
Rocket
Hog Rider Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Dart Goblin Hog Rider Lumberjack Wizard Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Dart Goblin Hog Rider

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Balloon P.E.K.K.A Dart Goblin Lumberjack
Goblin Gang
Hog Rider Dart Goblin Balloon P.E.K.K.A
Dart Goblin
Zap Goblin Gang Hog Rider Balloon P.E.K.K.A
Hog Rider
Zap Goblin Gang Dart Goblin Wizard Balloon Lumberjack
Wizard
Hog Rider Balloon P.E.K.K.A Lumberjack
Balloon
Zap Lumberjack Goblin Gang Dart Goblin Hog Rider Wizard
P.E.K.K.A
Zap Goblin Gang Dart Goblin Wizard Lumberjack
Lumberjack
Balloon Zap Hog Rider Wizard P.E.K.K.A

Defense Synergies 0 11

Zap
Goblin Gang Dart Goblin P.E.K.K.A Lumberjack
Goblin Gang
Zap Dart Goblin P.E.K.K.A Lumberjack
Dart Goblin
Zap Goblin Gang P.E.K.K.A Lumberjack
Hog Rider
Wizard
P.E.K.K.A Lumberjack
Balloon
P.E.K.K.A
Zap Goblin Gang Dart Goblin Wizard
Lumberjack
Zap Goblin Gang Dart Goblin Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Wizard
P.E.K.K.A Lumberjack Zap Goblin Gang Dart Goblin
Goblin Gang P.E.K.K.A Lumberjack Dart Goblin
P.E.K.K.A Lumberjack Goblin Gang Dart Goblin
P.E.K.K.A Lumberjack
Goblin Gang Zap Dart Goblin Lumberjack
Dart Goblin Zap Goblin Gang Wizard
Zap Dart Goblin P.E.K.K.A
P.E.K.K.A Goblin Gang Lumberjack
Goblin Gang Dart Goblin Lumberjack
Goblin Gang Dart Goblin Zap Wizard Lumberjack
Zap Goblin Gang Dart Goblin Wizard
P.E.K.K.A Lumberjack Zap Goblin Gang Wizard
Wizard Zap Goblin Gang Dart Goblin P.E.K.K.A Lumberjack
P.E.K.K.A Goblin Gang Lumberjack
Zap Goblin Gang P.E.K.K.A Lumberjack
Wizard Goblin Gang P.E.K.K.A Lumberjack
Zap Goblin Gang Dart Goblin Wizard Lumberjack
Zap Wizard Dart Goblin Lumberjack
P.E.K.K.A Dart Goblin Lumberjack
Goblin Gang Wizard Dart Goblin P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap P.E.K.K.A
Zap Goblin Gang Wizard Lumberjack
Goblin Gang P.E.K.K.A Lumberjack Zap
Goblin Gang P.E.K.K.A Lumberjack Zap
P.E.K.K.A Goblin Gang Lumberjack
Wizard Zap Goblin Gang Dart Goblin
Goblin Gang P.E.K.K.A Dart Goblin Lumberjack
P.E.K.K.A Lumberjack
Zap P.E.K.K.A
P.E.K.K.A Goblin Gang Dart Goblin
P.E.K.K.A Dart Goblin Lumberjack
P.E.K.K.A Zap
P.E.K.K.A Goblin Gang Wizard Lumberjack
Wizard Dart Goblin
Goblin Gang Zap Dart Goblin P.E.K.K.A Lumberjack
Zap Dart Goblin Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin
Zap Dart Goblin
Dart Goblin
Dart Goblin
Wizard Zap
Wizard Zap Dart Goblin
Dart Goblin Wizard
Zap Dart Goblin Wizard
Zap Dart Goblin Wizard
Goblin Gang Lumberjack
Zap Dart Goblin Wizard
Zap Dart Goblin Wizard
Dart Goblin
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Wizard
Dart Goblin Wizard
Zap Dart Goblin Wizard
Zap Dart Goblin Wizard
Wizard
Zap
Zap Wizard
Zap Dart Goblin Wizard
Zap Wizard
Zap Dart Goblin
Zap Dart Goblin Wizard
Zap Dart Goblin Wizard
Zap Dart Goblin Wizard
Zap
P.E.K.K.A
Wizard
Zap Goblin Gang Dart Goblin
Zap Dart Goblin Wizard
Goblin Gang Dart Goblin Wizard Lumberjack
Zap Dart Goblin Wizard
Zap
Dart Goblin P.E.K.K.A
Zap Goblin Gang Dart Goblin
Zap Dart Goblin
Zap Dart Goblin

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: