My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Hog Rider
Giant Snowball
Minions Goblin Gang Hog Rider Princess
Zap
Minions Goblin Gang Princess
Barbarian Barrel
Goblin Gang Wizard Princess
The Log
Goblin Gang Hog Rider Princess
Earthquake
Goblin Gang Hog Rider
Arrows
Minions Goblin Gang Princess
Royal Delivery
Minions Goblin Gang Hog Rider Wizard P.E.K.K.A Princess
Fireball
Minions Goblin Gang Hog Rider Wizard Princess
Poison
Minions Goblin Gang Wizard Princess
Lightning
Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Goblin Gang Princess Hog Rider Freeze Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Goblin Gang Princess

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider P.E.K.K.A Minions Freeze Princess
Minions
Hog Rider Zap P.E.K.K.A
Goblin Gang
Hog Rider P.E.K.K.A Princess
Hog Rider
Zap Minions Goblin Gang Freeze Wizard Princess
Wizard
Hog Rider P.E.K.K.A
Freeze
Hog Rider Zap
P.E.K.K.A
Zap Minions Goblin Gang Wizard Princess
Princess
Zap Goblin Gang Hog Rider P.E.K.K.A

Defense Synergies 0 11

Zap
Minions Goblin Gang P.E.K.K.A Princess
Minions
Zap Freeze P.E.K.K.A
Goblin Gang
Zap P.E.K.K.A Princess
Hog Rider
Wizard
Freeze P.E.K.K.A
Freeze
Minions Wizard
P.E.K.K.A
Zap Minions Goblin Gang Wizard Princess
Princess
Zap Goblin Gang P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Wizard
P.E.K.K.A Zap Minions Goblin Gang
Goblin Gang P.E.K.K.A Minions Freeze
P.E.K.K.A Minions Goblin Gang
P.E.K.K.A Princess
Goblin Gang Freeze Zap Minions
Minions Zap Goblin Gang Wizard Freeze Princess
Zap P.E.K.K.A
P.E.K.K.A Minions Goblin Gang Princess
Goblin Gang
Minions Goblin Gang Zap Wizard Freeze Princess
Minions Zap Goblin Gang Wizard Princess
P.E.K.K.A Zap Minions Goblin Gang Wizard Freeze
Wizard Zap Minions Goblin Gang Freeze P.E.K.K.A Princess
P.E.K.K.A Goblin Gang
Zap Goblin Gang Freeze P.E.K.K.A
Wizard Minions Goblin Gang P.E.K.K.A
Zap Minions Goblin Gang Wizard
Zap Wizard Freeze Minions Princess
P.E.K.K.A
Goblin Gang Wizard Minions P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap P.E.K.K.A
Zap Goblin Gang Wizard
Goblin Gang P.E.K.K.A Zap Minions
Goblin Gang P.E.K.K.A Zap
P.E.K.K.A Goblin Gang
Wizard Zap Minions Goblin Gang Freeze Princess
Goblin Gang P.E.K.K.A Minions
P.E.K.K.A
Zap Freeze P.E.K.K.A Minions
P.E.K.K.A Goblin Gang
P.E.K.K.A Minions
P.E.K.K.A Zap
P.E.K.K.A Goblin Gang Wizard
Wizard Princess
Goblin Gang Zap Minions Freeze P.E.K.K.A
Minions Zap Wizard Freeze P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Freeze
Zap Princess
Freeze
Wizard Zap
Wizard Zap Minions Freeze Princess
Wizard Princess
Zap Wizard Freeze Princess
Zap Wizard
Minions Goblin Gang
Zap Wizard Princess
Zap Wizard Princess
Princess
Minions Freeze Princess
Princess Zap
Zap Wizard Princess
Wizard Princess
Freeze
Minions
Zap Wizard Princess
Zap Wizard Princess
Minions
Wizard Princess
Zap
Zap Freeze Wizard Princess
Zap Wizard Princess
Zap Wizard Princess
Zap
Zap Wizard Princess
Zap Minions Wizard Freeze
Zap Wizard
Zap Freeze Princess
P.E.K.K.A
Wizard Princess
Zap Minions Goblin Gang Freeze Princess
Zap Wizard Princess
Freeze
Goblin Gang Wizard Princess
Zap Wizard Princess
Zap
P.E.K.K.A
Zap Minions Goblin Gang Freeze Princess
Zap Princess
Zap Freeze Princess

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