My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Battle Healer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Graveyard
Giant Snowball
Goblin Gang Minion Horde Graveyard
Zap
Goblin Gang Minion Horde Graveyard
Barbarian Barrel
Goblin Gang Wizard Graveyard
The Log
Goblin Gang Graveyard
Earthquake
Goblin Gang Graveyard
Arrows
Goblin Gang Minion Horde Graveyard
Royal Delivery
Goblin Gang Minion Horde Wizard P.E.K.K.A Graveyard
Fireball
Goblin Gang Minion Horde Wizard
Poison
Goblin Gang Minion Horde Wizard Graveyard
Lightning
Wizard
Rocket
Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Freeze P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Gang Freeze Minion Horde Wizard Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Goblin Gang Freeze

Attack Synergies 6 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows P.E.K.K.A Graveyard Minion Horde Freeze
Arrows
Zap P.E.K.K.A Graveyard Freeze
Goblin Gang
P.E.K.K.A
Minion Horde
Zap Freeze
Wizard
P.E.K.K.A
Freeze
Graveyard Zap Arrows Minion Horde
P.E.K.K.A
Zap Arrows Goblin Gang Wizard Graveyard
Graveyard
Zap Arrows Freeze P.E.K.K.A

Defense Synergies 0 9

Zap
Arrows Goblin Gang Minion Horde P.E.K.K.A
Arrows
Zap P.E.K.K.A
Goblin Gang
Zap P.E.K.K.A
Minion Horde
Zap Freeze
Wizard
Freeze P.E.K.K.A
Freeze
Minion Horde Wizard
P.E.K.K.A
Zap Arrows Goblin Gang Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Wizard
Minion Horde P.E.K.K.A Zap Goblin Gang
Goblin Gang Minion Horde P.E.K.K.A Freeze
Minion Horde P.E.K.K.A Goblin Gang
Arrows P.E.K.K.A
Arrows Goblin Gang Freeze Zap
Minion Horde Zap Arrows Goblin Gang Wizard Freeze
Zap Arrows P.E.K.K.A
Minion Horde P.E.K.K.A Goblin Gang
Goblin Gang Minion Horde
Goblin Gang Minion Horde Zap Arrows Wizard Freeze
Arrows Minion Horde Zap Goblin Gang Wizard
Minion Horde P.E.K.K.A Zap Goblin Gang Wizard Freeze
Wizard Zap Arrows Goblin Gang Minion Horde Freeze P.E.K.K.A
P.E.K.K.A Goblin Gang Minion Horde
Minion Horde Zap Goblin Gang Freeze P.E.K.K.A
Minion Horde Wizard Arrows Goblin Gang P.E.K.K.A
Arrows Zap Goblin Gang Minion Horde Wizard
Zap Arrows Wizard Freeze
P.E.K.K.A
Goblin Gang Wizard Arrows Minion Horde P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap P.E.K.K.A
Zap Arrows Goblin Gang Wizard
Goblin Gang P.E.K.K.A Zap Minion Horde
Goblin Gang P.E.K.K.A Zap Minion Horde
P.E.K.K.A Goblin Gang Minion Horde
Arrows Wizard Zap Goblin Gang Minion Horde Freeze
Goblin Gang P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde
Zap Minion Horde Freeze P.E.K.K.A
P.E.K.K.A Goblin Gang Minion Horde
P.E.K.K.A Minion Horde
P.E.K.K.A Zap Arrows
P.E.K.K.A Goblin Gang Minion Horde Wizard
Wizard Minion Horde
Goblin Gang Zap Minion Horde Freeze P.E.K.K.A
Arrows Zap Minion Horde Wizard Freeze P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Freeze
Arrows Zap
Arrows Minion Horde
Arrows Freeze
Wizard Zap Arrows Minion Horde
Arrows Wizard Zap Minion Horde Freeze
Arrows Minion Horde Wizard
Arrows Zap Wizard Freeze
Arrows Zap Wizard
Goblin Gang Minion Horde
Zap Arrows Minion Horde Wizard
Zap Arrows Wizard
Arrows Minion Horde Freeze
Zap Arrows
Zap Arrows Minion Horde Wizard
Arrows Minion Horde Wizard
Arrows Freeze
Minion Horde
Zap Arrows Wizard
Zap Arrows Wizard
Minion Horde
Arrows Wizard
Zap Arrows Minion Horde
Zap Arrows Freeze Wizard
Minion Horde
Arrows Zap Wizard
Zap Arrows Wizard
Zap Arrows
Zap Arrows Minion Horde Wizard
Zap Minion Horde Wizard Freeze
Minion Horde
Zap Arrows Minion Horde Wizard
Zap Arrows Minion Horde Freeze
P.E.K.K.A Minion Horde
Arrows Wizard
Zap Minion Horde Goblin Gang Freeze
Zap Arrows Wizard
Freeze
Arrows
Goblin Gang Minion Horde Wizard
Arrows Zap Wizard
Zap Arrows
Minion Horde P.E.K.K.A
Zap Goblin Gang Minion Horde Freeze
Zap
Zap Freeze

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