My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Wizard Executioner P.E.K.K.A Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Tombstone Lumberjack
Zap
Tombstone
Barbarian Barrel
Tombstone Wizard Executioner Ice Wizard Lumberjack
The Log
Tombstone Lumberjack
Earthquake
Tombstone
Arrows
Tombstone
Royal Delivery
Wizard Executioner P.E.K.K.A Ice Wizard Lumberjack
Fireball
Tombstone Wizard Executioner Ice Wizard Lumberjack
Poison
Tombstone Wizard Executioner Ice Wizard
Lightning
Tombstone Wizard Executioner Ice Wizard Lumberjack
Rocket
Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Tornado Executioner P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tombstone Tornado Ice Wizard Lumberjack Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Tombstone Tornado Ice Wizard

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado P.E.K.K.A Executioner Ice Wizard Lumberjack
Tombstone
Wizard
Tornado P.E.K.K.A Lumberjack
Tornado
Zap Wizard Executioner P.E.K.K.A Ice Wizard
Executioner
Tornado Zap P.E.K.K.A
P.E.K.K.A
Zap Tornado Wizard Executioner Ice Wizard Lumberjack
Ice Wizard
Zap Tornado P.E.K.K.A Lumberjack
Lumberjack
Zap Wizard P.E.K.K.A Ice Wizard

Defense Synergies 4 15

Zap
Tombstone Tornado Executioner P.E.K.K.A Ice Wizard Lumberjack
Tombstone
Zap Wizard Ice Wizard Lumberjack
Wizard
Tornado Tombstone P.E.K.K.A Ice Wizard Lumberjack
Tornado
Wizard Executioner P.E.K.K.A Ice Wizard Zap
Executioner
Tornado Zap Lumberjack
P.E.K.K.A
Tornado Zap Wizard Ice Wizard
Ice Wizard
Tornado Zap Tombstone Wizard P.E.K.K.A Lumberjack
Lumberjack
Zap Tombstone Wizard Executioner Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tombstone Wizard Executioner
P.E.K.K.A Lumberjack Zap Tombstone Executioner Ice Wizard
Tornado P.E.K.K.A Lumberjack Tombstone Executioner Ice Wizard
P.E.K.K.A Lumberjack Tombstone Ice Wizard
Tombstone Tornado P.E.K.K.A Lumberjack
Tornado Zap Executioner Ice Wizard Lumberjack
Tornado Zap Tombstone Wizard Executioner Ice Wizard
Zap P.E.K.K.A
P.E.K.K.A Tombstone Tornado Ice Wizard Lumberjack
Tornado Ice Wizard Lumberjack
Executioner Ice Wizard Zap Tombstone Wizard Tornado Lumberjack
Executioner Zap Wizard Tornado Ice Wizard
Tombstone P.E.K.K.A Lumberjack Zap Wizard Ice Wizard
Wizard Executioner Zap Tombstone Tornado P.E.K.K.A Lumberjack
P.E.K.K.A Tombstone Lumberjack
Tornado Zap P.E.K.K.A Lumberjack
Wizard Tombstone Tornado Executioner P.E.K.K.A Lumberjack
Tombstone Zap Wizard Tornado Executioner Ice Wizard Lumberjack
Zap Wizard Tornado Executioner Tombstone Ice Wizard Lumberjack
P.E.K.K.A Tornado Lumberjack
Wizard Executioner P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Tombstone P.E.K.K.A
Zap Wizard Executioner Lumberjack
Tombstone P.E.K.K.A Lumberjack Zap
P.E.K.K.A Lumberjack Zap Tornado
P.E.K.K.A Tombstone Executioner Lumberjack
Wizard Executioner Zap Tornado Ice Wizard
P.E.K.K.A Tombstone Ice Wizard Lumberjack
P.E.K.K.A Lumberjack
Zap P.E.K.K.A Tombstone Tornado
P.E.K.K.A Tombstone
P.E.K.K.A Tombstone Lumberjack
P.E.K.K.A Zap Tornado
P.E.K.K.A Tombstone Wizard Executioner Lumberjack
Wizard Executioner
Tombstone Zap Tornado Executioner P.E.K.K.A Lumberjack
Executioner Zap Wizard P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Tornado Executioner Ice Wizard
Wizard Executioner Zap
Wizard Executioner Zap Tornado Ice Wizard
Wizard Tornado Executioner
Zap Wizard Tornado Executioner Ice Wizard
Zap Wizard Tornado
Tornado Lumberjack
Zap Wizard Tornado
Zap Wizard Tornado Executioner
Executioner
Zap
Zap Wizard Executioner
Wizard Executioner
Tornado
Zap Wizard Executioner
Zap Wizard Tornado
Wizard Tornado
Tornado
Zap
Zap Tornado Wizard Executioner Ice Wizard
Zap Wizard Tornado Executioner Ice Wizard
Zap Wizard Tornado
Zap Tornado
Zap Wizard Tornado Executioner Ice Wizard
Zap Wizard
Zap Wizard
Zap
P.E.K.K.A
Wizard
Zap Tombstone
Zap Wizard Tornado Executioner Ice Wizard
Wizard Executioner Lumberjack
Zap Wizard Executioner
Zap Tornado
Executioner P.E.K.K.A
Zap Tornado
Zap Tornado Executioner
Zap Tornado Executioner

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