My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Goblin Hut Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Elixir Collector Witch P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Dart Goblin Goblin Hut Guards Witch Lumberjack
Zap
Dart Goblin Goblin Hut Guards Witch
Barbarian Barrel
Dart Goblin Goblin Hut Guards Witch Lumberjack
The Log
Dart Goblin Goblin Hut Guards Witch Lumberjack
Earthquake
Goblin Hut Elixir Collector Guards Witch
Arrows
Dart Goblin Goblin Hut Guards Witch
Royal Delivery
Dart Goblin Goblin Hut Guards Witch P.E.K.K.A Lumberjack
Fireball
Dart Goblin Goblin Hut Elixir Collector Witch Lumberjack
Poison
Dart Goblin Goblin Hut Elixir Collector Guards Witch
Lightning
Goblin Hut Elixir Collector Witch Lumberjack
Rocket
Goblin Hut Elixir Collector Witch

Against air swarms

Spells and units that can counter air swarms.

Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Guards Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Guards Poison Lumberjack Goblin Hut Witch Elixir Collector P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Dart Goblin Guards Poison Lumberjack

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
P.E.K.K.A
Goblin Hut
Lumberjack
Elixir Collector
Guards
Lumberjack
Poison
P.E.K.K.A
Witch
P.E.K.K.A Lumberjack
P.E.K.K.A
Poison Dart Goblin Witch Lumberjack
Lumberjack
Goblin Hut Guards Witch P.E.K.K.A

Defense Synergies 0 9

Dart Goblin
Goblin Hut Guards P.E.K.K.A Lumberjack
Goblin Hut
Dart Goblin Lumberjack
Elixir Collector
Guards
Dart Goblin Poison Witch Lumberjack
Poison
Guards
Witch
Guards Lumberjack
P.E.K.K.A
Dart Goblin
Lumberjack
Dart Goblin Goblin Hut Guards Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Goblin Hut
P.E.K.K.A Lumberjack Dart Goblin Goblin Hut Witch
Goblin Hut Witch P.E.K.K.A Lumberjack Dart Goblin
Goblin Hut Witch P.E.K.K.A Lumberjack Dart Goblin Guards
Poison P.E.K.K.A Lumberjack
Dart Goblin Guards Lumberjack
Dart Goblin Goblin Hut Poison Witch
Dart Goblin Poison P.E.K.K.A
Witch P.E.K.K.A Goblin Hut Lumberjack
Guards Dart Goblin Lumberjack
Dart Goblin Guards Poison Witch Goblin Hut Lumberjack
Dart Goblin Goblin Hut Poison Witch
Goblin Hut P.E.K.K.A Lumberjack Guards Witch
Dart Goblin Goblin Hut Guards Poison Witch P.E.K.K.A Lumberjack
P.E.K.K.A Goblin Hut Lumberjack
Goblin Hut P.E.K.K.A Lumberjack
Goblin Hut Poison Witch P.E.K.K.A Lumberjack
Dart Goblin Goblin Hut Guards Witch Lumberjack
Poison Witch Dart Goblin Goblin Hut Guards Lumberjack
P.E.K.K.A Dart Goblin Goblin Hut Lumberjack
Dart Goblin Guards Poison Witch P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Goblin Hut Witch P.E.K.K.A
Poison Lumberjack
Guards P.E.K.K.A Lumberjack Goblin Hut Witch
Guards P.E.K.K.A Lumberjack
P.E.K.K.A Goblin Hut Guards Witch Lumberjack
Poison Dart Goblin Goblin Hut Witch
Guards P.E.K.K.A Dart Goblin Goblin Hut Witch Lumberjack
P.E.K.K.A Lumberjack
P.E.K.K.A Goblin Hut Poison Witch
Witch P.E.K.K.A Dart Goblin Goblin Hut Guards
P.E.K.K.A Dart Goblin Goblin Hut Guards Witch Lumberjack
P.E.K.K.A Guards Poison
P.E.K.K.A Guards Witch Lumberjack
Dart Goblin Witch
Goblin Hut Guards Witch Dart Goblin Poison P.E.K.K.A Lumberjack
Poison Dart Goblin Goblin Hut Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Dart Goblin Guards
Poison Dart Goblin
Dart Goblin Goblin Hut Poison
Dart Goblin Guards Poison
Poison
Poison Dart Goblin Witch
Dart Goblin Poison Witch
Poison Dart Goblin
Poison Dart Goblin
Guards Poison Lumberjack
Poison Dart Goblin
Poison Dart Goblin
Poison Dart Goblin Goblin Hut
Dart Goblin Poison
Dart Goblin Goblin Hut Poison
Dart Goblin Goblin Hut Poison Witch
Dart Goblin Goblin Hut Poison
Poison
Dart Goblin Poison
Dart Goblin Poison Witch
Poison
Poison
Poison
Poison Witch
Witch
Poison Dart Goblin Witch
Poison Witch
Poison Dart Goblin
Poison Dart Goblin Witch
Dart Goblin Goblin Hut Guards Poison Witch
Poison Dart Goblin
Poison
P.E.K.K.A
Poison
Dart Goblin Goblin Hut Guards Witch
Poison Dart Goblin Witch
Poison Dart Goblin Lumberjack
Dart Goblin Poison
Poison
Dart Goblin P.E.K.K.A
Dart Goblin Guards Poison Witch
Dart Goblin Poison Witch
Poison Dart Goblin Witch

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