My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Bandit
Giant Snowball
Bats Minions Witch
Zap
Bats Minions Witch Bandit
Barbarian Barrel
Witch Bandit
The Log
Mini P.E.K.K.A Witch Bandit
Earthquake
Witch
Arrows
Bats Minions Witch
Royal Delivery
Bats Minions Mini P.E.K.K.A Witch P.E.K.K.A Bandit
Fireball
Minions Witch Bandit
Poison
Bats Minions Witch
Lightning
Mini P.E.K.K.A Witch Bandit
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Minions Bandit Mini P.E.K.K.A Poison Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Minions Bandit

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Minions Mini P.E.K.K.A P.E.K.K.A Bandit
Minions
Bats Mini P.E.K.K.A P.E.K.K.A Bandit
Mini P.E.K.K.A
Bats Minions The Log
Poison
P.E.K.K.A The Log
Witch
P.E.K.K.A Bandit
P.E.K.K.A
Poison Bats Minions Witch The Log
The Log
Mini P.E.K.K.A Poison P.E.K.K.A Bandit
Bandit
Bats Minions Witch The Log

Defense Synergies 2 13

Bats
Minions Mini P.E.K.K.A P.E.K.K.A The Log Bandit
Minions
Bats P.E.K.K.A The Log Bandit
Mini P.E.K.K.A
The Log Bats Witch
Poison
The Log
Witch
Mini P.E.K.K.A The Log Bandit
P.E.K.K.A
The Log Bats Minions
The Log
Mini P.E.K.K.A P.E.K.K.A Bats Minions Poison Witch Bandit
Bandit
Bats Minions Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions The Log
Mini P.E.K.K.A P.E.K.K.A Bats Minions Witch The Log Bandit
Mini P.E.K.K.A Witch P.E.K.K.A Bats Minions Bandit
Mini P.E.K.K.A Witch P.E.K.K.A Bats Minions Bandit
Mini P.E.K.K.A Poison P.E.K.K.A The Log
The Log Bats Minions Bandit
Bats Minions Poison Witch
Poison P.E.K.K.A The Log Bandit
Mini P.E.K.K.A Witch P.E.K.K.A Minions
Mini P.E.K.K.A Bandit
Bats Minions Poison Witch The Log Bandit
Minions Bats Poison Witch
Mini P.E.K.K.A P.E.K.K.A Bats Minions Witch The Log Bandit
Bats Minions Mini P.E.K.K.A Poison Witch P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Bandit
Mini P.E.K.K.A P.E.K.K.A The Log Bandit
Bats Minions Mini P.E.K.K.A Poison Witch P.E.K.K.A
Bats Minions Witch The Log Bandit
Poison Witch The Log Bats Minions Bandit
Mini P.E.K.K.A P.E.K.K.A
Bats Minions Mini P.E.K.K.A Poison Witch P.E.K.K.A The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Witch P.E.K.K.A Bandit
Poison Bandit Mini P.E.K.K.A The Log
P.E.K.K.A Bandit Bats Minions Mini P.E.K.K.A Witch The Log
Mini P.E.K.K.A P.E.K.K.A Bats The Log Bandit
P.E.K.K.A Mini P.E.K.K.A Witch Bandit
Poison Bats Minions Witch
Mini P.E.K.K.A P.E.K.K.A Bats Minions Witch Bandit
Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A Bats Minions Mini P.E.K.K.A Poison Witch The Log Bandit
Witch P.E.K.K.A
P.E.K.K.A Bats Minions Mini P.E.K.K.A Witch
P.E.K.K.A Poison The Log
Mini P.E.K.K.A P.E.K.K.A Witch Bandit
Witch
Witch Bats Minions Mini P.E.K.K.A Poison P.E.K.K.A The Log
Bats Minions Poison Mini P.E.K.K.A Witch P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log Bandit
Poison The Log Bandit
Poison The Log Bandit
Poison The Log
Poison The Log
Poison Bats Minions Witch
Poison Witch The Log
Poison The Log
Poison The Log Bandit
Bats Minions Mini P.E.K.K.A Poison
Poison The Log Bandit
Poison
Poison The Log Bandit
Minions Poison Bandit
Poison The Log
Poison Witch The Log Bandit
Poison The Log Bandit
Poison
Bats Minions Mini P.E.K.K.A
Mini P.E.K.K.A Poison The Log Bandit
Poison Witch The Log
Minions Poison The Log
Poison
The Log
Poison The Log
Poison The Log Witch
Witch
Poison The Log Witch Bandit
Poison Witch The Log Bandit
Poison The Log Bandit
Poison Bats Witch
Bats Minions Poison Witch
Mini P.E.K.K.A
Poison The Log Bandit
Poison
P.E.K.K.A
Poison The Log
Bats Minions Witch Bandit
Poison Witch
The Log
Poison Mini P.E.K.K.A
The Log Poison
Poison
P.E.K.K.A
Bats Minions Poison Witch The Log
Bats Poison Witch
Poison Witch The Log Bandit

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