My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions
Zap
Minions
Barbarian Barrel
Valkyrie Wizard
The Log
Earthquake
Arrows
Minions
Royal Delivery
Minions Valkyrie Wizard P.E.K.K.A
Fireball
Minions Wizard
Poison
Minions Wizard
Lightning
Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Minions Valkyrie Freeze Wizard P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Zap Minions Valkyrie

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mirror P.E.K.K.A Minions Valkyrie Freeze Mega Knight
Minions
Mega Knight Zap Valkyrie P.E.K.K.A
Valkyrie
Zap Minions Wizard P.E.K.K.A
Wizard
Valkyrie P.E.K.K.A Mega Knight
Mirror
Zap Freeze
Freeze
Zap Mirror
P.E.K.K.A
Zap Minions Valkyrie Wizard
Mega Knight
Minions Zap Wizard

Defense Synergies 3 15

Zap
Mirror Mega Knight Minions Valkyrie P.E.K.K.A
Minions
Valkyrie Zap Freeze P.E.K.K.A Mega Knight
Valkyrie
Minions Zap Wizard Mirror Freeze P.E.K.K.A
Wizard
Valkyrie Freeze P.E.K.K.A Mega Knight
Mirror
Zap Valkyrie Mega Knight
Freeze
Minions Valkyrie Wizard Mega Knight
P.E.K.K.A
Zap Minions Valkyrie Wizard
Mega Knight
Zap Minions Wizard Mirror Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Valkyrie Wizard
P.E.K.K.A Zap Minions Valkyrie Mega Knight
P.E.K.K.A Mega Knight Minions Valkyrie Freeze
P.E.K.K.A Minions Valkyrie Mega Knight
Valkyrie P.E.K.K.A Mega Knight
Freeze Zap Minions Valkyrie Mega Knight
Minions Zap Wizard Freeze
Zap Valkyrie P.E.K.K.A Mega Knight
P.E.K.K.A Minions
Valkyrie Mega Knight
Minions Valkyrie Zap Wizard Freeze Mega Knight
Minions Zap Wizard
P.E.K.K.A Mega Knight Zap Minions Valkyrie Wizard Freeze
Valkyrie Wizard Mega Knight Zap Minions Freeze P.E.K.K.A
P.E.K.K.A Mega Knight
Zap Freeze P.E.K.K.A Mega Knight
Wizard Mega Knight Minions Valkyrie P.E.K.K.A
Mega Knight Zap Minions Valkyrie Wizard
Zap Valkyrie Wizard Freeze Minions Mega Knight
P.E.K.K.A
Valkyrie Wizard Mega Knight Minions P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Zap P.E.K.K.A
Zap Valkyrie Wizard Mega Knight
P.E.K.K.A Mega Knight Zap Minions Valkyrie
Valkyrie P.E.K.K.A Mega Knight Zap
P.E.K.K.A Valkyrie Mega Knight
Wizard Zap Minions Freeze
P.E.K.K.A Minions Valkyrie
P.E.K.K.A Mega Knight Valkyrie
Zap Freeze P.E.K.K.A Mega Knight Minions Valkyrie
P.E.K.K.A
P.E.K.K.A Mega Knight Minions Valkyrie
P.E.K.K.A Mega Knight Zap Valkyrie
P.E.K.K.A Mega Knight Valkyrie Wizard
Wizard Valkyrie Mega Knight
Zap Minions Valkyrie Freeze P.E.K.K.A
Minions Valkyrie Mega Knight Zap Wizard Freeze P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze
Zap
Valkyrie Freeze
Wizard Zap Valkyrie Mega Knight
Wizard Zap Minions Freeze
Wizard
Zap Wizard Freeze
Zap Wizard
Minions
Zap Valkyrie Wizard
Zap Wizard
Minions Freeze
Zap
Zap Wizard
Wizard Mega Knight
Freeze
Minions
Zap Wizard Mega Knight
Zap Valkyrie Wizard Mega Knight
Minions Mega Knight
Wizard
Zap
Zap Freeze Valkyrie Wizard Mega Knight
Zap Wizard
Zap Wizard Mega Knight
Zap
Zap Wizard
Zap Minions Wizard Freeze
Zap Wizard Mega Knight
Zap Freeze
P.E.K.K.A Mega Knight
Wizard
Zap Minions Freeze
Zap Wizard
Freeze
Valkyrie Wizard Mega Knight
Zap Wizard
Zap
P.E.K.K.A Mega Knight
Zap Minions Freeze
Zap
Zap Freeze Mega Knight

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