My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Musketeer Valkyrie Battle Ram P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Valkyrie Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Battle Ram
Giant Snowball
Archers Musketeer Battle Ram
Zap
Archers Mortar Battle Ram
Barbarian Barrel
Archers Mortar Musketeer Valkyrie Battle Ram
The Log
Archers Musketeer Battle Ram
Earthquake
Archers Mortar
Arrows
Archers
Royal Delivery
Archers Musketeer Valkyrie Battle Ram P.E.K.K.A
Fireball
Archers Mortar Musketeer Battle Ram
Poison
Archers Mortar Musketeer
Lightning
Mortar Musketeer Valkyrie Battle Ram
Rocket
Mortar Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Mortar Fireball Musketeer Valkyrie Battle Ram P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Archers Mortar Fireball

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Battle Ram P.E.K.K.A Archers Mortar Musketeer Valkyrie
Archers
Valkyrie Zap Mortar Battle Ram P.E.K.K.A
Mortar
Zap Archers Fireball Musketeer
Fireball
Zap Mortar Battle Ram
Musketeer
Valkyrie Zap Mortar Battle Ram P.E.K.K.A
Valkyrie
Archers Musketeer Zap Battle Ram P.E.K.K.A
Battle Ram
Zap Archers Fireball Musketeer Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Archers Musketeer Valkyrie Battle Ram

Defense Synergies 3 14

Zap
Fireball Archers Mortar Musketeer Valkyrie P.E.K.K.A
Archers
Valkyrie Zap Mortar P.E.K.K.A
Mortar
Zap Archers Fireball Musketeer Valkyrie
Fireball
Zap Mortar Musketeer Valkyrie
Musketeer
Valkyrie Zap Mortar Fireball P.E.K.K.A
Valkyrie
Archers Musketeer Zap Mortar Fireball P.E.K.K.A
Battle Ram
P.E.K.K.A
Zap Archers Musketeer Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mortar Fireball Musketeer Valkyrie
P.E.K.K.A Zap Mortar Musketeer Valkyrie
Mortar P.E.K.K.A Archers Musketeer Valkyrie
P.E.K.K.A Mortar Musketeer Valkyrie
Fireball Valkyrie P.E.K.K.A
Fireball Zap Archers Musketeer Valkyrie
Musketeer Zap Archers Mortar Fireball
Zap Fireball Musketeer Valkyrie P.E.K.K.A
P.E.K.K.A Mortar Musketeer
Archers Musketeer Valkyrie
Archers Valkyrie Zap Fireball Musketeer
Musketeer Zap Archers Fireball
Mortar P.E.K.K.A Zap Fireball Musketeer Valkyrie
Fireball Valkyrie Zap Mortar P.E.K.K.A
P.E.K.K.A Mortar
Zap Mortar Fireball P.E.K.K.A
Mortar Fireball Musketeer Valkyrie P.E.K.K.A
Mortar Fireball Zap Archers Musketeer Valkyrie
Zap Mortar Valkyrie Archers Fireball Musketeer
P.E.K.K.A Mortar Musketeer
Valkyrie Archers Fireball Musketeer P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Archers Fireball P.E.K.K.A
Fireball Zap Archers Mortar Musketeer Valkyrie
P.E.K.K.A Zap Musketeer Valkyrie
Valkyrie P.E.K.K.A Zap Fireball Musketeer
P.E.K.K.A Musketeer Valkyrie
Fireball Zap Archers Musketeer
P.E.K.K.A Archers Fireball Musketeer Valkyrie
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Mortar Fireball Valkyrie
P.E.K.K.A Musketeer
P.E.K.K.A Musketeer Valkyrie
P.E.K.K.A Zap Fireball Valkyrie
P.E.K.K.A Fireball Valkyrie
Archers Fireball Musketeer Valkyrie
Zap Archers Mortar Fireball Musketeer Valkyrie P.E.K.K.A
Valkyrie Zap Archers Fireball Musketeer P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar Musketeer Valkyrie
Mortar Fireball Zap Musketeer
Fireball
Fireball Musketeer Valkyrie
Fireball Zap Mortar Valkyrie
Fireball Zap Musketeer
Archers Mortar Musketeer
Fireball Zap
Fireball Zap Mortar
Fireball Musketeer
Zap Mortar Fireball Musketeer Valkyrie
Fireball Zap Archers Musketeer
Mortar Fireball Musketeer
Mortar Fireball Musketeer
Zap Mortar Fireball Musketeer
Zap Mortar Fireball Musketeer
Mortar Fireball Musketeer
Mortar Fireball
Zap Archers Mortar Fireball Musketeer
Zap Mortar Fireball Valkyrie
Fireball Musketeer
Fireball
Musketeer
Zap Mortar Fireball Musketeer
Zap Mortar Fireball Valkyrie
Mortar Fireball Zap Musketeer
Fireball Zap Mortar Musketeer
Fireball Zap Mortar Musketeer
Zap Archers Fireball Musketeer
Zap Fireball Musketeer
Fireball
Zap Mortar Fireball Musketeer
Zap Fireball
P.E.K.K.A
Fireball
Zap Archers Fireball Musketeer
Fireball Zap Archers Musketeer
Fireball
Fireball Musketeer Valkyrie
Zap Mortar Fireball Musketeer
Zap Fireball
Musketeer P.E.K.K.A
Zap Fireball Musketeer
Zap Fireball Musketeer
Zap Mortar Fireball Musketeer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: