My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Executioner P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang
Giant Snowball
Bats Goblin Gang Lumberjack
Zap
Bats Goblin Gang
Barbarian Barrel
Goblin Gang Executioner Lumberjack
The Log
Goblin Gang Lumberjack
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Executioner P.E.K.K.A Lumberjack
Fireball
Goblin Gang Executioner Lumberjack
Poison
Bats Goblin Gang Executioner
Lightning
Executioner Lumberjack
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Poison Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado Poison Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Tornado Poison Lumberjack Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Gang Tornado

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap P.E.K.K.A Lumberjack
Zap
Tornado P.E.K.K.A Bats Poison Executioner Lumberjack
Goblin Gang
P.E.K.K.A
Tornado
Zap Executioner P.E.K.K.A Poison
Poison
P.E.K.K.A Zap Tornado
Executioner
Tornado Zap P.E.K.K.A
P.E.K.K.A
Zap Tornado Poison Bats Goblin Gang Executioner Lumberjack
Lumberjack
Bats Zap P.E.K.K.A

Defense Synergies 2 13

Bats
Zap P.E.K.K.A Lumberjack
Zap
Bats Goblin Gang Tornado Poison Executioner P.E.K.K.A Lumberjack
Goblin Gang
Zap P.E.K.K.A Lumberjack
Tornado
Executioner P.E.K.K.A Zap Poison
Poison
Zap Tornado
Executioner
Tornado Zap Lumberjack
P.E.K.K.A
Tornado Bats Zap Goblin Gang
Lumberjack
Bats Zap Goblin Gang Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner
P.E.K.K.A Lumberjack Bats Zap Goblin Gang Executioner
Goblin Gang Tornado P.E.K.K.A Lumberjack Bats Executioner
P.E.K.K.A Lumberjack Bats Goblin Gang
Tornado Poison P.E.K.K.A Lumberjack
Goblin Gang Tornado Bats Zap Executioner Lumberjack
Bats Tornado Zap Goblin Gang Poison Executioner
Zap Poison P.E.K.K.A
P.E.K.K.A Goblin Gang Tornado Lumberjack
Goblin Gang Tornado Lumberjack
Bats Goblin Gang Poison Executioner Zap Tornado Lumberjack
Executioner Bats Zap Goblin Gang Tornado Poison
P.E.K.K.A Lumberjack Bats Zap Goblin Gang
Executioner Bats Zap Goblin Gang Tornado Poison P.E.K.K.A Lumberjack
P.E.K.K.A Goblin Gang Lumberjack
Tornado Zap Goblin Gang P.E.K.K.A Lumberjack
Bats Goblin Gang Tornado Poison Executioner P.E.K.K.A Lumberjack
Bats Zap Goblin Gang Tornado Executioner Lumberjack
Zap Tornado Poison Executioner Bats Lumberjack
P.E.K.K.A Tornado Lumberjack
Goblin Gang Bats Poison Executioner P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap P.E.K.K.A
Poison Zap Goblin Gang Executioner Lumberjack
Goblin Gang P.E.K.K.A Lumberjack Bats Zap
Goblin Gang P.E.K.K.A Lumberjack Bats Zap Tornado
P.E.K.K.A Goblin Gang Executioner Lumberjack
Poison Executioner Bats Zap Goblin Gang Tornado
Goblin Gang P.E.K.K.A Bats Lumberjack
P.E.K.K.A Lumberjack
Zap P.E.K.K.A Bats Tornado Poison
P.E.K.K.A Goblin Gang
P.E.K.K.A Bats Lumberjack
P.E.K.K.A Zap Tornado Poison
P.E.K.K.A Goblin Gang Executioner Lumberjack
Executioner
Goblin Gang Bats Zap Tornado Poison Executioner P.E.K.K.A Lumberjack
Bats Poison Executioner Zap P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Zap Tornado Executioner
Poison
Poison
Poison Executioner Zap
Poison Executioner Bats Zap Tornado
Tornado Poison Executioner
Poison Zap Tornado Executioner
Poison Zap Tornado
Bats Goblin Gang Tornado Poison Lumberjack
Poison Zap Tornado
Poison Zap Tornado Executioner
Poison Executioner
Poison
Zap Poison
Zap Poison Executioner
Poison Executioner
Tornado Poison
Bats
Zap Poison Executioner
Zap Tornado Poison
Poison
Tornado Poison
Tornado
Zap Poison
Zap Tornado Poison Executioner
Poison Zap Tornado Executioner
Zap Tornado Poison
Poison Zap Tornado
Poison Bats Zap Tornado Executioner
Zap Bats Poison
Poison Zap
Zap Poison
P.E.K.K.A
Poison
Zap Bats Goblin Gang
Poison Zap Tornado Executioner
Poison Goblin Gang Executioner Lumberjack
Zap Poison Executioner
Zap Tornado Poison
Executioner P.E.K.K.A
Zap Bats Goblin Gang Tornado Poison
Bats Zap Tornado Poison Executioner
Poison Zap Tornado Executioner

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