My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Mega Minion Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Mega Minion P.E.K.K.A Royal Ghost Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Inferno Dragon Graveyard
Giant Snowball
Spear Goblins Mega Minion Inferno Dragon Graveyard
Zap
Spear Goblins Inferno Dragon Graveyard
Barbarian Barrel
Spear Goblins Royal Ghost Graveyard
The Log
Spear Goblins Graveyard
Earthquake
Spear Goblins Graveyard
Arrows
Spear Goblins Graveyard
Royal Delivery
Spear Goblins Mega Minion P.E.K.K.A Royal Ghost Inferno Dragon Graveyard
Fireball
Mega Minion Inferno Dragon
Poison
Spear Goblins Mega Minion Graveyard
Lightning
Mega Minion Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Mega Minion P.E.K.K.A Royal Ghost Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Mega Minion Royal Ghost Fireball Inferno Dragon Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Mega Minion Royal Ghost

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Royal Ghost Inferno Dragon Graveyard
Zap
Mega Minion Fireball P.E.K.K.A Graveyard Spear Goblins Royal Ghost
Mega Minion
Zap Fireball Graveyard
Fireball
Zap Graveyard Mega Minion
P.E.K.K.A
Zap Graveyard
Royal Ghost
Spear Goblins Zap
Inferno Dragon
Spear Goblins
Graveyard
Zap Fireball Spear Goblins Mega Minion P.E.K.K.A

Defense Synergies 2 8

Spear Goblins
Zap Mega Minion P.E.K.K.A Royal Ghost Inferno Dragon
Zap
Mega Minion Fireball Spear Goblins P.E.K.K.A Royal Ghost Inferno Dragon
Mega Minion
Zap Spear Goblins
Fireball
Zap
P.E.K.K.A
Spear Goblins Zap
Royal Ghost
Spear Goblins Zap
Inferno Dragon
Spear Goblins Zap
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Mega Minion Fireball
P.E.K.K.A Inferno Dragon Zap Mega Minion
P.E.K.K.A Mega Minion Inferno Dragon
P.E.K.K.A Inferno Dragon Mega Minion
Fireball P.E.K.K.A
Fireball Spear Goblins Zap Mega Minion Royal Ghost
Mega Minion Inferno Dragon Spear Goblins Zap Fireball
Zap Fireball P.E.K.K.A
P.E.K.K.A Inferno Dragon
Spear Goblins Royal Ghost
Spear Goblins Zap Mega Minion Fireball Royal Ghost
Mega Minion Inferno Dragon Spear Goblins Zap Fireball
P.E.K.K.A Zap Fireball
Fireball Zap Mega Minion P.E.K.K.A Royal Ghost
P.E.K.K.A Inferno Dragon
Zap Fireball P.E.K.K.A Inferno Dragon
Fireball P.E.K.K.A
Fireball Spear Goblins Zap Mega Minion Royal Ghost
Zap Spear Goblins Mega Minion Fireball Royal Ghost Inferno Dragon
P.E.K.K.A Inferno Dragon
Royal Ghost Spear Goblins Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Zap Fireball P.E.K.K.A Royal Ghost
Fireball Zap Mega Minion Royal Ghost Inferno Dragon
P.E.K.K.A Spear Goblins Zap
P.E.K.K.A Zap Fireball
P.E.K.K.A Inferno Dragon
Fireball Zap
P.E.K.K.A Spear Goblins Mega Minion Fireball
P.E.K.K.A Inferno Dragon
Zap P.E.K.K.A Spear Goblins Mega Minion Fireball Inferno Dragon
P.E.K.K.A Mega Minion Inferno Dragon
P.E.K.K.A Inferno Dragon Mega Minion
P.E.K.K.A Zap Fireball
P.E.K.K.A Fireball
Fireball
Spear Goblins Zap Mega Minion Fireball P.E.K.K.A Inferno Dragon
Zap Mega Minion Fireball P.E.K.K.A Royal Ghost Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Ghost
Fireball Zap Royal Ghost
Fireball
Fireball
Fireball Zap
Fireball Spear Goblins Zap Mega Minion
Fireball Zap
Fireball Zap
Fireball
Zap Fireball
Fireball Zap
Fireball
Fireball
Zap Fireball
Spear Goblins Zap Fireball
Fireball
Fireball
Zap Mega Minion Fireball
Zap Fireball
Fireball
Fireball
Zap Fireball
Zap Fireball
Mega Minion Inferno Dragon
Fireball Zap Royal Ghost
Fireball Zap
Fireball Zap
Zap Fireball
Zap Mega Minion Fireball
Mega Minion Fireball
Zap Fireball
Zap Fireball
P.E.K.K.A
Fireball
Zap Spear Goblins Fireball
Fireball Zap Mega Minion
Fireball
Fireball Mega Minion
Zap Fireball
Zap Fireball
Mega Minion P.E.K.K.A
Zap Fireball
Zap Fireball
Zap Fireball Royal Ghost

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