My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Bowler Executioner Giant Skeleton P.E.K.K.A Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Giant Skeleton P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Sparky
Giant Snowball
Baby Dragon
Zap
Sparky
Barbarian Barrel
Executioner Giant Skeleton Sparky
The Log
Giant Skeleton Sparky
Earthquake
Arrows
Royal Delivery
Baby Dragon Bowler Executioner Giant Skeleton P.E.K.K.A Sparky
Fireball
Baby Dragon Bowler Executioner Sparky
Poison
Executioner Sparky
Lightning
Baby Dragon Bowler Executioner Sparky
Rocket
Bowler Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Bowler Executioner Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Baby Dragon Bowler Executioner Giant Skeleton P.E.K.K.A Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Baby Dragon Bowler Executioner Giant Skeleton Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Rage Baby Dragon Bowler

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Sparky Baby Dragon Bowler Executioner Giant Skeleton
Rage
Sparky Giant Skeleton
Baby Dragon
Zap Bowler Giant Skeleton P.E.K.K.A Sparky
Bowler
Zap Baby Dragon Executioner
Executioner
Zap Bowler P.E.K.K.A
Giant Skeleton
Zap Rage Baby Dragon Sparky
P.E.K.K.A
Zap Baby Dragon Executioner
Sparky
Zap Rage Baby Dragon Giant Skeleton

Defense Synergies 0 10

Zap
Baby Dragon Bowler Executioner Giant Skeleton P.E.K.K.A Sparky
Rage
Baby Dragon
Zap Bowler Giant Skeleton P.E.K.K.A
Bowler
Zap Baby Dragon
Executioner
Zap Giant Skeleton
Giant Skeleton
Zap Baby Dragon Executioner
P.E.K.K.A
Zap Baby Dragon
Sparky
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Baby Dragon Executioner Sparky
P.E.K.K.A Sparky Zap Executioner
Bowler P.E.K.K.A Sparky Executioner Giant Skeleton
P.E.K.K.A Sparky Bowler
Bowler Giant Skeleton P.E.K.K.A Sparky
Bowler Zap Baby Dragon Executioner
Zap Baby Dragon Executioner
Bowler Zap Baby Dragon Giant Skeleton P.E.K.K.A Sparky
P.E.K.K.A Sparky
Bowler Giant Skeleton Sparky
Executioner Zap Baby Dragon Bowler Giant Skeleton
Executioner Zap Baby Dragon
Bowler P.E.K.K.A Sparky Zap Giant Skeleton
Bowler Executioner Sparky Zap Baby Dragon P.E.K.K.A
P.E.K.K.A Sparky
Zap Bowler P.E.K.K.A Sparky
Sparky Bowler Executioner P.E.K.K.A
Zap Baby Dragon Bowler Executioner
Zap Baby Dragon Executioner Bowler Giant Skeleton
P.E.K.K.A Sparky
Bowler Baby Dragon Executioner Giant Skeleton P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Bowler Giant Skeleton P.E.K.K.A Sparky
Zap Baby Dragon Bowler Executioner
Giant Skeleton P.E.K.K.A Zap Bowler Sparky
Bowler Giant Skeleton P.E.K.K.A Zap Sparky
Giant Skeleton P.E.K.K.A Bowler Executioner Sparky
Executioner Zap Baby Dragon
P.E.K.K.A Sparky Bowler Giant Skeleton
Giant Skeleton P.E.K.K.A Sparky
Zap Giant Skeleton P.E.K.K.A Baby Dragon Sparky
P.E.K.K.A Sparky
P.E.K.K.A Bowler Giant Skeleton Sparky
P.E.K.K.A Zap Bowler Giant Skeleton
Bowler Giant Skeleton P.E.K.K.A Executioner Sparky
Baby Dragon Bowler Executioner Sparky
Sparky Zap Baby Dragon Bowler Executioner Giant Skeleton P.E.K.K.A
Bowler Executioner Zap Baby Dragon Giant Skeleton P.E.K.K.A Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Giant Skeleton Sparky
Zap Baby Dragon Bowler Executioner
Baby Dragon Giant Skeleton Sparky
Giant Skeleton Sparky
Executioner Zap Baby Dragon Bowler Sparky
Executioner Zap Baby Dragon
Baby Dragon Bowler Executioner Sparky
Zap Baby Dragon Bowler Executioner
Zap
Bowler Sparky
Zap Bowler Sparky
Zap Baby Dragon Executioner
Baby Dragon Bowler Executioner Sparky
Baby Dragon
Zap Baby Dragon Sparky
Zap Baby Dragon Bowler Executioner Sparky
Baby Dragon Bowler Executioner Sparky
Sparky
Sparky
Zap Baby Dragon Bowler Executioner Sparky
Zap Baby Dragon Bowler
Baby Dragon Bowler Giant Skeleton Sparky
Bowler Sparky
Zap Baby Dragon
Zap Baby Dragon Bowler Executioner Sparky
Zap Baby Dragon Bowler Executioner Sparky
Zap Baby Dragon Bowler Sparky
Zap Baby Dragon Sparky
Zap Baby Dragon Executioner Sparky
Zap
Bowler Sparky
Zap Sparky
Zap Sparky
P.E.K.K.A Giant Skeleton Sparky
Bowler Sparky
Zap
Zap Baby Dragon Executioner
Baby Dragon Bowler Executioner Sparky
Zap Baby Dragon Bowler Executioner
Zap Giant Skeleton Sparky
Executioner P.E.K.K.A Sparky
Zap Baby Dragon Bowler Giant Skeleton Sparky
Zap Executioner
Zap Baby Dragon Bowler Executioner Giant Skeleton Sparky

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