My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Barbarian Hut P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Barrel Guards
Giant Snowball
Spear Goblins Goblin Barrel Guards
Zap
Spear Goblins Goblin Barrel Guards
Barbarian Barrel
Ice Spirit Spear Goblins Barbarian Hut Goblin Barrel Guards Electro Wizard
The Log
Ice Spirit Spear Goblins Barbarian Hut Goblin Barrel Guards
Earthquake
Spear Goblins Barbarian Hut Goblin Barrel Guards
Arrows
Ice Spirit Spear Goblins Goblin Barrel Guards
Royal Delivery
Ice Spirit Spear Goblins Goblin Barrel Guards P.E.K.K.A Electro Wizard
Fireball
Barbarian Hut Goblin Barrel Electro Wizard
Poison
Spear Goblins Barbarian Hut Guards Electro Wizard
Lightning
Barbarian Hut Electro Wizard
Rocket
Barbarian Hut

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Rocket Guards P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins Goblin Barrel Guards Electro Wizard Rocket Barbarian Hut P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Spear Goblins Goblin Barrel Guards

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Goblin Barrel P.E.K.K.A Spear Goblins Barbarian Hut Guards
Spear Goblins
Barbarian Hut Goblin Barrel Ice Spirit
Rocket
Barbarian Hut
Spear Goblins Ice Spirit Goblin Barrel
Goblin Barrel
Ice Spirit Spear Goblins Barbarian Hut Guards P.E.K.K.A
Guards
Ice Spirit Goblin Barrel
P.E.K.K.A
Ice Spirit Electro Wizard Goblin Barrel
Electro Wizard
P.E.K.K.A

Defense Synergies 0 12

Ice Spirit
Spear Goblins Rocket Guards P.E.K.K.A Electro Wizard
Spear Goblins
Ice Spirit Barbarian Hut Guards P.E.K.K.A Electro Wizard
Rocket
Ice Spirit
Barbarian Hut
Spear Goblins Electro Wizard
Goblin Barrel
Guards
Ice Spirit Spear Goblins Electro Wizard
P.E.K.K.A
Ice Spirit Spear Goblins Electro Wizard
Electro Wizard
Ice Spirit Spear Goblins Barbarian Hut Guards P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Barbarian Hut Spear Goblins Electro Wizard
Barbarian Hut P.E.K.K.A Ice Spirit Electro Wizard
Rocket Barbarian Hut P.E.K.K.A Electro Wizard
Barbarian Hut P.E.K.K.A Guards Electro Wizard
Rocket P.E.K.K.A
Spear Goblins Guards Electro Wizard
Rocket Electro Wizard Ice Spirit Spear Goblins Barbarian Hut
Rocket Barbarian Hut P.E.K.K.A Electro Wizard
Barbarian Hut P.E.K.K.A
Guards Ice Spirit Spear Goblins Electro Wizard
Guards Electro Wizard Spear Goblins
Spear Goblins Barbarian Hut Electro Wizard
Barbarian Hut P.E.K.K.A Ice Spirit Rocket Guards Electro Wizard
Rocket Barbarian Hut Ice Spirit Guards P.E.K.K.A Electro Wizard
Barbarian Hut P.E.K.K.A Electro Wizard
Rocket Barbarian Hut Ice Spirit P.E.K.K.A Electro Wizard
Barbarian Hut P.E.K.K.A Electro Wizard
Ice Spirit Spear Goblins Barbarian Hut Guards Electro Wizard
Ice Spirit Spear Goblins Barbarian Hut Guards Electro Wizard
Barbarian Hut P.E.K.K.A Electro Wizard
Spear Goblins Guards P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Guards Spear Goblins P.E.K.K.A Electro Wizard
Electro Wizard Rocket
Guards P.E.K.K.A Ice Spirit Spear Goblins Rocket Barbarian Hut Electro Wizard
Rocket Guards P.E.K.K.A Barbarian Hut Electro Wizard
Barbarian Hut P.E.K.K.A Guards
Rocket Ice Spirit Electro Wizard
Rocket Guards P.E.K.K.A Spear Goblins Barbarian Hut Electro Wizard
P.E.K.K.A Barbarian Hut
Rocket P.E.K.K.A Electro Wizard Ice Spirit Spear Goblins Barbarian Hut
P.E.K.K.A Barbarian Hut Guards
P.E.K.K.A Guards
Rocket P.E.K.K.A Guards Electro Wizard
Rocket P.E.K.K.A Barbarian Hut Guards
Barbarian Hut
Guards Electro Wizard Ice Spirit Spear Goblins Rocket Barbarian Hut P.E.K.K.A
Barbarian Hut P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Barbarian Hut Guards
Electro Wizard
Rocket Barbarian Hut
Rocket Barbarian Hut Guards
Rocket
Ice Spirit Spear Goblins Rocket
Ice Spirit Barbarian Hut
Rocket Guards Electro Wizard
Rocket Electro Wizard
Rocket
Rocket Barbarian Hut
Rocket
Barbarian Hut
Rocket Spear Goblins Barbarian Hut
Rocket Barbarian Hut
Rocket
Rocket
Rocket Electro Wizard
Rocket
Rocket
Rocket
Rocket
Rocket Barbarian Hut
Ice Spirit
Electro Wizard
Rocket
Electro Wizard
Rocket Electro Wizard Ice Spirit Guards
Rocket
Rocket Ice Spirit Electro Wizard
P.E.K.K.A
Rocket
Electro Wizard Ice Spirit Spear Goblins Rocket Barbarian Hut Guards
Rocket Electro Wizard
Rocket Electro Wizard
Rocket
P.E.K.K.A
Ice Spirit Rocket Guards Electro Wizard
Rocket Electro Wizard
Rocket Electro Wizard

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