My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mega Minion Zappies Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Minion Battle Ram Zappies Baby Dragon P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Baby Dragon P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram
Giant Snowball
Bats Mega Minion Battle Ram Zappies Baby Dragon Lumberjack
Zap
Bats Battle Ram Zappies
Barbarian Barrel
Battle Ram Zappies Lumberjack
The Log
Battle Ram Zappies Lumberjack
Earthquake
Zappies
Arrows
Bats Zappies
Royal Delivery
Bats Mega Minion Battle Ram Zappies Baby Dragon P.E.K.K.A Lumberjack
Fireball
Mega Minion Battle Ram Zappies Baby Dragon Lumberjack
Poison
Bats Mega Minion Zappies
Lightning
Mega Minion Battle Ram Baby Dragon Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Battle Ram Baby Dragon Poison P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Mega Minion Battle Ram Zappies Baby Dragon Poison Lumberjack P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Bats Mega Minion Battle Ram Zappies

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Minion Battle Ram Baby Dragon P.E.K.K.A Lumberjack
Mega Minion
Bats Baby Dragon Poison
Battle Ram
Poison Bats Zappies Baby Dragon P.E.K.K.A Lumberjack
Zappies
Battle Ram Baby Dragon P.E.K.K.A Lumberjack
Baby Dragon
Bats Mega Minion Battle Ram Zappies Poison P.E.K.K.A Lumberjack
Poison
Battle Ram P.E.K.K.A Mega Minion Baby Dragon
P.E.K.K.A
Poison Bats Battle Ram Zappies Baby Dragon Lumberjack
Lumberjack
Bats Battle Ram Zappies Baby Dragon P.E.K.K.A

Defense Synergies 0 11

Bats
Zappies Baby Dragon P.E.K.K.A Lumberjack
Mega Minion
Zappies Baby Dragon Lumberjack
Battle Ram
Zappies
Bats Mega Minion P.E.K.K.A Lumberjack
Baby Dragon
Bats Mega Minion P.E.K.K.A Lumberjack
Poison
P.E.K.K.A
Bats Zappies Baby Dragon
Lumberjack
Bats Mega Minion Zappies Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Zappies Baby Dragon
P.E.K.K.A Lumberjack Bats Mega Minion Zappies
P.E.K.K.A Lumberjack Bats Mega Minion Zappies
P.E.K.K.A Lumberjack Bats Mega Minion Zappies
Poison P.E.K.K.A Lumberjack
Bats Mega Minion Zappies Baby Dragon Lumberjack
Bats Mega Minion Zappies Baby Dragon Poison
Baby Dragon Poison P.E.K.K.A
Zappies P.E.K.K.A Lumberjack
Zappies Lumberjack
Bats Poison Mega Minion Zappies Baby Dragon Lumberjack
Mega Minion Bats Zappies Baby Dragon Poison
P.E.K.K.A Lumberjack Bats Zappies
Bats Mega Minion Zappies Baby Dragon Poison P.E.K.K.A Lumberjack
P.E.K.K.A Zappies Lumberjack
Zappies P.E.K.K.A Lumberjack
Bats Zappies Poison P.E.K.K.A Lumberjack
Bats Mega Minion Zappies Baby Dragon Lumberjack
Baby Dragon Poison Bats Mega Minion Zappies Lumberjack
P.E.K.K.A Zappies Lumberjack
Bats Zappies Baby Dragon Poison P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zappies P.E.K.K.A
Poison Mega Minion Baby Dragon Lumberjack
Zappies P.E.K.K.A Lumberjack Bats
P.E.K.K.A Lumberjack Bats Zappies
P.E.K.K.A Zappies Lumberjack
Poison Bats Zappies Baby Dragon
P.E.K.K.A Bats Mega Minion Zappies Lumberjack
P.E.K.K.A Zappies Lumberjack
P.E.K.K.A Bats Mega Minion Zappies Baby Dragon Poison
P.E.K.K.A Mega Minion Zappies
P.E.K.K.A Bats Mega Minion Zappies Lumberjack
P.E.K.K.A Poison
P.E.K.K.A Zappies Lumberjack
Zappies Baby Dragon
Zappies Bats Mega Minion Baby Dragon Poison P.E.K.K.A Lumberjack
Bats Poison Mega Minion Zappies Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon
Poison Baby Dragon
Baby Dragon Poison
Poison
Poison Baby Dragon
Poison Bats Mega Minion Baby Dragon
Baby Dragon Poison
Poison Baby Dragon
Poison
Bats Poison Lumberjack
Poison
Poison Baby Dragon
Poison Baby Dragon
Baby Dragon Poison
Baby Dragon Poison
Baby Dragon Poison
Baby Dragon Poison
Poison
Bats
Mega Minion Baby Dragon Poison
Baby Dragon Poison
Baby Dragon Poison
Poison
Baby Dragon Poison
Poison Baby Dragon
Mega Minion
Poison Baby Dragon
Baby Dragon Poison
Poison Baby Dragon
Poison Bats Baby Dragon
Bats Mega Minion Zappies Poison
Mega Minion
Poison
Zappies Poison
P.E.K.K.A
Poison
Bats Zappies
Poison Mega Minion Zappies Baby Dragon
Poison Mega Minion Baby Dragon Lumberjack
Baby Dragon Poison
Poison
Mega Minion P.E.K.K.A
Bats Zappies Baby Dragon Poison
Bats Zappies Poison
Poison Baby Dragon

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