My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Mega Minion Battle Ram P.E.K.K.A Royal Ghost Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Battle Ram
Giant Snowball
Skeletons Mega Minion Battle Ram
Zap
Skeletons Battle Ram
Barbarian Barrel
Skeletons Battle Ram Royal Ghost Magic Archer
The Log
Skeletons Battle Ram
Earthquake
Skeletons
Arrows
Skeletons
Royal Delivery
Skeletons Mega Minion Battle Ram P.E.K.K.A Royal Ghost Magic Archer
Fireball
Mega Minion Battle Ram Magic Archer
Poison
Mega Minion Magic Archer
Lightning
Mega Minion Battle Ram Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Poison The Log Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Battle Ram Poison P.E.K.K.A Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Mega Minion Royal Ghost Battle Ram Poison Magic Archer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Mega Minion Royal Ghost

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Mega Minion
Poison
Battle Ram
Poison The Log Magic Archer P.E.K.K.A Royal Ghost
Poison
Battle Ram P.E.K.K.A Mega Minion The Log Royal Ghost
P.E.K.K.A
Poison Magic Archer Battle Ram The Log
The Log
Battle Ram Poison P.E.K.K.A Magic Archer
Royal Ghost
Battle Ram Poison Magic Archer
Magic Archer
Battle Ram P.E.K.K.A The Log Royal Ghost

Defense Synergies 1 10

Skeletons
Mega Minion Poison P.E.K.K.A The Log Royal Ghost Magic Archer
Mega Minion
Skeletons The Log
Battle Ram
Poison
Skeletons The Log
P.E.K.K.A
The Log Skeletons
The Log
P.E.K.K.A Skeletons Mega Minion Poison Royal Ghost Magic Archer
Royal Ghost
Skeletons The Log
Magic Archer
Skeletons The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion The Log Magic Archer
P.E.K.K.A Skeletons Mega Minion The Log
P.E.K.K.A Skeletons Mega Minion
P.E.K.K.A Skeletons Mega Minion
Poison P.E.K.K.A The Log
The Log Skeletons Mega Minion Royal Ghost Magic Archer
Mega Minion Poison Magic Archer
Poison P.E.K.K.A The Log Magic Archer
P.E.K.K.A Skeletons
Skeletons Royal Ghost
Poison Skeletons Mega Minion The Log Royal Ghost Magic Archer
Mega Minion Poison Magic Archer
P.E.K.K.A Skeletons The Log
Mega Minion Poison P.E.K.K.A The Log Royal Ghost Magic Archer
P.E.K.K.A
P.E.K.K.A The Log
Skeletons Poison P.E.K.K.A
Mega Minion The Log Royal Ghost Magic Archer
Poison The Log Mega Minion Royal Ghost Magic Archer
P.E.K.K.A
Royal Ghost Poison P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons P.E.K.K.A Royal Ghost
Poison Mega Minion The Log Royal Ghost Magic Archer
P.E.K.K.A Skeletons The Log
P.E.K.K.A The Log
P.E.K.K.A Skeletons
Poison Skeletons Magic Archer
P.E.K.K.A Skeletons Mega Minion
P.E.K.K.A
P.E.K.K.A Skeletons Mega Minion Poison The Log Magic Archer
P.E.K.K.A Skeletons Mega Minion
P.E.K.K.A Mega Minion
P.E.K.K.A Poison The Log
P.E.K.K.A Skeletons
Magic Archer
Skeletons Mega Minion Poison P.E.K.K.A The Log Magic Archer
Poison Mega Minion P.E.K.K.A The Log Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer The Log Royal Ghost
Poison The Log Royal Ghost Magic Archer
Poison The Log Magic Archer
Poison The Log
Poison The Log Magic Archer
Poison Mega Minion Magic Archer
Poison The Log Magic Archer
Poison The Log Magic Archer
Poison The Log
Poison
Poison The Log Magic Archer
Poison Magic Archer
Poison The Log Magic Archer
Poison Magic Archer
Poison The Log Magic Archer
Poison The Log Magic Archer
Magic Archer Poison The Log
Poison
Mega Minion Poison The Log Magic Archer
Poison The Log Magic Archer
Poison The Log Magic Archer
Poison
The Log
Poison The Log
Poison The Log Magic Archer
Mega Minion
Poison The Log Royal Ghost Magic Archer
Poison The Log Magic Archer
Poison The Log Magic Archer
Poison Magic Archer
Mega Minion Poison
Mega Minion
Poison The Log Magic Archer
Poison Magic Archer
P.E.K.K.A
Poison The Log Magic Archer
Magic Archer
Poison Mega Minion Magic Archer
The Log
Poison Mega Minion Magic Archer
The Log Poison Magic Archer
Poison
Mega Minion P.E.K.K.A
Poison The Log Magic Archer
Poison Magic Archer
Poison The Log Royal Ghost Magic Archer

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