My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minion Horde Inferno Tower Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Minion Horde P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army
Giant Snowball
Fire Spirit Minion Horde Skeleton Army
Zap
Fire Spirit Minion Horde Inferno Tower Skeleton Army
Barbarian Barrel
Fire Spirit Inferno Tower Wizard Skeleton Army
The Log
Fire Spirit Skeleton Army
Earthquake
Inferno Tower Skeleton Army
Arrows
Fire Spirit Minion Horde Skeleton Army
Royal Delivery
Fire Spirit Minion Horde Wizard Skeleton Army P.E.K.K.A
Fireball
Minion Horde Inferno Tower Wizard Skeleton Army
Poison
Minion Horde Inferno Tower Wizard Skeleton Army
Lightning
Inferno Tower Wizard
Rocket
Minion Horde Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Inferno Tower Rage Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fire Spirit Rage Skeleton Army Minion Horde Inferno Tower Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Fire Spirit Rage Skeleton Army

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A
Minion Horde
Rage Mirror
Inferno Tower
Wizard
Rage P.E.K.K.A
Mirror
Minion Horde Skeleton Army
Rage
Minion Horde Wizard
Skeleton Army
Mirror
P.E.K.K.A
Fire Spirit Wizard

Defense Synergies 3 6

Fire Spirit
Inferno Tower P.E.K.K.A
Minion Horde
Mirror Inferno Tower
Inferno Tower
Skeleton Army Fire Spirit Minion Horde Mirror
Wizard
Skeleton Army P.E.K.K.A
Mirror
Minion Horde Skeleton Army Inferno Tower
Rage
Skeleton Army
Inferno Tower Mirror Wizard
P.E.K.K.A
Fire Spirit Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Inferno Tower Wizard
Minion Horde Inferno Tower Skeleton Army P.E.K.K.A
Minion Horde Inferno Tower Skeleton Army P.E.K.K.A Fire Spirit
Minion Horde Inferno Tower Skeleton Army P.E.K.K.A
Skeleton Army P.E.K.K.A
Skeleton Army Fire Spirit
Minion Horde Inferno Tower Fire Spirit Wizard
Inferno Tower P.E.K.K.A
Minion Horde Inferno Tower P.E.K.K.A Skeleton Army
Skeleton Army Fire Spirit Minion Horde Inferno Tower
Minion Horde Skeleton Army Wizard
Minion Horde Inferno Tower Wizard
Minion Horde Inferno Tower Skeleton Army P.E.K.K.A Fire Spirit Wizard
Fire Spirit Wizard Skeleton Army Minion Horde P.E.K.K.A
Inferno Tower Skeleton Army P.E.K.K.A Minion Horde
Minion Horde Inferno Tower Skeleton Army P.E.K.K.A
Minion Horde Wizard Inferno Tower Skeleton Army P.E.K.K.A
Fire Spirit Minion Horde Wizard Skeleton Army
Wizard Fire Spirit
P.E.K.K.A Inferno Tower
Wizard Skeleton Army Fire Spirit Minion Horde P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Inferno Tower P.E.K.K.A
Wizard
Skeleton Army P.E.K.K.A Minion Horde Inferno Tower
Skeleton Army P.E.K.K.A Minion Horde Inferno Tower
Inferno Tower P.E.K.K.A Minion Horde Skeleton Army
Fire Spirit Wizard Minion Horde
Skeleton Army P.E.K.K.A Minion Horde Inferno Tower
Inferno Tower P.E.K.K.A Minion Horde Skeleton Army
Minion Horde P.E.K.K.A Inferno Tower Skeleton Army
Inferno Tower P.E.K.K.A Minion Horde Skeleton Army
P.E.K.K.A Minion Horde Inferno Tower
Skeleton Army P.E.K.K.A
Skeleton Army P.E.K.K.A Minion Horde Inferno Tower Wizard
Wizard Minion Horde Skeleton Army
Inferno Tower Skeleton Army Minion Horde P.E.K.K.A
Minion Horde Inferno Tower Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Minion Horde
Wizard Fire Spirit Minion Horde
Wizard Fire Spirit Minion Horde
Fire Spirit Minion Horde Wizard
Fire Spirit Wizard
Wizard
Fire Spirit Minion Horde
Minion Horde Wizard
Fire Spirit Wizard
Fire Spirit
Minion Horde
Minion Horde Wizard
Minion Horde Wizard
Minion Horde
Fire Spirit Wizard
Fire Spirit Wizard
Minion Horde
Wizard
Minion Horde
Fire Spirit Wizard
Minion Horde
Wizard
Wizard
Fire Spirit Minion Horde Wizard
Minion Horde Wizard
Minion Horde
Minion Horde Wizard
Minion Horde
P.E.K.K.A Minion Horde
Wizard
Minion Horde Fire Spirit Skeleton Army
Fire Spirit Wizard
Minion Horde Wizard
Wizard
Minion Horde P.E.K.K.A
Minion Horde

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