My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Wizard Balloon P.E.K.K.A Princess Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Princess Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon P.E.K.K.A Princess Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Balloon
Giant Snowball
Bats Balloon Princess Lumberjack
Zap
Bats Balloon Princess
Barbarian Barrel
Wizard Princess Lumberjack
The Log
Princess Lumberjack
Earthquake
Arrows
Bats Princess
Royal Delivery
Bats Wizard Balloon P.E.K.K.A Princess Lumberjack
Fireball
Wizard Balloon Princess Lumberjack
Poison
Bats Wizard Balloon Princess
Lightning
Wizard Balloon Lumberjack
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Freeze P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Princess Freeze Lumberjack Wizard Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Princess Freeze

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Balloon Zap P.E.K.K.A Lumberjack
Zap
Balloon P.E.K.K.A Bats Freeze Princess Lumberjack
Wizard
Balloon P.E.K.K.A Lumberjack
Freeze
Balloon Zap
Balloon
Bats Zap Freeze Lumberjack Wizard Princess
P.E.K.K.A
Zap Bats Wizard Princess Lumberjack
Princess
Zap Balloon P.E.K.K.A
Lumberjack
Balloon Bats Zap Wizard P.E.K.K.A

Defense Synergies 0 12

Bats
Zap Freeze P.E.K.K.A Lumberjack
Zap
Bats P.E.K.K.A Princess Lumberjack
Wizard
Freeze P.E.K.K.A Lumberjack
Freeze
Bats Wizard Lumberjack
Balloon
P.E.K.K.A
Bats Zap Wizard Princess
Princess
Zap P.E.K.K.A
Lumberjack
Bats Zap Wizard Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard
P.E.K.K.A Lumberjack Bats Zap
P.E.K.K.A Lumberjack Bats Freeze
P.E.K.K.A Lumberjack Bats
P.E.K.K.A Princess Lumberjack
Freeze Bats Zap Lumberjack
Bats Zap Wizard Freeze Princess
Zap P.E.K.K.A
P.E.K.K.A Princess Lumberjack
Lumberjack
Bats Zap Wizard Freeze Princess Lumberjack
Bats Zap Wizard Princess
P.E.K.K.A Lumberjack Bats Zap Wizard Freeze
Wizard Bats Zap Freeze P.E.K.K.A Princess Lumberjack
P.E.K.K.A Lumberjack
Zap Freeze P.E.K.K.A Lumberjack
Wizard Bats P.E.K.K.A Lumberjack
Bats Zap Wizard Lumberjack
Zap Wizard Freeze Bats Princess Lumberjack
P.E.K.K.A Lumberjack
Wizard Bats P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap P.E.K.K.A
Zap Wizard Lumberjack
P.E.K.K.A Lumberjack Bats Zap
P.E.K.K.A Lumberjack Bats Zap
P.E.K.K.A Lumberjack
Wizard Bats Zap Freeze Princess
P.E.K.K.A Bats Lumberjack
P.E.K.K.A Lumberjack
Zap Freeze P.E.K.K.A Bats
P.E.K.K.A
P.E.K.K.A Bats Lumberjack
P.E.K.K.A Zap
P.E.K.K.A Wizard Lumberjack
Wizard Princess
Bats Zap Freeze P.E.K.K.A Lumberjack
Bats Zap Wizard Freeze P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Freeze
Zap Princess
Freeze
Wizard Zap
Wizard Bats Zap Freeze Princess
Wizard Princess
Zap Wizard Freeze Princess
Zap Wizard
Bats Lumberjack
Zap Wizard Princess
Zap Wizard Princess
Princess
Freeze Princess
Princess Zap
Zap Wizard Princess
Wizard Princess
Freeze
Bats
Zap Wizard Princess
Zap Wizard Princess
Wizard Princess
Zap
Zap Freeze Wizard Princess
Zap Wizard Princess
Zap Wizard Princess
Zap
Bats Zap Wizard Princess
Zap Bats Wizard Freeze
Zap Wizard
Zap Freeze Princess
P.E.K.K.A
Wizard Princess
Zap Bats Freeze Princess
Zap Wizard Princess
Freeze
Wizard Princess Lumberjack
Zap Wizard Princess
Zap
P.E.K.K.A
Zap Bats Freeze Princess
Bats Zap Princess
Zap Freeze Princess

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: