My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Dart Goblin P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Miner
Giant Snowball
Minions Barbarians Dart Goblin Miner
Zap
Minions Dart Goblin
Barbarian Barrel
Barbarians Dart Goblin
The Log
Barbarians Dart Goblin
Earthquake
Barbarians
Arrows
Minions Dart Goblin
Royal Delivery
Minions Barbarians Dart Goblin P.E.K.K.A Miner
Fireball
Minions Barbarians Dart Goblin
Poison
Minions Barbarians Dart Goblin
Lightning
Rocket
Barbarians

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Dart Goblin Miner Fireball Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Dart Goblin

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball P.E.K.K.A Miner Minions Dart Goblin The Log
Minions
Miner Zap P.E.K.K.A
Barbarians
Dart Goblin
Miner Zap P.E.K.K.A The Log
Fireball
Zap The Log Miner
P.E.K.K.A
Zap Minions Dart Goblin The Log
The Log
Zap Dart Goblin Fireball P.E.K.K.A Miner
Miner
Zap Minions Dart Goblin Fireball The Log

Defense Synergies 3 14

Zap
Fireball Minions Barbarians Dart Goblin P.E.K.K.A The Log Miner
Minions
Zap Dart Goblin P.E.K.K.A The Log
Barbarians
Zap
Dart Goblin
Zap Minions P.E.K.K.A The Log Miner
Fireball
Zap The Log Miner
P.E.K.K.A
The Log Zap Minions Dart Goblin
The Log
Fireball P.E.K.K.A Zap Minions Dart Goblin Miner
Miner
Zap Dart Goblin Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Dart Goblin Fireball The Log
Barbarians P.E.K.K.A Zap Minions Dart Goblin The Log
Barbarians P.E.K.K.A Minions Dart Goblin
Barbarians P.E.K.K.A Minions Dart Goblin
Barbarians Fireball P.E.K.K.A The Log
Fireball The Log Zap Minions Dart Goblin
Minions Dart Goblin Zap Fireball
Zap Barbarians Dart Goblin Fireball P.E.K.K.A The Log
Barbarians P.E.K.K.A Minions
Barbarians Dart Goblin Miner
Minions Barbarians Dart Goblin Zap Fireball The Log
Minions Zap Dart Goblin Fireball
Barbarians P.E.K.K.A Zap Minions Fireball The Log
Fireball Zap Minions Barbarians Dart Goblin P.E.K.K.A The Log
Barbarians P.E.K.K.A
Barbarians Zap Fireball P.E.K.K.A The Log
Barbarians Minions Fireball P.E.K.K.A
Fireball Zap Minions Barbarians Dart Goblin The Log
Zap The Log Minions Barbarians Dart Goblin Fireball
Barbarians P.E.K.K.A Dart Goblin
Minions Barbarians Dart Goblin Fireball P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Fireball P.E.K.K.A
Fireball Zap The Log Miner
Barbarians P.E.K.K.A Zap Minions The Log
P.E.K.K.A Zap Barbarians Fireball The Log
Barbarians P.E.K.K.A
Fireball Zap Minions Dart Goblin
P.E.K.K.A Minions Barbarians Dart Goblin Fireball
P.E.K.K.A Barbarians
Zap P.E.K.K.A Minions Barbarians Fireball The Log
P.E.K.K.A Barbarians Dart Goblin
P.E.K.K.A Minions Barbarians Dart Goblin
P.E.K.K.A Zap Barbarians Fireball The Log
Barbarians P.E.K.K.A Fireball
Barbarians Dart Goblin Fireball
Barbarians Zap Minions Dart Goblin Fireball P.E.K.K.A The Log
Minions Zap Barbarians Dart Goblin Fireball P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin The Log
Fireball Zap Dart Goblin The Log Miner
Dart Goblin Fireball The Log Miner
Barbarians Dart Goblin Fireball The Log
Fireball Zap The Log
Fireball Zap Minions Dart Goblin
Dart Goblin The Log
Fireball The Log Zap Dart Goblin
Fireball The Log Miner Zap Dart Goblin
Minions Fireball
Miner Zap Dart Goblin Fireball The Log
Fireball Zap Dart Goblin
Dart Goblin Fireball The Log Miner
Minions Dart Goblin Fireball
Zap Dart Goblin Fireball The Log
Zap Dart Goblin Fireball The Log
Dart Goblin Fireball The Log
Fireball
Minions
Zap Dart Goblin Fireball The Log
Zap Dart Goblin Fireball The Log Miner
Minions Fireball The Log
Fireball
The Log
Zap Barbarians Fireball The Log
Zap The Log Fireball
Fireball The Log Miner Zap Dart Goblin
Fireball Zap The Log Miner
Fireball Miner Zap Dart Goblin The Log
Zap Dart Goblin Fireball
Zap Minions Dart Goblin Fireball
Fireball
Zap Dart Goblin Fireball The Log Miner
Zap Fireball
P.E.K.K.A
Fireball The Log
Zap Minions Barbarians Dart Goblin Fireball
Fireball Zap Dart Goblin
The Log Fireball
Fireball Miner Dart Goblin
The Log Zap Dart Goblin Fireball
Zap Fireball
Dart Goblin P.E.K.K.A
Zap Minions Dart Goblin Fireball The Log
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball The Log Miner

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