My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Balloon P.E.K.K.A Princess Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Princess Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Mini P.E.K.K.A Balloon P.E.K.K.A Princess Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Balloon Bandit
Giant Snowball
Minions Dart Goblin Balloon Princess
Zap
Minions Dart Goblin Balloon Princess Bandit
Barbarian Barrel
Knight Dart Goblin Princess Bandit
The Log
Dart Goblin Mini P.E.K.K.A Princess Bandit
Earthquake
Arrows
Minions Dart Goblin Princess
Royal Delivery
Knight Minions Dart Goblin Mini P.E.K.K.A Balloon P.E.K.K.A Princess Bandit
Fireball
Minions Dart Goblin Balloon Princess Bandit
Poison
Minions Dart Goblin Balloon Princess
Lightning
Knight Mini P.E.K.K.A Balloon Bandit
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Minions Dart Goblin Princess Bandit Mini P.E.K.K.A Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Minions Dart Goblin Princess

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Dart Goblin Balloon Princess
Minions
Knight Mini P.E.K.K.A Balloon P.E.K.K.A Bandit
Dart Goblin
Knight Balloon P.E.K.K.A Princess Bandit
Mini P.E.K.K.A
Minions Princess
Balloon
Knight Minions Dart Goblin Princess Bandit
P.E.K.K.A
Minions Dart Goblin Princess
Princess
Knight Dart Goblin Mini P.E.K.K.A Balloon P.E.K.K.A
Bandit
Minions Dart Goblin Balloon

Defense Synergies 3 11

Knight
Minions Dart Goblin Princess Mini P.E.K.K.A
Minions
Knight Dart Goblin P.E.K.K.A Bandit
Dart Goblin
Knight Minions Mini P.E.K.K.A P.E.K.K.A Princess Bandit
Mini P.E.K.K.A
Knight Dart Goblin Princess
Balloon
P.E.K.K.A
Minions Dart Goblin Princess
Princess
Knight Dart Goblin Mini P.E.K.K.A P.E.K.K.A Bandit
Bandit
Minions Dart Goblin Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Dart Goblin
Mini P.E.K.K.A P.E.K.K.A Knight Minions Dart Goblin Bandit
Mini P.E.K.K.A P.E.K.K.A Knight Minions Dart Goblin Bandit
Mini P.E.K.K.A P.E.K.K.A Knight Minions Dart Goblin Bandit
Mini P.E.K.K.A P.E.K.K.A Princess
Minions Dart Goblin Bandit
Minions Dart Goblin Princess
Dart Goblin P.E.K.K.A Bandit
Mini P.E.K.K.A P.E.K.K.A Minions Princess
Knight Dart Goblin Mini P.E.K.K.A Bandit
Minions Dart Goblin Knight Princess Bandit
Minions Dart Goblin Princess
Mini P.E.K.K.A P.E.K.K.A Knight Minions Bandit
Minions Dart Goblin Mini P.E.K.K.A P.E.K.K.A Princess
Mini P.E.K.K.A P.E.K.K.A Knight Bandit
Mini P.E.K.K.A P.E.K.K.A Bandit
Knight Minions Mini P.E.K.K.A P.E.K.K.A
Knight Minions Dart Goblin Bandit
Knight Minions Dart Goblin Princess Bandit
Mini P.E.K.K.A P.E.K.K.A Dart Goblin
Knight Minions Dart Goblin Mini P.E.K.K.A P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A P.E.K.K.A Bandit
Bandit Knight Mini P.E.K.K.A
P.E.K.K.A Bandit Knight Minions Mini P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Knight Bandit
P.E.K.K.A Knight Mini P.E.K.K.A Bandit
Minions Dart Goblin Princess
Mini P.E.K.K.A P.E.K.K.A Knight Minions Dart Goblin Bandit
Mini P.E.K.K.A P.E.K.K.A Knight
P.E.K.K.A Knight Minions Mini P.E.K.K.A Bandit
P.E.K.K.A Dart Goblin
P.E.K.K.A Knight Minions Dart Goblin Mini P.E.K.K.A
P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Knight Bandit
Dart Goblin Princess
Knight Minions Dart Goblin Mini P.E.K.K.A P.E.K.K.A
Minions Dart Goblin Mini P.E.K.K.A P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Dart Goblin Bandit
Dart Goblin Princess Bandit
Dart Goblin Bandit
Knight Dart Goblin
Minions Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Bandit
Minions Mini P.E.K.K.A
Knight Dart Goblin Princess Bandit
Dart Goblin Princess
Knight Dart Goblin Princess Bandit
Minions Dart Goblin Princess Bandit
Princess Dart Goblin
Dart Goblin Princess Bandit
Dart Goblin Princess Bandit
Minions Mini P.E.K.K.A
Dart Goblin Mini P.E.K.K.A Princess Bandit
Dart Goblin Princess
Minions
Princess
Princess
Dart Goblin Princess Bandit
Princess Bandit
Dart Goblin Bandit
Dart Goblin Princess
Minions Dart Goblin
Mini P.E.K.K.A
Dart Goblin Bandit
Princess
P.E.K.K.A
Princess
Minions Dart Goblin Princess Bandit
Dart Goblin Princess
Knight Dart Goblin Mini P.E.K.K.A Princess
Dart Goblin Princess
Dart Goblin P.E.K.K.A
Minions Dart Goblin Princess
Dart Goblin Princess
Dart Goblin Princess Bandit

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: