My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Elixir Collector Hunter P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Barbarians Miner
Zap
Barbarian Barrel
Barbarians Wizard Hunter
The Log
Barbarians Hunter
Earthquake
Barbarians Elixir Collector
Arrows
Royal Delivery
Barbarians Wizard Hunter P.E.K.K.A Miner
Fireball
Barbarians Wizard Elixir Collector Hunter
Poison
Barbarians Wizard Elixir Collector Hunter
Lightning
Wizard Elixir Collector Hunter
Rocket
Barbarians Wizard Elixir Collector Hunter

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Rage Freeze P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Miner Freeze Hunter Barbarians Wizard Elixir Collector P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Miner Freeze Hunter

Attack Synergies 0 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Wizard
Rage P.E.K.K.A Miner
Elixir Collector
Rage
Wizard
Freeze
Hunter
P.E.K.K.A
P.E.K.K.A
Wizard Hunter
Miner
Wizard

Defense Synergies 0 4

Barbarians
Wizard
Freeze P.E.K.K.A
Elixir Collector
Rage
Freeze
Wizard Hunter
Hunter
Freeze P.E.K.K.A
P.E.K.K.A
Wizard Hunter
Miner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard
Barbarians Hunter P.E.K.K.A
Barbarians Hunter P.E.K.K.A Freeze
Barbarians Hunter P.E.K.K.A
Barbarians P.E.K.K.A
Freeze Hunter
Hunter Wizard Freeze
Barbarians P.E.K.K.A
Barbarians Hunter P.E.K.K.A
Barbarians Hunter Miner
Barbarians Wizard Freeze Hunter
Hunter Wizard
Barbarians Hunter P.E.K.K.A Wizard Freeze
Wizard Barbarians Freeze Hunter P.E.K.K.A
Barbarians P.E.K.K.A Hunter
Barbarians Freeze Hunter P.E.K.K.A
Barbarians Wizard Hunter P.E.K.K.A
Barbarians Wizard Hunter
Wizard Freeze Hunter Barbarians
Barbarians P.E.K.K.A Hunter
Wizard Barbarians Hunter P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians P.E.K.K.A
Wizard Hunter Miner
Barbarians P.E.K.K.A Hunter
Hunter P.E.K.K.A Barbarians
Barbarians P.E.K.K.A Hunter
Wizard Freeze Hunter
P.E.K.K.A Barbarians Hunter
P.E.K.K.A Barbarians Hunter
Freeze P.E.K.K.A Barbarians
P.E.K.K.A Barbarians
P.E.K.K.A Barbarians Hunter
P.E.K.K.A Barbarians
Barbarians P.E.K.K.A Wizard Hunter
Wizard Barbarians
Barbarians Freeze Hunter P.E.K.K.A
Barbarians Wizard Freeze Hunter P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze
Miner
Miner
Barbarians Freeze
Wizard
Wizard Freeze Hunter
Wizard
Wizard Freeze Hunter
Miner Wizard
Miner Wizard
Wizard
Hunter Miner
Freeze
Wizard Hunter
Wizard
Freeze
Wizard Hunter
Wizard Miner
Wizard
Barbarians
Freeze Wizard Hunter
Miner Wizard Hunter
Wizard Miner
Miner
Wizard Hunter
Wizard Freeze
Wizard Hunter Miner
Freeze
P.E.K.K.A
Wizard
Barbarians Freeze
Wizard Hunter
Freeze
Miner Wizard Hunter
Wizard
P.E.K.K.A
Freeze
Freeze Miner

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