My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Rascals Three Musketeers Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Rascals Valkyrie Three Musketeers P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Valkyrie Royal Hogs P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Three Musketeers
Giant Snowball
Royal Hogs Three Musketeers
Zap
Royal Hogs Three Musketeers
Barbarian Barrel
Rascals Valkyrie Royal Hogs Three Musketeers Magic Archer
The Log
Rascals Royal Hogs Three Musketeers
Earthquake
Royal Hogs
Arrows
Rascals Royal Hogs
Royal Delivery
Rascals Valkyrie Royal Hogs Three Musketeers P.E.K.K.A Magic Archer
Fireball
Rascals Royal Hogs Three Musketeers Magic Archer
Poison
Rascals Royal Hogs Three Musketeers Magic Archer
Lightning
Valkyrie Three Musketeers Magic Archer
Rocket
Rascals Valkyrie Royal Hogs Three Musketeers Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Fireball Valkyrie Magic Archer Rascals Royal Hogs P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Fireball Valkyrie Magic Archer

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rascals
Magic Archer
Fireball
Royal Hogs The Log Magic Archer
Valkyrie
Royal Hogs Three Musketeers P.E.K.K.A Magic Archer
Royal Hogs
Fireball Valkyrie Three Musketeers The Log Magic Archer
Three Musketeers
Valkyrie Royal Hogs The Log
P.E.K.K.A
Magic Archer Valkyrie The Log
The Log
Fireball Royal Hogs Three Musketeers P.E.K.K.A Magic Archer
Magic Archer
P.E.K.K.A Rascals Fireball Valkyrie Royal Hogs The Log

Defense Synergies 2 7

Rascals
The Log
Fireball
The Log Valkyrie
Valkyrie
Fireball P.E.K.K.A The Log Magic Archer
Royal Hogs
Three Musketeers
The Log
P.E.K.K.A
The Log Valkyrie
The Log
Fireball P.E.K.K.A Rascals Valkyrie Three Musketeers Magic Archer
Magic Archer
Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie The Log Magic Archer
P.E.K.K.A Rascals Valkyrie Three Musketeers The Log
Three Musketeers P.E.K.K.A Rascals Valkyrie
Three Musketeers P.E.K.K.A Rascals Valkyrie
Fireball Valkyrie P.E.K.K.A The Log
Fireball The Log Rascals Valkyrie Magic Archer
Three Musketeers Rascals Fireball Magic Archer
Rascals Fireball Valkyrie P.E.K.K.A The Log Magic Archer
Three Musketeers P.E.K.K.A Rascals
Rascals Valkyrie
Valkyrie Rascals Fireball The Log Magic Archer
Three Musketeers Rascals Fireball Magic Archer
P.E.K.K.A Rascals Fireball Valkyrie Three Musketeers The Log
Fireball Valkyrie Three Musketeers Rascals P.E.K.K.A The Log Magic Archer
P.E.K.K.A Rascals Three Musketeers
Rascals Fireball Three Musketeers P.E.K.K.A The Log
Three Musketeers Rascals Fireball Valkyrie P.E.K.K.A
Fireball Rascals Valkyrie Three Musketeers The Log Magic Archer
Valkyrie The Log Rascals Fireball Magic Archer
P.E.K.K.A Three Musketeers
Rascals Valkyrie Fireball P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Valkyrie Fireball P.E.K.K.A
Fireball Valkyrie The Log Magic Archer
P.E.K.K.A Rascals Valkyrie The Log
Valkyrie P.E.K.K.A Rascals Fireball The Log
P.E.K.K.A Rascals Valkyrie Three Musketeers
Fireball Rascals Three Musketeers Magic Archer
Rascals P.E.K.K.A Fireball Valkyrie
P.E.K.K.A Rascals Valkyrie
P.E.K.K.A Fireball Valkyrie The Log Magic Archer
P.E.K.K.A Three Musketeers
P.E.K.K.A Rascals Valkyrie
P.E.K.K.A Fireball Valkyrie The Log
Rascals P.E.K.K.A Fireball Valkyrie Three Musketeers
Rascals Fireball Valkyrie Three Musketeers Magic Archer
Rascals Fireball Valkyrie Three Musketeers P.E.K.K.A The Log Magic Archer
Valkyrie Rascals Fireball P.E.K.K.A The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Rascals Valkyrie The Log
Fireball The Log Magic Archer
Fireball The Log Magic Archer
Rascals Fireball Valkyrie The Log
Fireball Valkyrie The Log Magic Archer
Fireball Magic Archer
The Log Magic Archer
Fireball The Log Magic Archer
Fireball The Log
Fireball Three Musketeers
Fireball Valkyrie The Log Magic Archer
Fireball Magic Archer
Fireball Three Musketeers The Log Magic Archer
Fireball Magic Archer
Fireball The Log Magic Archer
Fireball Three Musketeers The Log Magic Archer
Magic Archer Fireball Three Musketeers The Log
Fireball Three Musketeers
Fireball Three Musketeers The Log Magic Archer
Fireball Valkyrie The Log Magic Archer
Fireball The Log Magic Archer
Fireball
The Log
Fireball The Log
The Log Fireball Valkyrie Magic Archer
Fireball The Log Magic Archer
Fireball The Log Magic Archer
Fireball The Log Magic Archer
Fireball Magic Archer
Fireball
Fireball
Fireball The Log Magic Archer
Fireball Magic Archer
P.E.K.K.A
Fireball The Log Magic Archer
Fireball Magic Archer
Fireball Three Musketeers Magic Archer
The Log Fireball
Fireball Rascals Valkyrie Three Musketeers Magic Archer
The Log Fireball Magic Archer
Fireball
Three Musketeers P.E.K.K.A
Rascals Fireball The Log Magic Archer
Fireball Magic Archer
Fireball The Log Magic Archer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: