My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Furnace Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Mega Minion Furnace P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Royal Hogs P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Clone
Giant Snowball
Mega Minion Furnace Royal Hogs Clone
Zap
Furnace Royal Hogs Clone
Barbarian Barrel
Ice Spirit Furnace Royal Hogs Clone Magic Archer
The Log
Ice Spirit Furnace Royal Hogs Clone
Earthquake
Furnace Royal Hogs Clone
Arrows
Ice Spirit Furnace Royal Hogs Clone
Royal Delivery
Ice Spirit Mega Minion Royal Hogs Clone P.E.K.K.A Magic Archer
Fireball
Mega Minion Furnace Royal Hogs Clone Magic Archer
Poison
Mega Minion Furnace Royal Hogs Clone Magic Archer
Lightning
Mega Minion Furnace Magic Archer
Rocket
Furnace Royal Hogs Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Furnace Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Furnace Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Mega Minion Clone P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Mega Minion Clone Furnace Magic Archer Royal Hogs P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Mega Minion Clone

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Royal Hogs P.E.K.K.A Mega Minion Furnace
Arrows
Royal Hogs P.E.K.K.A Mega Minion
Mega Minion
Ice Spirit Arrows Furnace
Furnace
Ice Spirit Mega Minion Royal Hogs P.E.K.K.A
Royal Hogs
Ice Spirit Arrows Furnace Clone Magic Archer
Clone
Royal Hogs Magic Archer
P.E.K.K.A
Ice Spirit Arrows Magic Archer Furnace
Magic Archer
P.E.K.K.A Royal Hogs Clone

Defense Synergies 0 9

Ice Spirit
Mega Minion Furnace P.E.K.K.A Magic Archer
Arrows
Mega Minion Furnace P.E.K.K.A
Mega Minion
Ice Spirit Arrows Furnace
Furnace
Ice Spirit Arrows Mega Minion Magic Archer
Royal Hogs
Clone
P.E.K.K.A
Ice Spirit Arrows
Magic Archer
Ice Spirit Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Magic Archer
P.E.K.K.A Ice Spirit Mega Minion Furnace
Furnace P.E.K.K.A Mega Minion
P.E.K.K.A Mega Minion Furnace
Arrows P.E.K.K.A
Arrows Mega Minion Furnace Magic Archer
Mega Minion Furnace Ice Spirit Arrows Magic Archer
Arrows P.E.K.K.A Magic Archer
P.E.K.K.A Furnace
Ice Spirit
Arrows Mega Minion Furnace Magic Archer
Arrows Mega Minion Furnace Magic Archer
Furnace P.E.K.K.A Ice Spirit
Ice Spirit Arrows Mega Minion Furnace P.E.K.K.A Magic Archer
P.E.K.K.A Furnace
Ice Spirit Furnace P.E.K.K.A
Arrows Furnace P.E.K.K.A
Ice Spirit Arrows Mega Minion Furnace Magic Archer
Arrows Furnace Ice Spirit Mega Minion Magic Archer
P.E.K.K.A
Arrows Furnace P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Furnace P.E.K.K.A
Arrows Mega Minion Magic Archer
P.E.K.K.A Ice Spirit Furnace
P.E.K.K.A
P.E.K.K.A
Arrows Furnace Ice Spirit Magic Archer
P.E.K.K.A Mega Minion Furnace
P.E.K.K.A
P.E.K.K.A Ice Spirit Mega Minion Magic Archer
P.E.K.K.A Mega Minion
P.E.K.K.A Mega Minion
P.E.K.K.A Arrows
P.E.K.K.A
Furnace Magic Archer
Ice Spirit Mega Minion Furnace P.E.K.K.A Magic Archer
Arrows Mega Minion P.E.K.K.A Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows
Arrows Magic Archer
Arrows Magic Archer
Arrows
Arrows Furnace Magic Archer
Arrows Ice Spirit Mega Minion Furnace Magic Archer
Arrows Furnace Magic Archer
Arrows Ice Spirit Magic Archer
Arrows
Arrows Magic Archer
Arrows Magic Archer
Magic Archer
Arrows Magic Archer
Arrows Furnace Magic Archer
Arrows Furnace Magic Archer
Magic Archer Arrows Furnace
Arrows
Arrows Mega Minion Magic Archer
Arrows Magic Archer
Magic Archer
Arrows
Arrows
Arrows Ice Spirit Furnace Magic Archer
Mega Minion
Arrows Magic Archer
Arrows Magic Archer
Arrows Magic Archer
Arrows Furnace Magic Archer
Ice Spirit Mega Minion
Mega Minion
Arrows Magic Archer
Ice Spirit Arrows Magic Archer
P.E.K.K.A
Arrows Magic Archer
Ice Spirit Magic Archer
Arrows Mega Minion Magic Archer
Arrows
Mega Minion Magic Archer
Arrows Magic Archer
Arrows
Mega Minion P.E.K.K.A
Ice Spirit Magic Archer
Magic Archer
Magic Archer

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