My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Missing cards in your collection

Fisherman

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mega Minion Inferno Tower Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Minion Valkyrie Wizard P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats
Giant Snowball
Bats Mega Minion
Zap
Bats Inferno Tower
Barbarian Barrel
Valkyrie Inferno Tower Wizard Electro Wizard
The Log
Earthquake
Inferno Tower
Arrows
Bats
Royal Delivery
Bats Mega Minion Valkyrie Wizard P.E.K.K.A Electro Wizard
Fireball
Mega Minion Inferno Tower Wizard Electro Wizard
Poison
Bats Mega Minion Inferno Tower Wizard Electro Wizard
Lightning
Mega Minion Valkyrie Inferno Tower Wizard Electro Wizard
Rocket
Valkyrie Inferno Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion Valkyrie Inferno Tower P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Mega Minion Valkyrie Electro Wizard Inferno Tower Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Mega Minion Valkyrie

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Zap Mega Minion P.E.K.K.A
Zap
Mega Minion P.E.K.K.A Electro Wizard Bats Valkyrie
Mega Minion
Zap Bats Valkyrie
Valkyrie
Bats Zap Mega Minion Wizard P.E.K.K.A Electro Wizard
Inferno Tower
Wizard
Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Electro Wizard Bats Valkyrie Wizard
Electro Wizard
Zap P.E.K.K.A Valkyrie

Defense Synergies 3 19

Bats
Zap Valkyrie Inferno Tower P.E.K.K.A Electro Wizard
Zap
Mega Minion Electro Wizard Bats Valkyrie Inferno Tower P.E.K.K.A
Mega Minion
Zap Valkyrie Inferno Tower Wizard Electro Wizard
Valkyrie
Bats Zap Mega Minion Inferno Tower Wizard P.E.K.K.A Electro Wizard
Inferno Tower
Electro Wizard Bats Zap Mega Minion Valkyrie
Wizard
Mega Minion Valkyrie P.E.K.K.A Electro Wizard
P.E.K.K.A
Bats Zap Valkyrie Wizard Electro Wizard
Electro Wizard
Zap Inferno Tower Bats Mega Minion Valkyrie Wizard P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Valkyrie Inferno Tower Wizard Electro Wizard
Inferno Tower P.E.K.K.A Bats Zap Mega Minion Valkyrie Electro Wizard
Inferno Tower P.E.K.K.A Bats Mega Minion Valkyrie Electro Wizard
Inferno Tower P.E.K.K.A Bats Mega Minion Valkyrie Electro Wizard
Valkyrie P.E.K.K.A
Bats Zap Mega Minion Valkyrie Electro Wizard
Bats Mega Minion Inferno Tower Electro Wizard Zap Wizard
Zap Valkyrie Inferno Tower P.E.K.K.A Electro Wizard
Inferno Tower P.E.K.K.A
Valkyrie Inferno Tower Electro Wizard
Bats Valkyrie Electro Wizard Zap Mega Minion Wizard
Mega Minion Inferno Tower Bats Zap Wizard Electro Wizard
Inferno Tower P.E.K.K.A Bats Zap Valkyrie Wizard Electro Wizard
Valkyrie Wizard Bats Zap Mega Minion P.E.K.K.A Electro Wizard
Inferno Tower P.E.K.K.A Electro Wizard
Inferno Tower Zap P.E.K.K.A Electro Wizard
Wizard Bats Valkyrie Inferno Tower P.E.K.K.A Electro Wizard
Bats Zap Mega Minion Valkyrie Wizard Electro Wizard
Zap Valkyrie Wizard Bats Mega Minion Electro Wizard
P.E.K.K.A Inferno Tower Electro Wizard
Valkyrie Wizard Bats P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Inferno Tower P.E.K.K.A Electro Wizard
Electro Wizard Zap Mega Minion Valkyrie Wizard
P.E.K.K.A Bats Zap Valkyrie Inferno Tower Electro Wizard
Valkyrie P.E.K.K.A Bats Zap Inferno Tower Electro Wizard
Inferno Tower P.E.K.K.A Valkyrie
Wizard Bats Zap Electro Wizard
P.E.K.K.A Bats Mega Minion Valkyrie Inferno Tower Electro Wizard
Inferno Tower P.E.K.K.A Valkyrie
Zap P.E.K.K.A Electro Wizard Bats Mega Minion Valkyrie Inferno Tower
Inferno Tower P.E.K.K.A Mega Minion
P.E.K.K.A Bats Mega Minion Valkyrie Inferno Tower
P.E.K.K.A Zap Valkyrie Electro Wizard
P.E.K.K.A Valkyrie Inferno Tower Wizard
Wizard Valkyrie
Inferno Tower Electro Wizard Bats Zap Mega Minion Valkyrie P.E.K.K.A
Bats Valkyrie Zap Mega Minion Inferno Tower Wizard P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap Electro Wizard
Valkyrie
Wizard Zap Valkyrie
Wizard Bats Zap Mega Minion
Wizard
Zap Wizard
Zap Wizard
Bats Electro Wizard
Zap Valkyrie Wizard Electro Wizard
Zap Wizard
Zap
Zap Wizard
Wizard
Bats
Zap Mega Minion Wizard Electro Wizard
Zap Valkyrie Wizard
Wizard
Zap
Zap Valkyrie Wizard
Mega Minion
Zap Wizard Electro Wizard
Zap Wizard
Zap
Bats Zap Wizard Electro Wizard
Zap Electro Wizard Bats Mega Minion Wizard
Mega Minion
Zap Wizard
Zap Electro Wizard
P.E.K.K.A
Wizard
Zap Electro Wizard Bats
Zap Mega Minion Wizard Electro Wizard
Mega Minion Valkyrie Wizard Electro Wizard
Zap Wizard
Zap
Mega Minion P.E.K.K.A
Zap Bats Electro Wizard
Bats Zap Electro Wizard
Zap Electro Wizard

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