My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Valkyrie Wizard Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Mega Minion Witch
Zap
Witch
Barbarian Barrel
Valkyrie Wizard Witch
The Log
Mini P.E.K.K.A Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Mega Minion Mini P.E.K.K.A Valkyrie Wizard Witch P.E.K.K.A
Fireball
Mega Minion Wizard Witch
Poison
Mega Minion Wizard Witch
Lightning
Mega Minion Mini P.E.K.K.A Valkyrie Wizard Witch
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Valkyrie Rage P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Rage Mega Minion Mini P.E.K.K.A Valkyrie Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Rage Mega Minion Mini P.E.K.K.A

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion P.E.K.K.A Mini P.E.K.K.A Valkyrie Witch
Mega Minion
Zap Valkyrie
Mini P.E.K.K.A
Zap Valkyrie Wizard Rage
Valkyrie
Zap Mega Minion Mini P.E.K.K.A Wizard Witch P.E.K.K.A
Wizard
Mini P.E.K.K.A Valkyrie Rage P.E.K.K.A
Rage
Witch Mini P.E.K.K.A Wizard
Witch
Rage Zap Valkyrie P.E.K.K.A
P.E.K.K.A
Zap Valkyrie Wizard Witch

Defense Synergies 2 13

Zap
Mega Minion Mini P.E.K.K.A Valkyrie Witch P.E.K.K.A
Mega Minion
Zap Valkyrie Wizard Witch
Mini P.E.K.K.A
Zap Valkyrie Wizard Witch
Valkyrie
Zap Mega Minion Mini P.E.K.K.A Wizard Witch P.E.K.K.A
Wizard
Mega Minion Mini P.E.K.K.A Valkyrie P.E.K.K.A
Rage
Witch
Zap Mega Minion Mini P.E.K.K.A Valkyrie
P.E.K.K.A
Zap Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Valkyrie Wizard
Mini P.E.K.K.A P.E.K.K.A Zap Mega Minion Valkyrie Witch
Mini P.E.K.K.A Witch P.E.K.K.A Mega Minion Valkyrie
Mini P.E.K.K.A Witch P.E.K.K.A Mega Minion Valkyrie
Mini P.E.K.K.A Valkyrie P.E.K.K.A
Zap Mega Minion Valkyrie
Mega Minion Zap Wizard Witch
Zap Valkyrie P.E.K.K.A
Mini P.E.K.K.A Witch P.E.K.K.A
Mini P.E.K.K.A Valkyrie
Valkyrie Witch Zap Mega Minion Wizard
Mega Minion Zap Wizard Witch
Mini P.E.K.K.A P.E.K.K.A Zap Valkyrie Wizard Witch
Valkyrie Wizard Zap Mega Minion Mini P.E.K.K.A Witch P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Zap Mini P.E.K.K.A P.E.K.K.A
Wizard Mini P.E.K.K.A Valkyrie Witch P.E.K.K.A
Zap Mega Minion Valkyrie Wizard Witch
Zap Valkyrie Wizard Witch Mega Minion
Mini P.E.K.K.A P.E.K.K.A
Valkyrie Wizard Mini P.E.K.K.A Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Zap Witch P.E.K.K.A
Zap Mega Minion Mini P.E.K.K.A Valkyrie Wizard
P.E.K.K.A Zap Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie P.E.K.K.A Zap
P.E.K.K.A Mini P.E.K.K.A Valkyrie Witch
Wizard Zap Witch
Mini P.E.K.K.A P.E.K.K.A Mega Minion Valkyrie Witch
Mini P.E.K.K.A P.E.K.K.A Valkyrie
Zap P.E.K.K.A Mega Minion Mini P.E.K.K.A Valkyrie Witch
Witch P.E.K.K.A Mega Minion
P.E.K.K.A Mega Minion Mini P.E.K.K.A Valkyrie Witch
P.E.K.K.A Zap Valkyrie
Mini P.E.K.K.A P.E.K.K.A Valkyrie Wizard Witch
Wizard Valkyrie Witch
Witch Zap Mega Minion Mini P.E.K.K.A Valkyrie P.E.K.K.A
Valkyrie Zap Mega Minion Mini P.E.K.K.A Wizard Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap
Valkyrie
Wizard Zap Valkyrie
Wizard Zap Mega Minion Witch
Wizard Witch
Zap Wizard
Zap Wizard
Mini P.E.K.K.A
Zap Valkyrie Wizard
Zap Wizard
Zap
Zap Wizard Witch
Wizard
Mini P.E.K.K.A
Zap Mega Minion Mini P.E.K.K.A Wizard
Zap Valkyrie Wizard Witch
Wizard
Zap
Zap Valkyrie Wizard Witch
Mega Minion Witch
Zap Wizard Witch
Zap Wizard Witch
Zap
Zap Wizard Witch
Zap Mega Minion Wizard Witch
Mega Minion Mini P.E.K.K.A
Zap Wizard
Zap
P.E.K.K.A
Wizard
Zap Witch
Zap Mega Minion Wizard Witch
Mega Minion Mini P.E.K.K.A Valkyrie Wizard
Zap Wizard
Zap
Mega Minion P.E.K.K.A
Zap Witch
Zap Witch
Zap Witch

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