My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Wizard P.E.K.K.A Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Clone Night Witch
Giant Snowball
Goblin Gang Mega Minion Clone Lumberjack Night Witch
Zap
Goblin Gang Clone Night Witch
Barbarian Barrel
Goblin Gang Wizard Clone Lumberjack Night Witch
The Log
Goblin Gang Clone Lumberjack
Earthquake
Goblin Gang Clone
Arrows
Goblin Gang Clone Night Witch
Royal Delivery
Goblin Gang Mega Minion Wizard Clone P.E.K.K.A Lumberjack Night Witch
Fireball
Goblin Gang Mega Minion Wizard Clone Lumberjack Night Witch
Poison
Goblin Gang Mega Minion Wizard Clone Night Witch
Lightning
Mega Minion Wizard Lumberjack Night Witch
Rocket
Wizard Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Clone P.E.K.K.A Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Mega Minion Clone Lumberjack Night Witch Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Mega Minion Clone

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion P.E.K.K.A Lumberjack Night Witch
Goblin Gang
Clone P.E.K.K.A
Mega Minion
Zap
Wizard
P.E.K.K.A Lumberjack
Clone
Night Witch Goblin Gang Lumberjack
P.E.K.K.A
Zap Goblin Gang Wizard Lumberjack Night Witch
Lumberjack
Zap Wizard Clone P.E.K.K.A Night Witch
Night Witch
Clone Zap P.E.K.K.A Lumberjack

Defense Synergies 1 11

Zap
Mega Minion Goblin Gang P.E.K.K.A Lumberjack Night Witch
Goblin Gang
Zap P.E.K.K.A Lumberjack
Mega Minion
Zap Wizard Lumberjack Night Witch
Wizard
Mega Minion P.E.K.K.A Lumberjack
Clone
P.E.K.K.A
Zap Goblin Gang Wizard
Lumberjack
Zap Goblin Gang Mega Minion Wizard
Night Witch
Zap Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Wizard
P.E.K.K.A Lumberjack Zap Goblin Gang Mega Minion Night Witch
Goblin Gang P.E.K.K.A Lumberjack Mega Minion Night Witch
P.E.K.K.A Lumberjack Night Witch Goblin Gang Mega Minion
P.E.K.K.A Lumberjack
Goblin Gang Zap Mega Minion Lumberjack Night Witch
Mega Minion Zap Goblin Gang Wizard Night Witch
Zap P.E.K.K.A
P.E.K.K.A Goblin Gang Lumberjack Night Witch
Goblin Gang Lumberjack Night Witch
Goblin Gang Zap Mega Minion Wizard Lumberjack Night Witch
Mega Minion Zap Goblin Gang Wizard Night Witch
P.E.K.K.A Lumberjack Night Witch Zap Goblin Gang Wizard
Wizard Zap Goblin Gang Mega Minion P.E.K.K.A Lumberjack Night Witch
P.E.K.K.A Goblin Gang Lumberjack
Zap Goblin Gang P.E.K.K.A Lumberjack
Wizard Goblin Gang P.E.K.K.A Lumberjack Night Witch
Zap Goblin Gang Mega Minion Wizard Lumberjack Night Witch
Zap Wizard Mega Minion Lumberjack
P.E.K.K.A Lumberjack
Goblin Gang Wizard P.E.K.K.A Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap P.E.K.K.A
Zap Goblin Gang Mega Minion Wizard Lumberjack
Goblin Gang P.E.K.K.A Lumberjack Zap
Goblin Gang P.E.K.K.A Lumberjack Zap Night Witch
P.E.K.K.A Goblin Gang Lumberjack Night Witch
Wizard Zap Goblin Gang
Goblin Gang P.E.K.K.A Mega Minion Lumberjack Night Witch
P.E.K.K.A Lumberjack
Zap P.E.K.K.A Mega Minion
P.E.K.K.A Goblin Gang Mega Minion
P.E.K.K.A Mega Minion Lumberjack
P.E.K.K.A Zap
P.E.K.K.A Goblin Gang Wizard Lumberjack Night Witch
Wizard
Goblin Gang Zap Mega Minion P.E.K.K.A Lumberjack Night Witch
Zap Mega Minion Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Wizard Zap
Wizard Zap Mega Minion
Wizard
Zap Wizard
Zap Wizard
Goblin Gang Lumberjack Night Witch
Zap Wizard
Zap Wizard
Zap
Zap Wizard
Wizard
Night Witch
Zap Mega Minion Wizard
Zap Wizard
Night Witch
Wizard
Zap
Zap Wizard
Mega Minion
Zap Wizard
Zap Wizard
Zap
Zap Wizard Night Witch
Zap Mega Minion Wizard
Mega Minion Night Witch
Zap Wizard Night Witch
Zap
P.E.K.K.A
Wizard
Zap Goblin Gang Night Witch
Zap Mega Minion Wizard
Goblin Gang Mega Minion Wizard Lumberjack
Zap Wizard
Zap
Mega Minion P.E.K.K.A
Zap Goblin Gang
Zap
Zap

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