My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Mega Minion Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Minion Giant P.E.K.K.A Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Giant P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Giant Night Witch
Giant Snowball
Fire Spirit Bats Mega Minion Night Witch
Zap
Fire Spirit Bats Night Witch
Barbarian Barrel
Fire Spirit Night Witch
The Log
Fire Spirit
Earthquake
Arrows
Fire Spirit Bats Night Witch
Royal Delivery
Fire Spirit Bats Mega Minion P.E.K.K.A Night Witch
Fireball
Mega Minion Night Witch
Poison
Bats Mega Minion Night Witch
Lightning
Mega Minion Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Mega Minion P.E.K.K.A Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Zap Mega Minion Fireball Night Witch Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Bats Zap Mega Minion

Attack Synergies 8 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
P.E.K.K.A Zap Mega Minion Giant
Bats
Giant Zap Mega Minion P.E.K.K.A
Zap
Mega Minion Fireball Giant P.E.K.K.A Fire Spirit Bats Night Witch
Mega Minion
Zap Giant Fire Spirit Bats Fireball
Fireball
Zap Mega Minion Giant
Giant
Bats Zap Mega Minion Night Witch Fire Spirit Fireball
P.E.K.K.A
Fire Spirit Zap Bats Night Witch
Night Witch
Giant Zap P.E.K.K.A

Defense Synergies 2 7

Fire Spirit
Zap P.E.K.K.A
Bats
Zap P.E.K.K.A
Zap
Mega Minion Fireball Fire Spirit Bats P.E.K.K.A Night Witch
Mega Minion
Zap Night Witch
Fireball
Zap
Giant
P.E.K.K.A
Fire Spirit Bats Zap
Night Witch
Zap Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Fireball
P.E.K.K.A Bats Zap Mega Minion Night Witch
P.E.K.K.A Fire Spirit Bats Mega Minion Night Witch
P.E.K.K.A Night Witch Bats Mega Minion
Fireball P.E.K.K.A
Fireball Fire Spirit Bats Zap Mega Minion Night Witch
Bats Mega Minion Fire Spirit Zap Fireball Night Witch
Zap Fireball P.E.K.K.A
P.E.K.K.A Night Witch
Fire Spirit Night Witch
Bats Zap Mega Minion Fireball Night Witch
Mega Minion Bats Zap Fireball Night Witch
P.E.K.K.A Night Witch Fire Spirit Bats Zap Fireball
Fire Spirit Fireball Bats Zap Mega Minion P.E.K.K.A Night Witch
P.E.K.K.A
Zap Fireball P.E.K.K.A
Bats Fireball P.E.K.K.A Night Witch
Fire Spirit Fireball Bats Zap Mega Minion Night Witch
Zap Fire Spirit Bats Mega Minion Fireball
P.E.K.K.A
Fire Spirit Bats Fireball P.E.K.K.A Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball P.E.K.K.A
Fireball Zap Mega Minion
P.E.K.K.A Bats Zap
P.E.K.K.A Bats Zap Fireball Night Witch
P.E.K.K.A Night Witch
Fire Spirit Fireball Bats Zap
P.E.K.K.A Bats Mega Minion Fireball Night Witch
P.E.K.K.A
Zap P.E.K.K.A Bats Mega Minion Fireball
P.E.K.K.A Mega Minion
P.E.K.K.A Bats Mega Minion
P.E.K.K.A Zap Fireball
P.E.K.K.A Fireball Night Witch
Fireball
Bats Zap Mega Minion Fireball P.E.K.K.A Night Witch
Bats Zap Mega Minion Fireball P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball
Fireball Fire Spirit Zap
Fireball Fire Spirit Bats Zap Mega Minion
Fire Spirit
Fireball Fire Spirit Zap
Fireball Zap
Fire Spirit Bats Fireball Night Witch
Zap Fireball
Fireball Fire Spirit Zap
Fire Spirit Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball
Bats Night Witch
Fire Spirit Zap Mega Minion Fireball
Fire Spirit Zap Fireball
Fireball Night Witch
Fireball
Zap Fireball
Zap Fire Spirit Fireball
Mega Minion
Fireball Zap
Fireball Zap
Fireball Zap
Fire Spirit Bats Zap Fireball Night Witch
Zap Bats Mega Minion Fireball
Mega Minion Fireball Night Witch
Zap Fireball Night Witch
Zap Fireball
P.E.K.K.A
Fireball
Zap Fire Spirit Bats Fireball Night Witch
Fireball Fire Spirit Zap Mega Minion
Fireball
Fireball Mega Minion
Zap Fireball
Zap Fireball
Mega Minion P.E.K.K.A
Zap Bats Fireball
Bats Zap Fireball
Zap Fireball

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