My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Goblin Barrel Witch
Zap
Goblin Barrel Witch
Barbarian Barrel
Wizard Goblin Barrel Witch Executioner Electro Wizard
The Log
Goblin Barrel Witch
Earthquake
Goblin Barrel Witch
Arrows
Goblin Barrel Witch
Royal Delivery
Wizard Goblin Barrel Witch Executioner P.E.K.K.A Electro Wizard
Fireball
Wizard Goblin Barrel Witch Executioner Electro Wizard
Poison
Wizard Witch Executioner Electro Wizard
Lightning
Wizard Witch Executioner Electro Wizard
Rocket
Wizard Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Barrel Electro Wizard Wizard Witch Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Goblin Barrel Electro Wizard

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Electro Wizard Witch Executioner The Log
Wizard
P.E.K.K.A
Goblin Barrel
P.E.K.K.A
Witch
Zap P.E.K.K.A
Executioner
Zap P.E.K.K.A The Log
P.E.K.K.A
Zap Electro Wizard Wizard Goblin Barrel Witch Executioner The Log
The Log
Zap Executioner P.E.K.K.A
Electro Wizard
Zap P.E.K.K.A

Defense Synergies 2 12

Zap
Electro Wizard Witch Executioner P.E.K.K.A The Log
Wizard
P.E.K.K.A The Log Electro Wizard
Goblin Barrel
Witch
Zap The Log Electro Wizard
Executioner
Zap The Log
P.E.K.K.A
The Log Zap Wizard Electro Wizard
The Log
P.E.K.K.A Zap Wizard Witch Executioner Electro Wizard
Electro Wizard
Zap Wizard Witch P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard Executioner The Log Electro Wizard
P.E.K.K.A Zap Witch Executioner The Log Electro Wizard
Witch P.E.K.K.A Executioner Electro Wizard
Witch P.E.K.K.A Electro Wizard
P.E.K.K.A The Log
The Log Zap Executioner Electro Wizard
Electro Wizard Zap Wizard Witch Executioner
Zap P.E.K.K.A The Log Electro Wizard
Witch P.E.K.K.A
Electro Wizard
Witch Executioner Electro Wizard Zap Wizard The Log
Executioner Zap Wizard Witch Electro Wizard
P.E.K.K.A Zap Wizard Witch The Log Electro Wizard
Wizard Executioner Zap Witch P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Electro Wizard
Zap P.E.K.K.A The Log Electro Wizard
Wizard Witch Executioner P.E.K.K.A Electro Wizard
Zap Wizard Witch Executioner The Log Electro Wizard
Zap Wizard Witch Executioner The Log Electro Wizard
P.E.K.K.A Electro Wizard
Wizard Witch Executioner P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Witch P.E.K.K.A Electro Wizard
Electro Wizard Zap Wizard Executioner The Log
P.E.K.K.A Zap Witch The Log Electro Wizard
P.E.K.K.A Zap The Log Electro Wizard
P.E.K.K.A Witch Executioner
Wizard Executioner Zap Witch Electro Wizard
P.E.K.K.A Witch Electro Wizard
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Witch The Log
Witch P.E.K.K.A
P.E.K.K.A Witch
P.E.K.K.A Zap The Log Electro Wizard
P.E.K.K.A Wizard Witch Executioner
Wizard Witch Executioner
Witch Electro Wizard Zap Executioner P.E.K.K.A The Log
Executioner Zap Wizard Witch P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap Executioner The Log Electro Wizard
The Log
The Log
Wizard Executioner Zap The Log
Wizard Executioner Zap Witch
Wizard Witch Executioner The Log
The Log Zap Wizard Executioner
The Log Zap Wizard
Electro Wizard
Zap Wizard The Log Electro Wizard
Zap Wizard Executioner
Executioner The Log
Zap The Log
Zap Wizard Witch Executioner The Log
Wizard Executioner The Log
Zap Wizard Executioner The Log Electro Wizard
Zap Wizard Witch The Log
The Log
Wizard
The Log
Zap The Log
Zap The Log Wizard Witch Executioner
Witch
The Log Zap Wizard Witch Executioner Electro Wizard
Zap Wizard Witch The Log
Zap The Log
Zap Wizard Witch Executioner Electro Wizard
Zap Electro Wizard Wizard Witch
Zap Wizard The Log
Zap Electro Wizard
P.E.K.K.A
Wizard The Log
Zap Electro Wizard Witch
Zap Wizard Witch Executioner Electro Wizard
The Log
Wizard Executioner Electro Wizard
The Log Zap Wizard Executioner
Zap
Executioner P.E.K.K.A
Zap Witch The Log Electro Wizard
Zap Witch Executioner Electro Wizard
Zap Witch Executioner The Log Electro Wizard

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