My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Prince P.E.K.K.A Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Prince P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Prince Bandit Inferno Dragon
Giant Snowball
Spear Goblins Inferno Dragon
Zap
Spear Goblins Prince Bandit Inferno Dragon
Barbarian Barrel
Ice Spirit Spear Goblins Bandit
The Log
Ice Spirit Spear Goblins Prince Bandit
Earthquake
Spear Goblins
Arrows
Ice Spirit Spear Goblins
Royal Delivery
Ice Spirit Spear Goblins Prince P.E.K.K.A Bandit Inferno Dragon
Fireball
Bandit Inferno Dragon
Poison
Spear Goblins
Lightning
Prince Bandit Inferno Dragon
Rocket
Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Prince P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Ice Spirit Spear Goblins The Log Bandit Inferno Dragon Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Mirror Ice Spirit Spear Goblins The Log

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Spear Goblins Prince Bandit Inferno Dragon
Spear Goblins
Ice Spirit Prince Bandit Inferno Dragon
Mirror
The Log
Prince
Ice Spirit Spear Goblins The Log
P.E.K.K.A
Ice Spirit The Log
The Log
Mirror Prince P.E.K.K.A Bandit
Bandit
Ice Spirit Spear Goblins The Log
Inferno Dragon
Ice Spirit Spear Goblins

Defense Synergies 2 15

Ice Spirit
Spear Goblins Prince P.E.K.K.A The Log Bandit Inferno Dragon
Spear Goblins
Ice Spirit Prince P.E.K.K.A The Log Bandit Inferno Dragon
Mirror
The Log Inferno Dragon
Prince
The Log Ice Spirit Spear Goblins
P.E.K.K.A
The Log Ice Spirit Spear Goblins
The Log
Prince P.E.K.K.A Ice Spirit Spear Goblins Mirror Bandit Inferno Dragon
Bandit
Ice Spirit Spear Goblins The Log
Inferno Dragon
Ice Spirit Spear Goblins Mirror The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins The Log
P.E.K.K.A Inferno Dragon Ice Spirit Prince The Log Bandit
Prince P.E.K.K.A Bandit Inferno Dragon
Prince P.E.K.K.A Inferno Dragon Bandit
Prince P.E.K.K.A The Log
The Log Spear Goblins Bandit
Inferno Dragon Ice Spirit Spear Goblins
P.E.K.K.A The Log Bandit
P.E.K.K.A Inferno Dragon Prince
Ice Spirit Spear Goblins Prince Bandit
Spear Goblins The Log Bandit
Inferno Dragon Spear Goblins
Prince P.E.K.K.A Ice Spirit The Log Bandit
Ice Spirit Prince P.E.K.K.A The Log
P.E.K.K.A Inferno Dragon Prince Bandit
Ice Spirit Prince P.E.K.K.A The Log Bandit Inferno Dragon
Prince P.E.K.K.A
Ice Spirit Spear Goblins Prince The Log Bandit
The Log Ice Spirit Spear Goblins Bandit Inferno Dragon
P.E.K.K.A Prince Inferno Dragon
Spear Goblins Prince P.E.K.K.A The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Prince P.E.K.K.A Bandit
Bandit Prince The Log Inferno Dragon
P.E.K.K.A Bandit Ice Spirit Spear Goblins Prince The Log
Prince P.E.K.K.A The Log Bandit
P.E.K.K.A Prince Bandit Inferno Dragon
Ice Spirit
Prince P.E.K.K.A Spear Goblins Bandit
P.E.K.K.A Prince Inferno Dragon
P.E.K.K.A Ice Spirit Spear Goblins Prince The Log Bandit Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Prince
P.E.K.K.A Prince The Log
Prince P.E.K.K.A Bandit
Ice Spirit Spear Goblins Prince P.E.K.K.A The Log Inferno Dragon
P.E.K.K.A The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Bandit
The Log Bandit
The Log Bandit
Prince The Log
The Log
Ice Spirit Spear Goblins
The Log
The Log Ice Spirit
The Log Bandit
Prince
Prince The Log Bandit
The Log Bandit
Bandit
Prince The Log
Spear Goblins The Log Bandit
The Log Bandit
Prince The Log Bandit
The Log
Prince The Log
Prince The Log
The Log
The Log Ice Spirit
Inferno Dragon
The Log Bandit
Prince The Log Bandit
The Log Bandit
Ice Spirit
The Log Bandit
Ice Spirit
P.E.K.K.A Prince
The Log
Ice Spirit Spear Goblins Prince Bandit
The Log
Prince
The Log
Prince P.E.K.K.A
Ice Spirit The Log
Prince The Log Bandit

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