My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Mega Minion Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Mega Minion Wizard P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Mega Minion
Zap
Barbarian Barrel
Tesla Wizard Electro Wizard
The Log
Earthquake
Tesla
Arrows
Royal Delivery
Mega Minion Wizard P.E.K.K.A Electro Wizard
Fireball
Tesla Mega Minion Wizard Electro Wizard
Poison
Mega Minion Wizard Electro Wizard
Lightning
Tesla Mega Minion Wizard Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mega Minion Tornado Tesla Fireball Electro Wizard Wizard Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Mega Minion Tornado Tesla Fireball

Attack Synergies 4 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tesla
Mega Minion
Fireball
Fireball
Tornado Mega Minion Electro Wizard
Wizard
Tornado P.E.K.K.A
Tornado
Fireball Wizard P.E.K.K.A
Lightning
P.E.K.K.A
Tornado Electro Wizard Wizard
Electro Wizard
P.E.K.K.A Fireball

Defense Synergies 3 13

Tesla
Mega Minion Fireball Wizard Tornado Electro Wizard
Mega Minion
Tesla Wizard Tornado Electro Wizard
Fireball
Tornado Tesla Electro Wizard
Wizard
Tornado Tesla Mega Minion P.E.K.K.A Electro Wizard
Tornado
Fireball Wizard P.E.K.K.A Tesla Mega Minion Electro Wizard
Lightning
P.E.K.K.A
Tornado Wizard Electro Wizard
Electro Wizard
Tesla Mega Minion Fireball Wizard Tornado P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Tesla Mega Minion Fireball Wizard Electro Wizard
P.E.K.K.A Tesla Mega Minion Electro Wizard
Tesla Tornado P.E.K.K.A Mega Minion Lightning Electro Wizard
Tesla P.E.K.K.A Mega Minion Electro Wizard
Lightning Fireball Tornado P.E.K.K.A
Fireball Tornado Tesla Mega Minion Electro Wizard
Tesla Mega Minion Tornado Lightning Electro Wizard Fireball Wizard
Lightning Tesla Fireball P.E.K.K.A Electro Wizard
Tesla P.E.K.K.A Tornado
Tornado Tesla Electro Wizard
Electro Wizard Tesla Mega Minion Fireball Wizard Tornado
Tesla Mega Minion Fireball Wizard Tornado Electro Wizard
Tesla P.E.K.K.A Fireball Wizard Lightning Electro Wizard
Fireball Wizard Tesla Mega Minion Tornado P.E.K.K.A Electro Wizard
P.E.K.K.A Tesla Electro Wizard
Tornado Tesla Fireball Lightning P.E.K.K.A Electro Wizard
Tesla Wizard Fireball Tornado P.E.K.K.A Electro Wizard
Tesla Fireball Mega Minion Wizard Tornado Electro Wizard
Wizard Tornado Tesla Mega Minion Fireball Electro Wizard
P.E.K.K.A Tesla Tornado Electro Wizard
Wizard Tesla Fireball P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Tesla Mega Minion Wizard Lightning
P.E.K.K.A Lightning Electro Wizard
Lightning P.E.K.K.A Tesla Fireball Tornado Electro Wizard
P.E.K.K.A Tesla
Fireball Wizard Tesla Tornado Electro Wizard
P.E.K.K.A Tesla Mega Minion Fireball Lightning Electro Wizard
P.E.K.K.A Tesla
Lightning P.E.K.K.A Electro Wizard Mega Minion Fireball Tornado
P.E.K.K.A Tesla Mega Minion
P.E.K.K.A Tesla Mega Minion
Lightning P.E.K.K.A Fireball Tornado Electro Wizard
Lightning P.E.K.K.A Tesla Fireball Wizard
Wizard Tesla Fireball
Tesla Electro Wizard Mega Minion Fireball Tornado Lightning P.E.K.K.A
Tesla Mega Minion Fireball Wizard P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Lightning
Fireball Tornado Electro Wizard
Lightning Fireball
Lightning Fireball
Fireball Wizard
Fireball Wizard Mega Minion Tornado
Wizard Tornado
Fireball Wizard Tornado Lightning
Fireball Wizard Tornado Lightning
Lightning Fireball Tornado Electro Wizard
Lightning Fireball Wizard Tornado Electro Wizard
Fireball Lightning Wizard Tornado
Lightning Fireball
Lightning Fireball
Lightning Fireball
Lightning Fireball Wizard
Lightning Fireball Wizard
Lightning Fireball Tornado
Lightning
Lightning Mega Minion Fireball Wizard Electro Wizard
Lightning Fireball Wizard Tornado
Lightning Fireball
Lightning Fireball Wizard Tornado
Tornado Lightning
Lightning Fireball
Tornado Fireball Wizard
Mega Minion
Fireball Wizard Tornado Lightning Electro Wizard
Fireball Lightning Wizard Tornado
Fireball Lightning Tornado
Lightning Fireball Wizard Tornado Electro Wizard
Lightning Electro Wizard Mega Minion Fireball Wizard
Lightning Mega Minion Fireball
Lightning Fireball Wizard
Lightning Fireball Electro Wizard
P.E.K.K.A
Fireball Wizard Lightning
Lightning Electro Wizard Fireball
Fireball Lightning Mega Minion Wizard Tornado Electro Wizard
Fireball
Fireball Lightning Mega Minion Wizard Electro Wizard
Fireball Wizard Lightning
Lightning Fireball Tornado
Mega Minion P.E.K.K.A
Fireball Tornado Lightning Electro Wizard
Fireball Tornado Lightning Electro Wizard
Lightning Fireball Tornado Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: