My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Battle Ram Witch P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Battle Ram P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram
Giant Snowball
Minions Battle Ram Witch
Zap
Minions Battle Ram Witch
Barbarian Barrel
Knight Tesla Battle Ram Witch
The Log
Battle Ram Witch
Earthquake
Tesla Witch
Arrows
Minions Witch
Royal Delivery
Knight Minions Battle Ram Witch P.E.K.K.A
Fireball
Minions Tesla Battle Ram Witch
Poison
Minions Witch
Lightning
Knight Tesla Battle Ram Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Ram Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Minions Tesla Battle Ram Poison Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Minions Tesla

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram P.E.K.K.A Knight Minions Poison Witch
Knight
Minions Battle Ram Zap Poison Witch
Minions
Knight Zap Battle Ram P.E.K.K.A
Tesla
Battle Ram
Zap Knight Poison Minions Witch P.E.K.K.A
Poison
Battle Ram P.E.K.K.A Zap Knight
Witch
Zap Knight Battle Ram P.E.K.K.A
P.E.K.K.A
Zap Poison Minions Battle Ram Witch

Defense Synergies 2 11

Zap
Knight Minions Tesla Poison Witch P.E.K.K.A
Knight
Minions Tesla Zap Poison Witch
Minions
Knight Zap Tesla P.E.K.K.A
Tesla
Knight Zap Minions Poison
Battle Ram
Poison
Zap Knight Tesla
Witch
Zap Knight
P.E.K.K.A
Zap Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Tesla
P.E.K.K.A Zap Knight Minions Tesla Witch
Tesla Witch P.E.K.K.A Knight Minions
Tesla Witch P.E.K.K.A Knight Minions
Poison P.E.K.K.A
Zap Minions Tesla
Minions Tesla Zap Poison Witch
Zap Tesla Poison P.E.K.K.A
Tesla Witch P.E.K.K.A Minions
Knight Tesla
Minions Poison Witch Zap Knight Tesla
Minions Tesla Zap Poison Witch
Tesla P.E.K.K.A Zap Knight Minions Witch
Zap Minions Tesla Poison Witch P.E.K.K.A
P.E.K.K.A Knight Tesla
Zap Tesla P.E.K.K.A
Tesla Knight Minions Poison Witch P.E.K.K.A
Tesla Zap Knight Minions Witch
Zap Poison Witch Knight Minions Tesla
P.E.K.K.A Tesla
Knight Minions Tesla Poison Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Tesla Witch P.E.K.K.A
Poison Zap Knight Tesla
P.E.K.K.A Zap Knight Minions Witch
P.E.K.K.A Zap Knight Tesla
P.E.K.K.A Knight Tesla Witch
Poison Zap Minions Tesla Witch
P.E.K.K.A Knight Minions Tesla Witch
P.E.K.K.A Knight Tesla
Zap P.E.K.K.A Knight Minions Poison Witch
Witch P.E.K.K.A Tesla
P.E.K.K.A Knight Minions Tesla Witch
P.E.K.K.A Zap Poison
P.E.K.K.A Knight Tesla Witch
Tesla Witch
Tesla Witch Zap Knight Minions Poison P.E.K.K.A
Minions Poison Zap Tesla Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight
Poison Zap
Poison
Knight Poison
Poison Zap
Poison Zap Minions Witch
Poison Witch
Poison Zap
Poison Zap
Minions Poison
Poison Zap Knight
Poison Zap
Poison Knight
Minions Poison
Zap Poison
Zap Poison Witch
Poison
Poison
Minions
Zap Poison
Zap Poison Witch
Minions Poison
Poison
Zap Poison
Zap Poison Witch
Witch
Poison Zap Witch
Zap Poison Witch
Poison Zap
Poison Zap Witch
Zap Minions Poison Witch
Poison Zap
Zap Poison
P.E.K.K.A
Poison
Zap Minions Witch
Poison Zap Witch
Poison Knight
Zap Poison
Zap Poison
P.E.K.K.A
Zap Minions Poison Witch
Zap Poison Witch
Poison Zap Witch

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