My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Hog Rider
Zap
Minions
Barbarian Barrel
Valkyrie Executioner
The Log
Hog Rider
Earthquake
Hog Rider
Arrows
Minions
Royal Delivery
Minions Valkyrie Hog Rider Executioner P.E.K.K.A
Fireball
Minions Hog Rider Executioner
Poison
Minions Executioner
Lightning
Valkyrie Executioner
Rocket
Valkyrie Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Tornado Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Tornado Fireball Valkyrie Hog Rider Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Minions Tornado Fireball

Attack Synergies 9 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Hog Rider P.E.K.K.A
Minions
Hog Rider Valkyrie P.E.K.K.A
Fireball
Arrows Hog Rider Tornado
Valkyrie
Hog Rider Minions Tornado Executioner P.E.K.K.A
Hog Rider
Arrows Minions Fireball Valkyrie Tornado Executioner
Tornado
Fireball Executioner P.E.K.K.A Valkyrie Hog Rider
Executioner
Tornado Valkyrie Hog Rider P.E.K.K.A
P.E.K.K.A
Arrows Tornado Minions Valkyrie Executioner

Defense Synergies 4 9

Arrows
Fireball Valkyrie Tornado P.E.K.K.A
Minions
Valkyrie P.E.K.K.A
Fireball
Tornado Arrows Valkyrie
Valkyrie
Minions Arrows Fireball Tornado Executioner P.E.K.K.A
Hog Rider
Tornado
Fireball Executioner P.E.K.K.A Arrows Valkyrie
Executioner
Tornado Valkyrie
P.E.K.K.A
Tornado Arrows Minions Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Fireball Valkyrie Executioner
P.E.K.K.A Minions Valkyrie Executioner
Tornado P.E.K.K.A Minions Valkyrie Executioner
P.E.K.K.A Minions Valkyrie
Arrows Fireball Valkyrie Tornado P.E.K.K.A
Arrows Fireball Tornado Minions Valkyrie Executioner
Minions Tornado Arrows Fireball Executioner
Arrows Fireball Valkyrie P.E.K.K.A
P.E.K.K.A Minions Tornado
Tornado Valkyrie
Minions Valkyrie Executioner Arrows Fireball Tornado
Arrows Minions Executioner Fireball Tornado
P.E.K.K.A Minions Fireball Valkyrie
Fireball Valkyrie Executioner Arrows Minions Tornado P.E.K.K.A
P.E.K.K.A
Tornado Fireball P.E.K.K.A
Arrows Minions Fireball Valkyrie Tornado Executioner P.E.K.K.A
Arrows Fireball Minions Valkyrie Tornado Executioner
Arrows Valkyrie Tornado Executioner Minions Fireball
P.E.K.K.A Tornado
Valkyrie Arrows Minions Fireball Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball P.E.K.K.A
Fireball Arrows Valkyrie Executioner
P.E.K.K.A Minions Valkyrie
Valkyrie P.E.K.K.A Fireball Tornado
P.E.K.K.A Valkyrie Executioner
Arrows Fireball Executioner Minions Tornado
P.E.K.K.A Minions Fireball Valkyrie
P.E.K.K.A Valkyrie
P.E.K.K.A Minions Fireball Valkyrie Tornado
P.E.K.K.A
P.E.K.K.A Minions Valkyrie
P.E.K.K.A Arrows Fireball Valkyrie Tornado
P.E.K.K.A Fireball Valkyrie Executioner
Fireball Valkyrie Executioner
Minions Fireball Valkyrie Tornado Executioner P.E.K.K.A
Arrows Minions Valkyrie Executioner Fireball P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie
Arrows Fireball Tornado Executioner
Arrows Fireball
Arrows Fireball Valkyrie
Fireball Executioner Arrows Valkyrie
Arrows Fireball Executioner Minions Tornado
Arrows Tornado Executioner
Arrows Fireball Tornado Executioner
Arrows Fireball Tornado
Minions Fireball Tornado
Arrows Fireball Valkyrie Tornado
Fireball Arrows Tornado Executioner
Fireball Executioner
Arrows Minions Fireball
Arrows Fireball
Arrows Fireball Executioner
Arrows Fireball Executioner
Arrows Fireball Tornado
Minions
Arrows Fireball Executioner
Arrows Fireball Valkyrie Tornado
Minions Fireball
Arrows Fireball Tornado
Tornado
Arrows Fireball
Arrows Tornado Fireball Valkyrie Executioner
Arrows Fireball Tornado Executioner
Fireball Arrows Tornado
Fireball Arrows Tornado
Arrows Fireball Tornado Executioner
Minions Fireball
Fireball
Arrows Fireball
Arrows Fireball
P.E.K.K.A
Arrows Fireball
Minions Fireball
Fireball Arrows Tornado Executioner
Arrows Fireball
Fireball Valkyrie Executioner
Arrows Fireball Executioner
Arrows Fireball Tornado
Executioner P.E.K.K.A
Minions Fireball Tornado
Fireball Tornado Executioner
Fireball Tornado Executioner

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