My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Tombstone Musketeer P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Hog Rider
Giant Snowball
Spear Goblins Minions Tombstone Musketeer Hog Rider
Zap
Spear Goblins Minions Tombstone
Barbarian Barrel
Spear Goblins Tombstone Musketeer
The Log
Spear Goblins Tombstone Musketeer Hog Rider
Earthquake
Spear Goblins Tombstone Hog Rider
Arrows
Spear Goblins Minions Tombstone
Royal Delivery
Spear Goblins Minions Musketeer Hog Rider P.E.K.K.A
Fireball
Minions Tombstone Musketeer Hog Rider
Poison
Spear Goblins Minions Tombstone Musketeer
Lightning
Tombstone Musketeer
Rocket
Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Tombstone P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap Minions Tombstone Fireball Musketeer Hog Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Zap Minions Tombstone

Attack Synergies 7 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Zap
Zap
Fireball Hog Rider P.E.K.K.A Spear Goblins Minions Musketeer
Minions
Hog Rider Zap P.E.K.K.A
Tombstone
Fireball
Zap Hog Rider
Musketeer
Hog Rider Zap P.E.K.K.A
Hog Rider
Spear Goblins Zap Minions Fireball Musketeer
P.E.K.K.A
Zap Minions Musketeer

Defense Synergies 2 15

Spear Goblins
Zap Minions Tombstone Musketeer P.E.K.K.A
Zap
Fireball Spear Goblins Minions Tombstone Musketeer P.E.K.K.A
Minions
Spear Goblins Zap Tombstone Musketeer P.E.K.K.A
Tombstone
Musketeer Spear Goblins Zap Minions Fireball
Fireball
Zap Tombstone Musketeer
Musketeer
Tombstone Spear Goblins Zap Minions Fireball P.E.K.K.A
Hog Rider
P.E.K.K.A
Spear Goblins Zap Minions Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minions Tombstone Fireball Musketeer
P.E.K.K.A Zap Minions Tombstone Musketeer
P.E.K.K.A Minions Tombstone Musketeer
P.E.K.K.A Minions Tombstone Musketeer
Tombstone Fireball P.E.K.K.A
Fireball Spear Goblins Zap Minions Musketeer
Minions Musketeer Spear Goblins Zap Tombstone Fireball
Zap Fireball Musketeer P.E.K.K.A
P.E.K.K.A Minions Tombstone Musketeer
Spear Goblins Musketeer
Minions Spear Goblins Zap Tombstone Fireball Musketeer
Minions Musketeer Spear Goblins Zap Fireball
Tombstone P.E.K.K.A Zap Minions Fireball Musketeer
Fireball Zap Minions Tombstone P.E.K.K.A
P.E.K.K.A Tombstone
Zap Fireball P.E.K.K.A
Minions Tombstone Fireball Musketeer P.E.K.K.A
Tombstone Fireball Spear Goblins Zap Minions Musketeer
Zap Spear Goblins Minions Tombstone Fireball Musketeer
P.E.K.K.A Musketeer
Spear Goblins Minions Fireball Musketeer P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Zap Tombstone Fireball P.E.K.K.A
Fireball Zap Musketeer
Tombstone P.E.K.K.A Spear Goblins Zap Minions Musketeer
P.E.K.K.A Zap Fireball Musketeer
P.E.K.K.A Tombstone Musketeer
Fireball Zap Minions Musketeer
P.E.K.K.A Spear Goblins Minions Tombstone Fireball Musketeer
P.E.K.K.A
Zap P.E.K.K.A Spear Goblins Minions Tombstone Fireball
P.E.K.K.A Tombstone Musketeer
P.E.K.K.A Minions Tombstone Musketeer
P.E.K.K.A Zap Fireball
P.E.K.K.A Tombstone Fireball
Fireball Musketeer
Tombstone Spear Goblins Zap Minions Fireball Musketeer P.E.K.K.A
Minions Zap Fireball Musketeer P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Zap Musketeer
Fireball
Fireball Musketeer
Fireball Zap
Fireball Spear Goblins Zap Minions Musketeer
Musketeer
Fireball Zap
Fireball Zap
Minions Fireball Musketeer
Zap Fireball Musketeer
Fireball Zap Musketeer
Fireball Musketeer
Minions Fireball Musketeer
Zap Fireball Musketeer
Spear Goblins Zap Fireball Musketeer
Fireball Musketeer
Fireball
Minions
Zap Fireball Musketeer
Zap Fireball
Minions Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Fireball
Fireball Zap Musketeer
Fireball Zap Musketeer
Fireball Zap Musketeer
Zap Fireball Musketeer
Zap Minions Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Fireball
P.E.K.K.A
Fireball
Zap Spear Goblins Minions Tombstone Fireball Musketeer
Fireball Zap Musketeer
Fireball
Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball
Musketeer P.E.K.K.A
Zap Minions Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer

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