My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Three Musketeers Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Three Musketeers P.E.K.K.A Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider Three Musketeers
Giant Snowball
Spear Goblins Hog Rider Three Musketeers
Zap
Spear Goblins Three Musketeers
Barbarian Barrel
Spear Goblins Three Musketeers Ice Wizard
The Log
Spear Goblins Hog Rider Three Musketeers
Earthquake
Spear Goblins Hog Rider
Arrows
Spear Goblins
Royal Delivery
Spear Goblins Hog Rider Three Musketeers P.E.K.K.A Ice Wizard
Fireball
Hog Rider Three Musketeers Ice Wizard
Poison
Spear Goblins Three Musketeers Ice Wizard
Lightning
Three Musketeers Ice Wizard
Rocket
Hog Rider Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Poison Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Tornado Poison P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Tornado Ice Wizard Hog Rider Poison P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Tornado Ice Wizard

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider
Arrows
Hog Rider P.E.K.K.A
Hog Rider
Spear Goblins Arrows Three Musketeers Tornado Poison
Three Musketeers
Hog Rider Tornado
Tornado
P.E.K.K.A Hog Rider Three Musketeers Poison Ice Wizard
Poison
P.E.K.K.A Hog Rider Tornado
P.E.K.K.A
Arrows Tornado Poison Ice Wizard
Ice Wizard
Tornado P.E.K.K.A

Defense Synergies 2 11

Spear Goblins
Arrows Poison P.E.K.K.A Ice Wizard
Arrows
Spear Goblins Tornado P.E.K.K.A Ice Wizard
Hog Rider
Three Musketeers
Tornado
Tornado
P.E.K.K.A Ice Wizard Arrows Three Musketeers Poison
Poison
Spear Goblins Tornado Ice Wizard
P.E.K.K.A
Tornado Spear Goblins Arrows Ice Wizard
Ice Wizard
Tornado Spear Goblins Arrows Poison P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins
P.E.K.K.A Three Musketeers Ice Wizard
Three Musketeers Tornado P.E.K.K.A Ice Wizard
Three Musketeers P.E.K.K.A Ice Wizard
Arrows Tornado Poison P.E.K.K.A
Arrows Tornado Spear Goblins Ice Wizard
Three Musketeers Tornado Spear Goblins Arrows Poison Ice Wizard
Arrows Poison P.E.K.K.A
Three Musketeers P.E.K.K.A Tornado Ice Wizard
Tornado Spear Goblins Ice Wizard
Poison Ice Wizard Spear Goblins Arrows Tornado
Arrows Three Musketeers Spear Goblins Tornado Poison Ice Wizard
P.E.K.K.A Three Musketeers Ice Wizard
Three Musketeers Arrows Tornado Poison P.E.K.K.A
P.E.K.K.A Three Musketeers
Tornado Three Musketeers P.E.K.K.A
Three Musketeers Arrows Tornado Poison P.E.K.K.A
Arrows Spear Goblins Three Musketeers Tornado Ice Wizard
Arrows Tornado Poison Spear Goblins Ice Wizard
P.E.K.K.A Three Musketeers Tornado
Spear Goblins Arrows Poison P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins P.E.K.K.A
Poison Arrows
P.E.K.K.A Spear Goblins
P.E.K.K.A Tornado
P.E.K.K.A Three Musketeers
Arrows Poison Three Musketeers Tornado Ice Wizard
P.E.K.K.A Spear Goblins Ice Wizard
P.E.K.K.A
P.E.K.K.A Spear Goblins Tornado Poison
P.E.K.K.A Three Musketeers
P.E.K.K.A
P.E.K.K.A Arrows Tornado Poison
P.E.K.K.A Three Musketeers
Three Musketeers
Spear Goblins Three Musketeers Tornado Poison P.E.K.K.A
Arrows Poison P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows
Arrows Poison Tornado Ice Wizard
Arrows Poison
Arrows Poison
Poison Arrows
Arrows Poison Spear Goblins Tornado Ice Wizard
Arrows Tornado Poison
Arrows Poison Tornado Ice Wizard
Arrows Poison Tornado
Three Musketeers Tornado Poison
Poison Arrows Tornado
Poison Arrows Tornado
Poison Three Musketeers
Arrows Poison
Arrows Poison
Spear Goblins Arrows Three Musketeers Poison
Arrows Three Musketeers Poison
Arrows Three Musketeers Tornado Poison
Arrows Three Musketeers Poison
Arrows Tornado Poison
Poison
Arrows Tornado Poison
Tornado
Arrows Poison
Arrows Tornado Poison Ice Wizard
Arrows Poison Tornado Ice Wizard
Arrows Tornado Poison
Poison Arrows Tornado
Poison Arrows Tornado Ice Wizard
Poison
Poison Arrows
Arrows Poison
P.E.K.K.A
Arrows Poison
Spear Goblins
Poison Arrows Three Musketeers Tornado Ice Wizard
Arrows
Poison Three Musketeers
Arrows Poison
Arrows Tornado Poison
Three Musketeers P.E.K.K.A
Tornado Poison
Tornado Poison
Poison Tornado

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