My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Wizard P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Hog Rider Guards
Zap
Guards
Barbarian Barrel
Tesla Valkyrie Wizard Guards Magic Archer
The Log
Hog Rider Guards
Earthquake
Tesla Hog Rider Guards
Arrows
Guards
Royal Delivery
Valkyrie Hog Rider Wizard Guards P.E.K.K.A Magic Archer
Fireball
Tesla Hog Rider Wizard Magic Archer
Poison
Wizard Guards Magic Archer
Lightning
Tesla Valkyrie Wizard Magic Archer
Rocket
Valkyrie Hog Rider Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Wizard Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Guards Tesla Valkyrie Hog Rider Magic Archer Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Guards Tesla Valkyrie

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider P.E.K.K.A Valkyrie Guards Magic Archer
Tesla
Valkyrie
Hog Rider Zap Wizard P.E.K.K.A Magic Archer
Hog Rider
Zap Valkyrie Wizard Guards Magic Archer
Wizard
Valkyrie Hog Rider P.E.K.K.A
Guards
Zap Hog Rider
P.E.K.K.A
Zap Magic Archer Valkyrie Wizard
Magic Archer
P.E.K.K.A Zap Valkyrie Hog Rider

Defense Synergies 0 15

Zap
Tesla Valkyrie Guards P.E.K.K.A Magic Archer
Tesla
Zap Valkyrie Wizard Guards Magic Archer
Valkyrie
Zap Tesla Wizard P.E.K.K.A Magic Archer
Hog Rider
Wizard
Tesla Valkyrie Guards P.E.K.K.A
Guards
Zap Tesla Wizard Magic Archer
P.E.K.K.A
Zap Valkyrie Wizard
Magic Archer
Zap Tesla Valkyrie Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Valkyrie Wizard Magic Archer
P.E.K.K.A Zap Tesla Valkyrie
Tesla P.E.K.K.A Valkyrie
Tesla P.E.K.K.A Valkyrie Guards
Valkyrie P.E.K.K.A
Zap Tesla Valkyrie Guards Magic Archer
Tesla Zap Wizard Magic Archer
Zap Tesla Valkyrie P.E.K.K.A Magic Archer
Tesla P.E.K.K.A
Guards Tesla Valkyrie
Valkyrie Guards Zap Tesla Wizard Magic Archer
Tesla Zap Wizard Magic Archer
Tesla P.E.K.K.A Zap Valkyrie Wizard Guards
Valkyrie Wizard Zap Tesla Guards P.E.K.K.A Magic Archer
P.E.K.K.A Tesla
Zap Tesla P.E.K.K.A
Tesla Wizard Valkyrie P.E.K.K.A
Tesla Zap Valkyrie Wizard Guards Magic Archer
Zap Valkyrie Wizard Tesla Guards Magic Archer
P.E.K.K.A Tesla
Valkyrie Wizard Tesla Guards P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Zap Tesla P.E.K.K.A
Zap Tesla Valkyrie Wizard Magic Archer
Guards P.E.K.K.A Zap Valkyrie
Valkyrie Guards P.E.K.K.A Zap Tesla
P.E.K.K.A Tesla Valkyrie Guards
Wizard Zap Tesla Magic Archer
Guards P.E.K.K.A Tesla Valkyrie
P.E.K.K.A Tesla Valkyrie
Zap P.E.K.K.A Valkyrie Magic Archer
P.E.K.K.A Tesla Guards
P.E.K.K.A Tesla Valkyrie Guards
P.E.K.K.A Zap Valkyrie Guards
P.E.K.K.A Tesla Valkyrie Wizard Guards
Wizard Tesla Valkyrie Magic Archer
Tesla Guards Zap Valkyrie P.E.K.K.A Magic Archer
Valkyrie Zap Tesla Wizard P.E.K.K.A Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie Guards
Zap Magic Archer
Magic Archer
Valkyrie Guards
Wizard Zap Valkyrie Magic Archer
Wizard Zap Magic Archer
Wizard Magic Archer
Zap Wizard Magic Archer
Zap Wizard
Guards
Zap Valkyrie Wizard Magic Archer
Zap Wizard Magic Archer
Magic Archer
Magic Archer
Zap Magic Archer
Zap Wizard Magic Archer
Magic Archer Wizard
Zap Wizard Magic Archer
Zap Valkyrie Wizard Magic Archer
Magic Archer
Wizard
Zap
Zap Valkyrie Wizard Magic Archer
Zap Wizard Magic Archer
Zap Wizard Magic Archer
Zap Magic Archer
Zap Wizard Magic Archer
Zap Wizard Guards
Zap Wizard Magic Archer
Zap Magic Archer
P.E.K.K.A
Wizard Magic Archer
Zap Guards Magic Archer
Zap Wizard Magic Archer
Valkyrie Wizard Magic Archer
Zap Wizard Magic Archer
Zap
P.E.K.K.A
Zap Guards Magic Archer
Zap Magic Archer
Zap Magic Archer

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