My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Mega Minion Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Goblins Bats Mega Minion Hog Rider
Zap
Goblins Bats
Barbarian Barrel
Goblins Wizard
The Log
Goblins Hog Rider
Earthquake
Hog Rider
Arrows
Goblins Bats
Royal Delivery
Goblins Bats Mega Minion Hog Rider Wizard P.E.K.K.A
Fireball
Mega Minion Hog Rider Wizard
Poison
Bats Mega Minion Wizard
Lightning
Mega Minion Wizard
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mega Minion P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats Zap Mega Minion Fireball Hog Rider Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Bats Zap Mega Minion

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Zap
Bats
Hog Rider Zap Mega Minion P.E.K.K.A
Zap
Mega Minion Fireball Hog Rider P.E.K.K.A Goblins Bats
Mega Minion
Zap Bats Fireball
Fireball
Zap Hog Rider Mega Minion
Hog Rider
Goblins Bats Zap Fireball Wizard
Wizard
Hog Rider P.E.K.K.A
P.E.K.K.A
Zap Bats Wizard

Defense Synergies 2 8

Goblins
Zap Mega Minion Wizard
Bats
Zap P.E.K.K.A
Zap
Mega Minion Fireball Goblins Bats P.E.K.K.A
Mega Minion
Zap Goblins Wizard
Fireball
Zap
Hog Rider
Wizard
Goblins Mega Minion P.E.K.K.A
P.E.K.K.A
Bats Zap Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Fireball Wizard
P.E.K.K.A Goblins Bats Zap Mega Minion
P.E.K.K.A Goblins Bats Mega Minion
P.E.K.K.A Goblins Bats Mega Minion
Fireball P.E.K.K.A
Fireball Goblins Bats Zap Mega Minion
Bats Mega Minion Zap Fireball Wizard
Zap Fireball P.E.K.K.A
P.E.K.K.A Goblins
Goblins
Goblins Bats Zap Mega Minion Fireball Wizard
Mega Minion Bats Zap Fireball Wizard
P.E.K.K.A Bats Zap Fireball Wizard
Fireball Wizard Goblins Bats Zap Mega Minion P.E.K.K.A
P.E.K.K.A
Zap Fireball P.E.K.K.A
Wizard Goblins Bats Fireball P.E.K.K.A
Fireball Goblins Bats Zap Mega Minion Wizard
Zap Wizard Bats Mega Minion Fireball
P.E.K.K.A
Wizard Goblins Bats Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Zap Fireball P.E.K.K.A
Fireball Zap Mega Minion Wizard
P.E.K.K.A Goblins Bats Zap
P.E.K.K.A Bats Zap Fireball
P.E.K.K.A
Fireball Wizard Bats Zap
P.E.K.K.A Goblins Bats Mega Minion Fireball
P.E.K.K.A
Zap P.E.K.K.A Goblins Bats Mega Minion Fireball
P.E.K.K.A Mega Minion
P.E.K.K.A Bats Mega Minion
P.E.K.K.A Zap Fireball
P.E.K.K.A Fireball Wizard
Wizard Fireball
Goblins Bats Zap Mega Minion Fireball P.E.K.K.A
Bats Zap Mega Minion Fireball Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap
Fireball
Fireball
Fireball Wizard Zap
Fireball Wizard Bats Zap Mega Minion
Wizard
Fireball Zap Wizard
Fireball Zap Wizard
Goblins Bats Fireball
Zap Fireball Wizard
Fireball Zap Wizard
Fireball
Fireball
Zap Fireball
Zap Fireball Wizard
Fireball Wizard
Fireball
Bats
Zap Mega Minion Fireball Wizard
Zap Fireball Wizard
Fireball
Fireball Wizard
Zap Fireball
Zap Fireball Wizard
Mega Minion
Fireball Zap Wizard
Fireball Zap Wizard
Fireball Zap
Bats Zap Fireball Wizard
Zap Bats Mega Minion Fireball Wizard
Mega Minion Fireball
Zap Fireball Wizard
Zap Fireball
P.E.K.K.A
Fireball Wizard
Zap Bats Fireball
Fireball Zap Mega Minion Wizard
Fireball
Fireball Mega Minion Wizard
Zap Fireball Wizard
Zap Fireball
Mega Minion P.E.K.K.A
Zap Bats Fireball
Bats Zap Fireball
Zap Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: