My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Executioner P.E.K.K.A Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram
Giant Snowball
Goblin Gang Battle Ram
Zap
Goblin Gang Battle Ram
Barbarian Barrel
Goblin Gang Battle Ram Executioner Ice Wizard
The Log
Goblin Gang Battle Ram
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Battle Ram Executioner P.E.K.K.A Ice Wizard
Fireball
Goblin Gang Battle Ram Executioner Ice Wizard
Poison
Goblin Gang Executioner Ice Wizard
Lightning
Battle Ram Executioner Ice Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Poison Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Poison Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Tornado Poison Executioner P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Tornado Ice Wizard Battle Ram Poison Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Tornado Ice Wizard

Attack Synergies 7 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Tornado P.E.K.K.A Poison Executioner Ice Wizard
Goblin Gang
Battle Ram P.E.K.K.A
Battle Ram
Zap Poison Goblin Gang Tornado P.E.K.K.A
Tornado
Zap Executioner P.E.K.K.A Battle Ram Poison Ice Wizard
Poison
Battle Ram P.E.K.K.A Zap Tornado
Executioner
Tornado Zap P.E.K.K.A
P.E.K.K.A
Zap Tornado Poison Goblin Gang Battle Ram Executioner Ice Wizard
Ice Wizard
Zap Tornado P.E.K.K.A

Defense Synergies 3 11

Zap
Goblin Gang Tornado Poison Executioner P.E.K.K.A Ice Wizard
Goblin Gang
Zap P.E.K.K.A Ice Wizard
Battle Ram
Tornado
Executioner P.E.K.K.A Ice Wizard Zap Poison
Poison
Zap Tornado Ice Wizard
Executioner
Tornado Zap
P.E.K.K.A
Tornado Zap Goblin Gang Ice Wizard
Ice Wizard
Tornado Zap Goblin Gang Poison P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner
P.E.K.K.A Zap Goblin Gang Executioner Ice Wizard
Goblin Gang Tornado P.E.K.K.A Executioner Ice Wizard
P.E.K.K.A Goblin Gang Ice Wizard
Tornado Poison P.E.K.K.A
Goblin Gang Tornado Zap Executioner Ice Wizard
Tornado Zap Goblin Gang Poison Executioner Ice Wizard
Zap Poison P.E.K.K.A
P.E.K.K.A Goblin Gang Tornado Ice Wizard
Goblin Gang Tornado Ice Wizard
Goblin Gang Poison Executioner Ice Wizard Zap Tornado
Executioner Zap Goblin Gang Tornado Poison Ice Wizard
P.E.K.K.A Zap Goblin Gang Ice Wizard
Executioner Zap Goblin Gang Tornado Poison P.E.K.K.A
P.E.K.K.A Goblin Gang
Tornado Zap Goblin Gang P.E.K.K.A
Goblin Gang Tornado Poison Executioner P.E.K.K.A
Zap Goblin Gang Tornado Executioner Ice Wizard
Zap Tornado Poison Executioner Ice Wizard
P.E.K.K.A Tornado
Goblin Gang Poison Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap P.E.K.K.A
Poison Zap Goblin Gang Executioner
Goblin Gang P.E.K.K.A Zap
Goblin Gang P.E.K.K.A Zap Tornado
P.E.K.K.A Goblin Gang Executioner
Poison Executioner Zap Goblin Gang Tornado Ice Wizard
Goblin Gang P.E.K.K.A Ice Wizard
P.E.K.K.A
Zap P.E.K.K.A Tornado Poison
P.E.K.K.A Goblin Gang
P.E.K.K.A
P.E.K.K.A Zap Tornado Poison
P.E.K.K.A Goblin Gang Executioner
Executioner
Goblin Gang Zap Tornado Poison Executioner P.E.K.K.A
Poison Executioner Zap P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Zap Tornado Executioner Ice Wizard
Poison
Poison
Poison Executioner Zap
Poison Executioner Zap Tornado Ice Wizard
Tornado Poison Executioner
Poison Zap Tornado Executioner Ice Wizard
Poison Zap Tornado
Goblin Gang Tornado Poison
Poison Zap Tornado
Poison Zap Tornado Executioner
Poison Executioner
Poison
Zap Poison
Zap Poison Executioner
Poison Executioner
Tornado Poison
Zap Poison Executioner
Zap Tornado Poison
Poison
Tornado Poison
Tornado
Zap Poison
Zap Tornado Poison Executioner Ice Wizard
Poison Zap Tornado Executioner Ice Wizard
Zap Tornado Poison
Poison Zap Tornado
Poison Zap Tornado Executioner Ice Wizard
Zap Poison
Poison Zap
Zap Poison
P.E.K.K.A
Poison
Zap Goblin Gang
Poison Zap Tornado Executioner Ice Wizard
Poison Goblin Gang Executioner
Zap Poison Executioner
Zap Tornado Poison
Executioner P.E.K.K.A
Zap Goblin Gang Tornado Poison
Zap Tornado Poison Executioner
Poison Zap Tornado Executioner

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