My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Furnace Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Baby Dragon P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang
Giant Snowball
Minions Goblin Gang Furnace Baby Dragon
Zap
Minions Goblin Gang Furnace
Barbarian Barrel
Goblin Gang Furnace
The Log
Goblin Gang Furnace
Earthquake
Goblin Gang Furnace
Arrows
Minions Goblin Gang Furnace
Royal Delivery
Minions Goblin Gang Baby Dragon P.E.K.K.A
Fireball
Minions Goblin Gang Furnace Baby Dragon
Poison
Minions Goblin Gang Furnace
Lightning
Furnace Baby Dragon
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Furnace Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Furnace Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Minions Goblin Gang Fireball Furnace Baby Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Minions Goblin Gang

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball P.E.K.K.A Minions Furnace Baby Dragon The Log
Minions
Zap Baby Dragon P.E.K.K.A
Goblin Gang
Baby Dragon P.E.K.K.A
Fireball
Zap Baby Dragon The Log
Furnace
Zap Baby Dragon P.E.K.K.A
Baby Dragon
Zap Minions Goblin Gang Fireball Furnace P.E.K.K.A
P.E.K.K.A
Zap Minions Goblin Gang Furnace Baby Dragon The Log
The Log
Zap Fireball P.E.K.K.A

Defense Synergies 3 15

Zap
Fireball Minions Goblin Gang Furnace Baby Dragon P.E.K.K.A The Log
Minions
Zap Baby Dragon P.E.K.K.A The Log
Goblin Gang
Zap Furnace P.E.K.K.A The Log
Fireball
Zap The Log
Furnace
Zap Goblin Gang Baby Dragon
Baby Dragon
Zap Minions Furnace P.E.K.K.A The Log
P.E.K.K.A
The Log Zap Minions Goblin Gang Baby Dragon
The Log
Fireball P.E.K.K.A Zap Minions Goblin Gang Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Baby Dragon The Log
P.E.K.K.A Zap Minions Goblin Gang Furnace The Log
Goblin Gang Furnace P.E.K.K.A Minions
P.E.K.K.A Minions Goblin Gang Furnace
Fireball P.E.K.K.A The Log
Goblin Gang Fireball The Log Zap Minions Furnace Baby Dragon
Minions Furnace Zap Goblin Gang Fireball Baby Dragon
Zap Fireball Baby Dragon P.E.K.K.A The Log
P.E.K.K.A Minions Goblin Gang Furnace
Goblin Gang
Minions Goblin Gang Zap Fireball Furnace Baby Dragon The Log
Minions Zap Goblin Gang Fireball Furnace Baby Dragon
Furnace P.E.K.K.A Zap Minions Goblin Gang Fireball The Log
Fireball Zap Minions Goblin Gang Furnace Baby Dragon P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Furnace
Zap Goblin Gang Fireball Furnace P.E.K.K.A The Log
Minions Goblin Gang Fireball Furnace P.E.K.K.A
Fireball Zap Minions Goblin Gang Furnace Baby Dragon The Log
Zap Furnace Baby Dragon The Log Minions Fireball
P.E.K.K.A
Goblin Gang Minions Fireball Furnace Baby Dragon P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Fireball Furnace P.E.K.K.A
Fireball Zap Goblin Gang Baby Dragon The Log
Goblin Gang P.E.K.K.A Zap Minions Furnace The Log
Goblin Gang P.E.K.K.A Zap Fireball The Log
P.E.K.K.A Goblin Gang
Fireball Furnace Zap Minions Goblin Gang Baby Dragon
Goblin Gang P.E.K.K.A Minions Fireball Furnace
P.E.K.K.A
Zap P.E.K.K.A Minions Fireball Baby Dragon The Log
P.E.K.K.A Goblin Gang
P.E.K.K.A Minions
P.E.K.K.A Zap Fireball The Log
P.E.K.K.A Goblin Gang Fireball
Fireball Furnace Baby Dragon
Goblin Gang Zap Minions Fireball Furnace Baby Dragon P.E.K.K.A The Log
Minions Zap Fireball Baby Dragon P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon The Log
Fireball Zap Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball The Log
Fireball Zap Furnace Baby Dragon The Log
Fireball Zap Minions Furnace Baby Dragon
Furnace Baby Dragon The Log
Fireball The Log Zap Baby Dragon
Fireball The Log Zap
Minions Goblin Gang Fireball
Zap Fireball The Log
Fireball Zap Baby Dragon
Fireball Baby Dragon The Log
Minions Fireball Baby Dragon
Zap Fireball Furnace Baby Dragon The Log
Zap Fireball Furnace Baby Dragon The Log
Fireball Furnace Baby Dragon The Log
Fireball
Minions
Zap Fireball Baby Dragon The Log
Zap Fireball Baby Dragon The Log
Minions Fireball Baby Dragon The Log
Fireball
The Log
Zap Fireball Baby Dragon The Log
Zap The Log Fireball Furnace Baby Dragon
Fireball The Log Zap Baby Dragon
Fireball Zap Baby Dragon The Log
Fireball Zap Baby Dragon The Log
Zap Fireball Furnace Baby Dragon
Zap Minions Fireball
Fireball
Zap Fireball The Log
Zap Fireball
P.E.K.K.A
Fireball The Log
Zap Minions Goblin Gang Fireball
Fireball Zap Baby Dragon
The Log Fireball
Fireball Goblin Gang Baby Dragon
The Log Zap Fireball Baby Dragon
Zap Fireball
P.E.K.K.A
Zap Minions Goblin Gang Fireball Baby Dragon The Log
Zap Fireball
Zap Fireball Baby Dragon The Log

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