My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Battle Ram Baby Dragon P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Ram Baby Dragon P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Battle Ram
Giant Snowball
Goblin Gang Mega Minion Battle Ram Baby Dragon Lumberjack
Zap
Goblin Gang Battle Ram
Barbarian Barrel
Goblin Gang Battle Ram Lumberjack
The Log
Goblin Gang Battle Ram Lumberjack
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Mega Minion Battle Ram Baby Dragon P.E.K.K.A Lumberjack
Fireball
Goblin Gang Mega Minion Battle Ram Baby Dragon Lumberjack
Poison
Goblin Gang Mega Minion
Lightning
Mega Minion Battle Ram Baby Dragon Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Battle Ram Baby Dragon P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Mega Minion Battle Ram Baby Dragon Lumberjack Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Goblin Gang Mega Minion Battle Ram

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Battle Ram P.E.K.K.A Baby Dragon Lumberjack
Goblin Gang
Battle Ram Baby Dragon P.E.K.K.A
Mega Minion
Zap Baby Dragon
Battle Ram
Zap Goblin Gang Baby Dragon Lightning P.E.K.K.A Lumberjack
Baby Dragon
Zap Goblin Gang Mega Minion Battle Ram Lightning P.E.K.K.A Lumberjack
Lightning
Battle Ram Baby Dragon
P.E.K.K.A
Zap Goblin Gang Battle Ram Baby Dragon Lumberjack
Lumberjack
Zap Battle Ram Baby Dragon P.E.K.K.A

Defense Synergies 1 10

Zap
Mega Minion Goblin Gang Baby Dragon P.E.K.K.A Lumberjack
Goblin Gang
Zap P.E.K.K.A Lumberjack
Mega Minion
Zap Baby Dragon Lumberjack
Battle Ram
Baby Dragon
Zap Mega Minion P.E.K.K.A Lumberjack
Lightning
P.E.K.K.A
Zap Goblin Gang Baby Dragon
Lumberjack
Zap Goblin Gang Mega Minion Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Mega Minion Baby Dragon
P.E.K.K.A Lumberjack Zap Goblin Gang Mega Minion
Goblin Gang P.E.K.K.A Lumberjack Mega Minion Lightning
P.E.K.K.A Lumberjack Goblin Gang Mega Minion
Lightning P.E.K.K.A Lumberjack
Goblin Gang Zap Mega Minion Baby Dragon Lumberjack
Mega Minion Lightning Zap Goblin Gang Baby Dragon
Lightning Zap Baby Dragon P.E.K.K.A
P.E.K.K.A Goblin Gang Lumberjack
Goblin Gang Lumberjack
Goblin Gang Zap Mega Minion Baby Dragon Lumberjack
Mega Minion Zap Goblin Gang Baby Dragon
P.E.K.K.A Lumberjack Zap Goblin Gang Lightning
Zap Goblin Gang Mega Minion Baby Dragon P.E.K.K.A Lumberjack
P.E.K.K.A Goblin Gang Lumberjack
Zap Goblin Gang Lightning P.E.K.K.A Lumberjack
Goblin Gang P.E.K.K.A Lumberjack
Zap Goblin Gang Mega Minion Baby Dragon Lumberjack
Zap Baby Dragon Mega Minion Lumberjack
P.E.K.K.A Lumberjack
Goblin Gang Baby Dragon P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap P.E.K.K.A
Zap Goblin Gang Mega Minion Baby Dragon Lightning Lumberjack
Goblin Gang P.E.K.K.A Lumberjack Zap Lightning
Goblin Gang Lightning P.E.K.K.A Lumberjack Zap
P.E.K.K.A Goblin Gang Lumberjack
Zap Goblin Gang Baby Dragon
Goblin Gang P.E.K.K.A Mega Minion Lightning Lumberjack
P.E.K.K.A Lumberjack
Zap Lightning P.E.K.K.A Mega Minion Baby Dragon
P.E.K.K.A Goblin Gang Mega Minion
P.E.K.K.A Mega Minion Lumberjack
Lightning P.E.K.K.A Zap
Lightning P.E.K.K.A Goblin Gang Lumberjack
Baby Dragon
Goblin Gang Zap Mega Minion Baby Dragon Lightning P.E.K.K.A Lumberjack
Zap Mega Minion Baby Dragon P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Baby Dragon
Zap Baby Dragon
Lightning Baby Dragon
Lightning
Zap Baby Dragon
Zap Mega Minion Baby Dragon
Baby Dragon
Zap Baby Dragon Lightning
Zap Lightning
Lightning Goblin Gang Lumberjack
Lightning Zap
Lightning Zap Baby Dragon
Lightning Baby Dragon
Lightning Baby Dragon
Lightning Zap Baby Dragon
Lightning Zap Baby Dragon
Lightning Baby Dragon
Lightning
Lightning
Lightning Zap Mega Minion Baby Dragon
Lightning Zap Baby Dragon
Lightning Baby Dragon
Lightning
Lightning
Lightning Zap Baby Dragon
Zap Baby Dragon
Mega Minion
Zap Baby Dragon Lightning
Lightning Zap Baby Dragon
Lightning Zap Baby Dragon
Lightning Zap Baby Dragon
Zap Lightning Mega Minion
Lightning Mega Minion
Lightning Zap
Zap Lightning
P.E.K.K.A
Lightning
Zap Lightning Goblin Gang
Lightning Zap Mega Minion Baby Dragon
Lightning Goblin Gang Mega Minion Baby Dragon Lumberjack
Zap Baby Dragon Lightning
Lightning Zap
Mega Minion P.E.K.K.A
Zap Goblin Gang Baby Dragon Lightning
Zap Lightning
Lightning Zap Baby Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: