My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Bandit
Giant Snowball
Guards
Zap
Guards Bandit
Barbarian Barrel
Guards Executioner Bandit Electro Wizard
The Log
Guards Bandit
Earthquake
Guards
Arrows
Guards
Royal Delivery
Guards Executioner P.E.K.K.A Bandit Electro Wizard
Fireball
Executioner Bandit Electro Wizard
Poison
Guards Executioner Electro Wizard
Lightning
Executioner Bandit Electro Wizard
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Tornado Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Guards Tornado Bandit Electro Wizard Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Guards Tornado

Attack Synergies 6 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Tornado P.E.K.K.A Electro Wizard Guards Executioner The Log Bandit
Guards
Zap The Log Bandit
Tornado
Zap Executioner P.E.K.K.A The Log
Executioner
Tornado Zap P.E.K.K.A The Log Bandit
P.E.K.K.A
Zap Tornado Electro Wizard Executioner The Log
The Log
Zap Guards Tornado Executioner P.E.K.K.A Bandit
Bandit
Zap Guards Executioner The Log Electro Wizard
Electro Wizard
Zap P.E.K.K.A Bandit

Defense Synergies 4 17

Zap
Electro Wizard Guards Tornado Executioner P.E.K.K.A The Log Bandit
Guards
Zap Executioner The Log Electro Wizard
Tornado
Executioner P.E.K.K.A Zap The Log Electro Wizard
Executioner
Tornado Zap Guards The Log Bandit
P.E.K.K.A
Tornado The Log Zap Electro Wizard
The Log
P.E.K.K.A Zap Guards Tornado Executioner Bandit Electro Wizard
Bandit
Zap Executioner The Log Electro Wizard
Electro Wizard
Zap Guards Tornado P.E.K.K.A The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner The Log Electro Wizard
P.E.K.K.A Zap Executioner The Log Bandit Electro Wizard
Tornado P.E.K.K.A Executioner Bandit Electro Wizard
P.E.K.K.A Guards Bandit Electro Wizard
Tornado P.E.K.K.A The Log
Tornado The Log Zap Guards Executioner Bandit Electro Wizard
Tornado Electro Wizard Zap Executioner
Zap P.E.K.K.A The Log Bandit Electro Wizard
P.E.K.K.A Tornado
Guards Tornado Bandit Electro Wizard
Guards Executioner Electro Wizard Zap Tornado The Log Bandit
Executioner Zap Tornado Electro Wizard
P.E.K.K.A Zap Guards The Log Bandit Electro Wizard
Executioner Zap Guards Tornado P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Tornado Zap P.E.K.K.A The Log Bandit Electro Wizard
Tornado Executioner P.E.K.K.A Electro Wizard
Zap Guards Tornado Executioner The Log Bandit Electro Wizard
Zap Tornado Executioner The Log Guards Bandit Electro Wizard
P.E.K.K.A Tornado Electro Wizard
Guards Executioner P.E.K.K.A The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap P.E.K.K.A Bandit Electro Wizard
Bandit Electro Wizard Zap Executioner The Log
Guards P.E.K.K.A Bandit Zap The Log Electro Wizard
Guards P.E.K.K.A Zap Tornado The Log Bandit Electro Wizard
P.E.K.K.A Guards Executioner Bandit
Executioner Zap Tornado Electro Wizard
Guards P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Tornado The Log Bandit
P.E.K.K.A Guards
P.E.K.K.A Guards
P.E.K.K.A Zap Guards Tornado The Log Electro Wizard
P.E.K.K.A Guards Executioner Bandit
Executioner
Guards Electro Wizard Zap Tornado Executioner P.E.K.K.A The Log
Executioner Zap P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards The Log Bandit
Zap Tornado Executioner The Log Bandit Electro Wizard
The Log Bandit
Guards The Log
Executioner Zap The Log
Executioner Zap Tornado
Tornado Executioner The Log
The Log Zap Tornado Executioner
The Log Zap Tornado Bandit
Guards Tornado Electro Wizard
Zap Tornado The Log Bandit Electro Wizard
Zap Tornado Executioner
Executioner The Log Bandit
Bandit
Zap The Log
Zap Executioner The Log Bandit
Executioner The Log Bandit
Tornado
Zap Executioner The Log Bandit Electro Wizard
Zap Tornado The Log
The Log
Tornado
Tornado The Log
Zap The Log
Zap Tornado The Log Executioner
The Log Zap Tornado Executioner Bandit Electro Wizard
Zap Tornado The Log Bandit
Zap Tornado The Log Bandit
Zap Tornado Executioner Electro Wizard
Zap Electro Wizard Guards
Zap The Log Bandit
Zap Electro Wizard
P.E.K.K.A
The Log
Zap Electro Wizard Guards Bandit
Zap Tornado Executioner Electro Wizard
The Log
Executioner Electro Wizard
The Log Zap Executioner
Zap Tornado
Executioner P.E.K.K.A
Zap Guards Tornado The Log Electro Wizard
Zap Tornado Executioner Electro Wizard
Zap Tornado Executioner The Log Bandit Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: