My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Dart Goblin Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Battle Ram Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Battle Ram P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Battle Ram
Giant Snowball
Archers Goblin Gang Dart Goblin Battle Ram
Zap
Archers Goblin Gang Dart Goblin Battle Ram
Barbarian Barrel
Archers Goblin Gang Dart Goblin Battle Ram Executioner
The Log
Archers Goblin Gang Dart Goblin Battle Ram
Earthquake
Archers Goblin Gang
Arrows
Archers Goblin Gang Dart Goblin
Royal Delivery
Archers Goblin Gang Dart Goblin Battle Ram Executioner P.E.K.K.A
Fireball
Archers Goblin Gang Dart Goblin Battle Ram Executioner
Poison
Archers Goblin Gang Dart Goblin Executioner
Lightning
Battle Ram Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Goblin Gang Dart Goblin Fireball Battle Ram Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Goblin Gang Dart Goblin

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Battle Ram P.E.K.K.A Archers Dart Goblin Executioner
Archers
Zap Battle Ram P.E.K.K.A
Goblin Gang
Dart Goblin Battle Ram P.E.K.K.A
Dart Goblin
Zap Goblin Gang Battle Ram P.E.K.K.A
Fireball
Zap Battle Ram
Battle Ram
Zap Archers Goblin Gang Dart Goblin Fireball P.E.K.K.A
Executioner
Zap P.E.K.K.A
P.E.K.K.A
Zap Archers Goblin Gang Dart Goblin Battle Ram Executioner

Defense Synergies 1 11

Zap
Fireball Archers Goblin Gang Dart Goblin Executioner P.E.K.K.A
Archers
Zap Goblin Gang Dart Goblin P.E.K.K.A
Goblin Gang
Zap Archers Dart Goblin P.E.K.K.A
Dart Goblin
Zap Archers Goblin Gang P.E.K.K.A
Fireball
Zap
Battle Ram
Executioner
Zap
P.E.K.K.A
Zap Archers Goblin Gang Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Dart Goblin Fireball Executioner
P.E.K.K.A Zap Goblin Gang Dart Goblin Executioner
Goblin Gang P.E.K.K.A Archers Dart Goblin Executioner
P.E.K.K.A Goblin Gang Dart Goblin
Fireball P.E.K.K.A
Goblin Gang Fireball Zap Archers Dart Goblin Executioner
Dart Goblin Zap Archers Goblin Gang Fireball Executioner
Zap Dart Goblin Fireball P.E.K.K.A
P.E.K.K.A Goblin Gang
Goblin Gang Archers Dart Goblin
Archers Goblin Gang Dart Goblin Executioner Zap Fireball
Executioner Zap Archers Goblin Gang Dart Goblin Fireball
P.E.K.K.A Zap Goblin Gang Fireball
Fireball Executioner Zap Goblin Gang Dart Goblin P.E.K.K.A
P.E.K.K.A Goblin Gang
Zap Goblin Gang Fireball P.E.K.K.A
Goblin Gang Fireball Executioner P.E.K.K.A
Fireball Zap Archers Goblin Gang Dart Goblin Executioner
Zap Executioner Archers Dart Goblin Fireball
P.E.K.K.A Dart Goblin
Goblin Gang Archers Dart Goblin Fireball Executioner P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Archers Fireball P.E.K.K.A
Fireball Zap Archers Goblin Gang Executioner
Goblin Gang P.E.K.K.A Zap
Goblin Gang P.E.K.K.A Zap Fireball
P.E.K.K.A Goblin Gang Executioner
Fireball Executioner Zap Archers Goblin Gang Dart Goblin
Goblin Gang P.E.K.K.A Archers Dart Goblin Fireball
P.E.K.K.A
Zap P.E.K.K.A Fireball
P.E.K.K.A Goblin Gang Dart Goblin
P.E.K.K.A Dart Goblin
P.E.K.K.A Zap Fireball
P.E.K.K.A Goblin Gang Fireball Executioner
Archers Dart Goblin Fireball Executioner
Goblin Gang Zap Archers Dart Goblin Fireball Executioner P.E.K.K.A
Executioner Zap Archers Dart Goblin Fireball P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin
Fireball Zap Dart Goblin Executioner
Dart Goblin Fireball
Dart Goblin Fireball
Fireball Executioner Zap
Fireball Executioner Zap Dart Goblin
Archers Dart Goblin Executioner
Fireball Zap Dart Goblin Executioner
Fireball Zap Dart Goblin
Goblin Gang Fireball
Zap Dart Goblin Fireball
Fireball Zap Archers Dart Goblin Executioner
Dart Goblin Fireball Executioner
Dart Goblin Fireball
Zap Dart Goblin Fireball
Zap Dart Goblin Fireball Executioner
Dart Goblin Fireball Executioner
Fireball
Zap Archers Dart Goblin Fireball Executioner
Zap Dart Goblin Fireball
Fireball
Fireball
Zap Fireball
Zap Fireball Executioner
Fireball Zap Dart Goblin Executioner
Fireball Zap
Fireball Zap Dart Goblin
Zap Archers Dart Goblin Fireball Executioner
Zap Dart Goblin Fireball
Fireball
Zap Dart Goblin Fireball
Zap Fireball
P.E.K.K.A
Fireball
Zap Archers Goblin Gang Dart Goblin Fireball
Fireball Zap Archers Dart Goblin Executioner
Fireball
Fireball Goblin Gang Dart Goblin Executioner
Zap Dart Goblin Fireball Executioner
Zap Fireball
Dart Goblin Executioner P.E.K.K.A
Zap Goblin Gang Dart Goblin Fireball
Zap Dart Goblin Fireball Executioner
Zap Dart Goblin Fireball Executioner

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