My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Executioner P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Balloon P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Balloon
Giant Snowball
Minion Horde Balloon Lumberjack
Zap
Minion Horde Balloon
Barbarian Barrel
Executioner Lumberjack
The Log
Lumberjack
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Balloon Executioner P.E.K.K.A Lumberjack
Fireball
Minion Horde Balloon Executioner Lumberjack
Poison
Minion Horde Balloon Executioner
Lightning
Balloon Executioner Lumberjack
Rocket
Minion Horde Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Freeze Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Freeze Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tornado Freeze Executioner P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tornado Freeze Lumberjack Minion Horde Balloon Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Tornado Freeze Lumberjack

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon P.E.K.K.A Freeze Lumberjack
Minion Horde
Freeze Lumberjack
Tornado
Executioner P.E.K.K.A Freeze Balloon
Freeze
Balloon Arrows Minion Horde Tornado
Balloon
Arrows Freeze Lumberjack Tornado Executioner
Executioner
Tornado Balloon P.E.K.K.A
P.E.K.K.A
Arrows Tornado Executioner Lumberjack
Lumberjack
Balloon Arrows Minion Horde P.E.K.K.A

Defense Synergies 2 7

Arrows
Tornado P.E.K.K.A Lumberjack
Minion Horde
Tornado Freeze
Tornado
Executioner P.E.K.K.A Arrows Minion Horde
Freeze
Minion Horde Lumberjack
Balloon
Executioner
Tornado Lumberjack
P.E.K.K.A
Tornado Arrows
Lumberjack
Arrows Freeze Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Executioner
Minion Horde P.E.K.K.A Lumberjack Executioner
Minion Horde Tornado P.E.K.K.A Lumberjack Freeze Executioner
Minion Horde P.E.K.K.A Lumberjack
Arrows Tornado P.E.K.K.A Lumberjack
Arrows Tornado Freeze Executioner Lumberjack
Minion Horde Tornado Arrows Freeze Executioner
Arrows P.E.K.K.A
Minion Horde P.E.K.K.A Tornado Lumberjack
Tornado Minion Horde Lumberjack
Minion Horde Executioner Arrows Tornado Freeze Lumberjack
Arrows Minion Horde Executioner Tornado
Minion Horde P.E.K.K.A Lumberjack Freeze
Executioner Arrows Minion Horde Tornado Freeze P.E.K.K.A Lumberjack
P.E.K.K.A Minion Horde Lumberjack
Minion Horde Tornado Freeze P.E.K.K.A Lumberjack
Minion Horde Arrows Tornado Executioner P.E.K.K.A Lumberjack
Arrows Minion Horde Tornado Executioner Lumberjack
Arrows Tornado Freeze Executioner Lumberjack
P.E.K.K.A Tornado Lumberjack
Arrows Minion Horde Executioner P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack P.E.K.K.A
Arrows Executioner Lumberjack
P.E.K.K.A Lumberjack Minion Horde
P.E.K.K.A Lumberjack Minion Horde Tornado
P.E.K.K.A Minion Horde Executioner Lumberjack
Arrows Executioner Minion Horde Tornado Freeze
P.E.K.K.A Minion Horde Lumberjack
P.E.K.K.A Minion Horde Lumberjack
Minion Horde Freeze P.E.K.K.A Tornado
P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde Lumberjack
P.E.K.K.A Arrows Tornado
P.E.K.K.A Minion Horde Executioner Lumberjack
Minion Horde Executioner
Minion Horde Tornado Freeze Executioner P.E.K.K.A Lumberjack
Arrows Executioner Minion Horde Freeze P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Freeze
Arrows Tornado Executioner
Arrows Minion Horde
Arrows Freeze
Executioner Arrows Minion Horde
Arrows Executioner Minion Horde Tornado Freeze
Arrows Minion Horde Tornado Executioner
Arrows Tornado Freeze Executioner
Arrows Tornado
Minion Horde Tornado Lumberjack
Arrows Minion Horde Tornado
Arrows Tornado Executioner
Executioner
Arrows Minion Horde Freeze
Arrows
Arrows Minion Horde Executioner
Arrows Minion Horde Executioner
Arrows Tornado Freeze
Minion Horde
Arrows Executioner
Arrows Tornado
Minion Horde
Arrows Tornado
Tornado
Arrows Minion Horde
Arrows Tornado Freeze Executioner
Minion Horde
Arrows Tornado Executioner
Arrows Tornado
Arrows Tornado
Arrows Minion Horde Tornado Executioner
Minion Horde Freeze
Minion Horde
Arrows Minion Horde
Arrows Minion Horde Freeze
P.E.K.K.A Minion Horde
Arrows
Minion Horde Freeze
Arrows Tornado Executioner
Freeze
Arrows
Minion Horde Executioner Lumberjack
Arrows Executioner
Arrows Tornado
Minion Horde Executioner P.E.K.K.A
Minion Horde Tornado Freeze
Tornado Executioner
Tornado Freeze Executioner

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