My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Executioner P.E.K.K.A Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Hogs Inferno Dragon
Giant Snowball
Bats Royal Hogs Inferno Dragon Lumberjack
Zap
Bats Royal Hogs Inferno Dragon
Barbarian Barrel
Royal Hogs Executioner Lumberjack
The Log
Royal Hogs Lumberjack
Earthquake
Royal Hogs
Arrows
Bats Royal Hogs
Royal Delivery
Bats Royal Hogs Executioner P.E.K.K.A Inferno Dragon Lumberjack
Fireball
Royal Hogs Executioner Inferno Dragon Lumberjack
Poison
Bats Royal Hogs Executioner
Lightning
Executioner Inferno Dragon Lumberjack
Rocket
Royal Hogs Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Executioner P.E.K.K.A Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Fireball Inferno Dragon Lumberjack Royal Hogs Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Zap Fireball Inferno Dragon

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap Royal Hogs P.E.K.K.A Inferno Dragon Lumberjack
Zap
Fireball P.E.K.K.A Bats Royal Hogs Executioner Lumberjack
Fireball
Zap Royal Hogs
Royal Hogs
Bats Zap Fireball Executioner Lumberjack
Executioner
Zap Royal Hogs P.E.K.K.A
P.E.K.K.A
Zap Bats Executioner Lumberjack
Inferno Dragon
Bats
Lumberjack
Bats Zap Royal Hogs P.E.K.K.A

Defense Synergies 1 10

Bats
Zap P.E.K.K.A Inferno Dragon Lumberjack
Zap
Fireball Bats Executioner P.E.K.K.A Inferno Dragon Lumberjack
Fireball
Zap Lumberjack
Royal Hogs
Executioner
Zap Lumberjack
P.E.K.K.A
Bats Zap
Inferno Dragon
Bats Zap
Lumberjack
Bats Zap Fireball Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Executioner
P.E.K.K.A Inferno Dragon Lumberjack Bats Zap Executioner
P.E.K.K.A Lumberjack Bats Executioner Inferno Dragon
P.E.K.K.A Inferno Dragon Lumberjack Bats
Fireball P.E.K.K.A Lumberjack
Fireball Bats Zap Executioner Lumberjack
Bats Inferno Dragon Zap Fireball Executioner
Zap Fireball P.E.K.K.A
P.E.K.K.A Inferno Dragon Lumberjack
Lumberjack
Bats Executioner Zap Fireball Lumberjack
Executioner Inferno Dragon Bats Zap Fireball
P.E.K.K.A Lumberjack Bats Zap Fireball
Fireball Executioner Bats Zap P.E.K.K.A Lumberjack
P.E.K.K.A Inferno Dragon Lumberjack
Zap Fireball P.E.K.K.A Inferno Dragon Lumberjack
Bats Fireball Executioner P.E.K.K.A Lumberjack
Fireball Bats Zap Executioner Lumberjack
Zap Executioner Bats Fireball Inferno Dragon Lumberjack
P.E.K.K.A Inferno Dragon Lumberjack
Bats Fireball Executioner P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Fireball P.E.K.K.A
Fireball Zap Executioner Inferno Dragon Lumberjack
P.E.K.K.A Lumberjack Bats Zap
P.E.K.K.A Lumberjack Bats Zap Fireball
P.E.K.K.A Executioner Inferno Dragon Lumberjack
Fireball Executioner Bats Zap
P.E.K.K.A Bats Fireball Lumberjack
P.E.K.K.A Inferno Dragon Lumberjack
Zap P.E.K.K.A Bats Fireball Inferno Dragon
P.E.K.K.A Inferno Dragon
P.E.K.K.A Inferno Dragon Bats Lumberjack
P.E.K.K.A Zap Fireball
P.E.K.K.A Fireball Executioner Lumberjack
Fireball Executioner
Bats Zap Fireball Executioner P.E.K.K.A Inferno Dragon Lumberjack
Bats Executioner Zap Fireball P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Executioner
Fireball
Fireball
Fireball Executioner Zap
Fireball Executioner Bats Zap
Executioner
Fireball Zap Executioner
Fireball Zap
Bats Fireball Lumberjack
Zap Fireball
Fireball Zap Executioner
Fireball Executioner
Fireball
Zap Fireball
Zap Fireball Executioner
Fireball Executioner
Fireball
Bats
Zap Fireball Executioner
Zap Fireball
Fireball
Fireball
Zap Fireball
Zap Fireball Executioner
Inferno Dragon
Fireball Zap Executioner
Fireball Zap
Fireball Zap
Bats Zap Fireball Executioner
Zap Bats Fireball
Fireball
Zap Fireball
Zap Fireball
P.E.K.K.A
Fireball
Zap Bats Fireball
Fireball Zap Executioner
Fireball
Fireball Executioner Lumberjack
Zap Fireball Executioner
Zap Fireball
Executioner P.E.K.K.A
Zap Bats Fireball
Bats Zap Fireball Executioner
Zap Fireball Executioner

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