My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Minion Horde Goblin Hut Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Goblin Hut P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Minion Horde
Giant Snowball
Bats Goblin Gang Minion Horde Goblin Hut
Zap
Bats Goblin Gang Minion Horde Goblin Hut
Barbarian Barrel
Goblin Gang Goblin Hut Electro Wizard
The Log
Goblin Gang Goblin Hut
Earthquake
Goblin Gang Goblin Hut
Arrows
Bats Goblin Gang Minion Horde Goblin Hut
Royal Delivery
Bats Goblin Gang Minion Horde Goblin Hut P.E.K.K.A Electro Wizard
Fireball
Goblin Gang Minion Horde Goblin Hut Electro Wizard
Poison
Bats Goblin Gang Minion Horde Goblin Hut Electro Wizard
Lightning
Goblin Hut Electro Wizard
Rocket
Minion Horde Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Fireball Electro Wizard Minion Horde Goblin Hut P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Zap Goblin Gang Fireball

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Zap P.E.K.K.A
Zap
Fireball P.E.K.K.A Electro Wizard Bats Minion Horde Goblin Hut
Goblin Gang
Goblin Hut P.E.K.K.A
Minion Horde
Zap
Fireball
Zap Electro Wizard
Goblin Hut
Zap Goblin Gang
P.E.K.K.A
Zap Electro Wizard Bats Goblin Gang
Electro Wizard
Zap P.E.K.K.A Fireball

Defense Synergies 2 14

Bats
Zap P.E.K.K.A Electro Wizard
Zap
Fireball Electro Wizard Bats Goblin Gang Minion Horde Goblin Hut P.E.K.K.A
Goblin Gang
Zap Goblin Hut P.E.K.K.A Electro Wizard
Minion Horde
Zap
Fireball
Zap Goblin Hut Electro Wizard
Goblin Hut
Zap Goblin Gang Fireball Electro Wizard
P.E.K.K.A
Bats Zap Goblin Gang Electro Wizard
Electro Wizard
Zap Bats Goblin Gang Fireball Goblin Hut P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Fireball Goblin Hut Electro Wizard
Minion Horde P.E.K.K.A Bats Zap Goblin Gang Goblin Hut Electro Wizard
Goblin Gang Minion Horde Goblin Hut P.E.K.K.A Bats Electro Wizard
Minion Horde Goblin Hut P.E.K.K.A Bats Goblin Gang Electro Wizard
Fireball P.E.K.K.A
Goblin Gang Fireball Bats Zap Electro Wizard
Bats Minion Horde Electro Wizard Zap Goblin Gang Fireball Goblin Hut
Zap Fireball P.E.K.K.A Electro Wizard
Minion Horde P.E.K.K.A Goblin Gang Goblin Hut
Goblin Gang Minion Horde Electro Wizard
Bats Goblin Gang Minion Horde Electro Wizard Zap Fireball Goblin Hut
Minion Horde Bats Zap Goblin Gang Fireball Goblin Hut Electro Wizard
Minion Horde Goblin Hut P.E.K.K.A Bats Zap Goblin Gang Fireball Electro Wizard
Fireball Bats Zap Goblin Gang Minion Horde Goblin Hut P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Minion Horde Goblin Hut Electro Wizard
Minion Horde Zap Goblin Gang Fireball Goblin Hut P.E.K.K.A Electro Wizard
Minion Horde Bats Goblin Gang Fireball Goblin Hut P.E.K.K.A Electro Wizard
Fireball Bats Zap Goblin Gang Minion Horde Goblin Hut Electro Wizard
Zap Bats Fireball Goblin Hut Electro Wizard
P.E.K.K.A Goblin Hut Electro Wizard
Goblin Gang Bats Minion Horde Fireball P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Fireball Goblin Hut P.E.K.K.A Electro Wizard
Fireball Electro Wizard Zap Goblin Gang
Goblin Gang P.E.K.K.A Bats Zap Minion Horde Goblin Hut Electro Wizard
Goblin Gang P.E.K.K.A Bats Zap Minion Horde Fireball Electro Wizard
P.E.K.K.A Goblin Gang Minion Horde Goblin Hut
Fireball Bats Zap Goblin Gang Minion Horde Goblin Hut Electro Wizard
Goblin Gang P.E.K.K.A Bats Minion Horde Fireball Goblin Hut Electro Wizard
P.E.K.K.A Minion Horde
Zap Minion Horde P.E.K.K.A Electro Wizard Bats Fireball Goblin Hut
P.E.K.K.A Goblin Gang Minion Horde Goblin Hut
P.E.K.K.A Bats Minion Horde Goblin Hut
P.E.K.K.A Zap Fireball Electro Wizard
P.E.K.K.A Goblin Gang Minion Horde Fireball
Minion Horde Fireball
Goblin Gang Goblin Hut Electro Wizard Bats Zap Minion Horde Fireball P.E.K.K.A
Bats Zap Minion Horde Fireball Goblin Hut P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball Zap Electro Wizard
Minion Horde Fireball Goblin Hut
Fireball
Fireball Zap Minion Horde
Fireball Bats Zap Minion Horde
Minion Horde
Fireball Zap
Fireball Zap
Bats Goblin Gang Minion Horde Fireball Electro Wizard
Zap Minion Horde Fireball Electro Wizard
Fireball Zap
Fireball Goblin Hut
Minion Horde Fireball
Zap Fireball Goblin Hut
Zap Minion Horde Fireball Goblin Hut
Minion Horde Fireball Goblin Hut
Fireball
Bats Minion Horde
Zap Fireball Electro Wizard
Zap Fireball
Minion Horde Fireball
Fireball
Zap Minion Horde Fireball
Zap Fireball
Minion Horde
Fireball Zap Electro Wizard
Fireball Zap
Fireball Zap
Bats Zap Minion Horde Fireball Electro Wizard
Zap Electro Wizard Bats Minion Horde Fireball Goblin Hut
Minion Horde Fireball
Zap Minion Horde Fireball
Zap Minion Horde Fireball Electro Wizard
P.E.K.K.A Minion Horde
Fireball
Zap Minion Horde Electro Wizard Bats Goblin Gang Fireball Goblin Hut
Fireball Zap Electro Wizard
Fireball
Fireball Goblin Gang Minion Horde Electro Wizard
Zap Fireball
Zap Fireball
Minion Horde P.E.K.K.A
Zap Bats Goblin Gang Minion Horde Fireball Electro Wizard
Bats Zap Fireball Electro Wizard
Zap Fireball Electro Wizard

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