Deck rating Rating

Defense Defensive potential Good
Attack Offensive potential Great!
Versatility Deck versatility Godly!
Synergy Deck synergy Godly!

Why?

Missing cards in your collection

Fisherman

Deck tips Basics

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks Similar

Advanced stuff

Defensive cards Defense

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Battle Ram Baby Dragon P.E.K.K.A Bandit Electro Wizard

Offensive cards Attack

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Baby Dragon P.E.K.K.A Bandit

Tornado King activation – careful!

Cards that can be pulled to the King tower with Tornado to activate him.

Bandit Electro Wizard

Swarms & Bait Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado Battle Ram Bandit
Giant Snowball Mega Minion Battle Ram Baby Dragon
Zap Battle Ram Bandit
Barbarian Barrel Battle Ram Bandit Electro Wizard
The Log Battle Ram Bandit
Earthquake
Arrows
Royal Delivery Mega Minion Battle Ram Baby Dragon P.E.K.K.A Bandit Electro Wizard
Fireball Mega Minion Battle Ram Baby Dragon Bandit Electro Wizard
Poison Mega Minion Electro Wizard
Lightning Mega Minion Battle Ram Baby Dragon Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Baby Dragon

Ladder info Ladder

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Battle Ram Baby Dragon P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle Cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Bandit Fireball Battle Ram Baby Dragon Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Mega Minion Bandit Fireball

Synergies   8 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap + Mega Minion Fireball P.E.K.K.A Electro Wizard Battle Ram Bandit
Mega Minion + Zap Electro Wizard Baby Dragon P.E.K.K.A
Fireball + Zap
Battle Ram + Bandit Zap Electro Wizard
+ P.E.K.K.A Mega Minion Electro Wizard
+ Zap Electro Wizard Baby Dragon Bandit Mega Minion
+ Battle Ram P.E.K.K.A Electro Wizard Zap
+ P.E.K.K.A Mega Minion Zap Baby Dragon Battle Ram Bandit

Counters   66 84

Counters to threats

Cards that can defend the main threats your opponent can play. Dimmed cards mean that the counters will only help in defense, not stop the unit completely by itself.

Fireball Baby Dragon Bandit Mega Minion Electro Wizard
Electro Wizard Zap Mega Minion Fireball Baby Dragon
Electro Wizard Zap Baby Dragon Fireball
Fireball Bandit Baby Dragon Electro Wizard
Mega Minion P.E.K.K.A Battle Ram Baby Dragon Fireball Electro Wizard
Baby Dragon Mega Minion Fireball Electro Wizard
Mega Minion Baby Dragon Electro Wizard Fireball P.E.K.K.A
Baby Dragon Fireball Zap Mega Minion Electro Wizard
P.E.K.K.A Mega Minion Fireball Electro Wizard Baby Dragon
P.E.K.K.A Mega Minion Electro Wizard
P.E.K.K.A Battle Ram Electro Wizard Mega Minion
Baby Dragon
Mega Minion Baby Dragon Zap Fireball Electro Wizard
Fireball Electro Wizard Mega Minion Zap Baby Dragon Bandit
P.E.K.K.A
Mega Minion Electro Wizard Bandit P.E.K.K.A
Bandit P.E.K.K.A Fireball Electro Wizard Baby Dragon Mega Minion
P.E.K.K.A Mega Minion Electro Wizard Bandit
Mega Minion Baby Dragon Electro Wizard P.E.K.K.A
P.E.K.K.A Electro Wizard Zap Bandit Fireball Mega Minion
Electro Wizard Baby Dragon Battle Ram Bandit Fireball
Fireball Baby Dragon Mega Minion Electro Wizard
P.E.K.K.A Baby Dragon Battle Ram Mega Minion Bandit Fireball
Fireball Baby Dragon Zap P.E.K.K.A Electro Wizard
P.E.K.K.A Mega Minion
Fireball
Mega Minion P.E.K.K.A Electro Wizard
Fireball Mega Minion Battle Ram Electro Wizard
Electro Wizard Battle Ram Zap Fireball Mega Minion
Bandit Mega Minion Fireball Baby Dragon Electro Wizard
Fireball P.E.K.K.A Mega Minion Baby Dragon Electro Wizard
Fireball
P.E.K.K.A Mega Minion Baby Dragon Fireball Electro Wizard Battle Ram
Fireball P.E.K.K.A
Fireball P.E.K.K.A Baby Dragon Electro Wizard Zap
Zap Electro Wizard Baby Dragon Fireball
Electro Wizard Fireball Mega Minion Zap Baby Dragon
Baby Dragon Mega Minion Electro Wizard
Fireball Zap Baby Dragon Electro Wizard
Baby Dragon Mega Minion Electro Wizard
Bandit Fireball
Bandit P.E.K.K.A Zap Electro Wizard Mega Minion
Zap P.E.K.K.A Bandit Electro Wizard Mega Minion
Electro Wizard Fireball Mega Minion Bandit Baby Dragon
Electro Wizard Mega Minion Zap Fireball
Mega Minion P.E.K.K.A Baby Dragon Electro Wizard Bandit
P.E.K.K.A Bandit Electro Wizard Mega Minion
Electro Wizard Mega Minion Baby Dragon Fireball
Mega Minion P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Bandit Electro Wizard Mega Minion
P.E.K.K.A Electro Wizard Battle Ram Mega Minion
P.E.K.K.A Mega Minion
P.E.K.K.A Mega Minion Electro Wizard Battle Ram
Mega Minion P.E.K.K.A Electro Wizard
Electro Wizard Mega Minion Bandit P.E.K.K.A
Mega Minion Fireball Bandit Electro Wizard Baby Dragon
Electro Wizard P.E.K.K.A Battle Ram Mega Minion Bandit Zap
Bandit Zap P.E.K.K.A Electro Wizard Baby Dragon Mega Minion
P.E.K.K.A Bandit Electro Wizard
Fireball Zap Electro Wizard Baby Dragon Mega Minion
Mega Minion Electro Wizard Zap Bandit Baby Dragon Fireball P.E.K.K.A
Mega Minion Electro Wizard Zap Baby Dragon Fireball
P.E.K.K.A Fireball Electro Wizard Mega Minion Bandit
P.E.K.K.A Fireball Electro Wizard Baby Dragon Bandit Mega Minion
Electro Wizard Zap P.E.K.K.A
Electro Wizard Baby Dragon Mega Minion Zap
Zap P.E.K.K.A Mega Minion Electro Wizard Baby Dragon
Mega Minion Zap Electro Wizard Fireball Baby Dragon
P.E.K.K.A Mega Minion Bandit

Counters to rest of the cards

Counters to the rest of the cards the opponent can play.

Zap Baby Dragon Electro Wizard Fireball
Electro Wizard Mega Minion Bandit Baby Dragon
Zap Electro Wizard Baby Dragon Mega Minion Bandit
Zap Baby Dragon Electro Wizard Mega Minion Bandit
Baby Dragon Zap Electro Wizard Fireball Mega Minion
Zap Mega Minion Baby Dragon Electro Wizard
Fireball Mega Minion Electro Wizard Baby Dragon Bandit
Bandit Mega Minion Baby Dragon Electro Wizard
Baby Dragon Mega Minion Electro Wizard Fireball
Mega Minion Fireball Baby Dragon Battle Ram
Battle Ram Electro Wizard
Mega Minion Electro Wizard Bandit
Fireball Battle Ram Electro Wizard Zap Mega Minion Bandit Baby Dragon
Electro Wizard Bandit Fireball Mega Minion