My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Valkyrie Wizard P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Bandit
Giant Snowball
Bats
Zap
Bats Bandit
Barbarian Barrel
Tesla Valkyrie Wizard Bandit
The Log
Bandit
Earthquake
Tesla
Arrows
Bats
Royal Delivery
Bats Valkyrie Wizard P.E.K.K.A Bandit
Fireball
Tesla Wizard Bandit
Poison
Bats Wizard
Lightning
Tesla Valkyrie Wizard Bandit
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Rage Tornado P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Rage Tornado Bandit Tesla Valkyrie Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Rage Tornado Bandit

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Rage P.E.K.K.A Bandit
Tesla
Valkyrie
Bats Wizard Tornado P.E.K.K.A Bandit
Wizard
Tornado Valkyrie Rage P.E.K.K.A Bandit
Rage
Bats Wizard
Tornado
Wizard P.E.K.K.A Valkyrie
P.E.K.K.A
Tornado Bats Valkyrie Wizard
Bandit
Bats Valkyrie Wizard

Defense Synergies 2 13

Bats
Tesla Valkyrie P.E.K.K.A Bandit
Tesla
Bats Valkyrie Wizard Tornado
Valkyrie
Bats Tesla Wizard Tornado P.E.K.K.A Bandit
Wizard
Tornado Tesla Valkyrie P.E.K.K.A Bandit
Rage
Tornado
Wizard P.E.K.K.A Tesla Valkyrie
P.E.K.K.A
Tornado Bats Valkyrie Wizard
Bandit
Bats Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Wizard
P.E.K.K.A Bats Tesla Valkyrie Bandit
Tesla Tornado P.E.K.K.A Bats Valkyrie Bandit
Tesla P.E.K.K.A Bats Valkyrie Bandit
Valkyrie Tornado P.E.K.K.A
Tornado Bats Tesla Valkyrie Bandit
Bats Tesla Tornado Wizard
Tesla Valkyrie P.E.K.K.A Bandit
Tesla P.E.K.K.A Tornado
Tornado Tesla Valkyrie Bandit
Bats Valkyrie Tesla Wizard Tornado Bandit
Tesla Bats Wizard Tornado
Tesla P.E.K.K.A Bats Valkyrie Wizard Bandit
Valkyrie Wizard Bats Tesla Tornado P.E.K.K.A
P.E.K.K.A Tesla Bandit
Tornado Tesla P.E.K.K.A Bandit
Tesla Wizard Bats Valkyrie Tornado P.E.K.K.A
Tesla Bats Valkyrie Wizard Tornado Bandit
Valkyrie Wizard Tornado Bats Tesla Bandit
P.E.K.K.A Tesla Tornado
Valkyrie Wizard Bats Tesla P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla P.E.K.K.A Bandit
Bandit Tesla Valkyrie Wizard
P.E.K.K.A Bandit Bats Valkyrie
Valkyrie P.E.K.K.A Bats Tesla Tornado Bandit
P.E.K.K.A Tesla Valkyrie Bandit
Wizard Bats Tesla Tornado
P.E.K.K.A Bats Tesla Valkyrie Bandit
P.E.K.K.A Tesla Valkyrie
P.E.K.K.A Bats Valkyrie Tornado Bandit
P.E.K.K.A Tesla
P.E.K.K.A Bats Tesla Valkyrie
P.E.K.K.A Valkyrie Tornado
P.E.K.K.A Tesla Valkyrie Wizard Bandit
Wizard Tesla Valkyrie
Tesla Bats Valkyrie Tornado P.E.K.K.A
Bats Valkyrie Tesla Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Bandit
Tornado Bandit
Bandit
Valkyrie
Wizard Valkyrie
Wizard Bats Tornado
Wizard Tornado
Wizard Tornado
Wizard Tornado Bandit
Bats Tornado
Valkyrie Wizard Tornado Bandit
Wizard Tornado
Bandit
Bandit
Wizard Bandit
Wizard Bandit
Tornado
Bats
Wizard Bandit
Valkyrie Wizard Tornado
Wizard Tornado
Tornado
Tornado Valkyrie Wizard
Wizard Tornado Bandit
Wizard Tornado Bandit
Tornado Bandit
Bats Wizard Tornado
Bats Wizard
Wizard Bandit
P.E.K.K.A
Wizard
Bats Bandit
Wizard Tornado
Valkyrie Wizard
Wizard
Tornado
P.E.K.K.A
Bats Tornado
Bats Tornado
Tornado Bandit

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