My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Balloon P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Balloon P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Mega Minion Balloon Lumberjack
Zap
Balloon
Barbarian Barrel
Knight Lumberjack
The Log
Lumberjack
Earthquake
Arrows
Royal Delivery
Knight Mega Minion Balloon P.E.K.K.A Lumberjack
Fireball
Mega Minion Balloon Lumberjack
Poison
Mega Minion Balloon
Lightning
Knight Mega Minion Balloon Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Freeze P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Mega Minion Fireball Freeze Lumberjack Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Knight Mega Minion Fireball

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball Balloon P.E.K.K.A Knight Freeze Lumberjack
Knight
Mega Minion Balloon Zap Fireball Lumberjack
Mega Minion
Zap Knight Fireball Balloon
Fireball
Zap Knight Mega Minion Freeze
Freeze
Balloon Zap Fireball
Balloon
Zap Knight Freeze Lumberjack Mega Minion
P.E.K.K.A
Zap Lumberjack
Lumberjack
Balloon Zap Knight P.E.K.K.A

Defense Synergies 3 10

Zap
Mega Minion Fireball Knight P.E.K.K.A Lumberjack
Knight
Mega Minion Zap Fireball Lumberjack
Mega Minion
Zap Knight Freeze Lumberjack
Fireball
Zap Knight Freeze Lumberjack
Freeze
Mega Minion Fireball Lumberjack
Balloon
P.E.K.K.A
Zap
Lumberjack
Zap Knight Mega Minion Fireball Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Mega Minion Fireball
P.E.K.K.A Lumberjack Zap Knight Mega Minion
P.E.K.K.A Lumberjack Knight Mega Minion Freeze
P.E.K.K.A Lumberjack Knight Mega Minion
Fireball P.E.K.K.A Lumberjack
Fireball Freeze Zap Mega Minion Lumberjack
Mega Minion Zap Fireball Freeze
Zap Fireball P.E.K.K.A
P.E.K.K.A Lumberjack
Knight Lumberjack
Zap Knight Mega Minion Fireball Freeze Lumberjack
Mega Minion Zap Fireball
P.E.K.K.A Lumberjack Zap Knight Fireball Freeze
Fireball Zap Mega Minion Freeze P.E.K.K.A Lumberjack
P.E.K.K.A Knight Lumberjack
Zap Fireball Freeze P.E.K.K.A Lumberjack
Knight Fireball P.E.K.K.A Lumberjack
Fireball Zap Knight Mega Minion Lumberjack
Zap Freeze Knight Mega Minion Fireball Lumberjack
P.E.K.K.A Lumberjack
Knight Fireball P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Zap Fireball P.E.K.K.A
Fireball Zap Knight Mega Minion Lumberjack
P.E.K.K.A Lumberjack Zap Knight
P.E.K.K.A Lumberjack Zap Knight Fireball
P.E.K.K.A Knight Lumberjack
Fireball Zap Freeze
P.E.K.K.A Knight Mega Minion Fireball Lumberjack
P.E.K.K.A Knight Lumberjack
Zap Freeze P.E.K.K.A Knight Mega Minion Fireball
P.E.K.K.A Mega Minion
P.E.K.K.A Knight Mega Minion Lumberjack
P.E.K.K.A Zap Fireball
P.E.K.K.A Knight Fireball Lumberjack
Fireball
Zap Knight Mega Minion Fireball Freeze P.E.K.K.A Lumberjack
Zap Mega Minion Fireball Freeze P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Freeze
Fireball Zap
Fireball
Knight Fireball Freeze
Fireball Zap
Fireball Zap Mega Minion Freeze
Fireball Zap Freeze
Fireball Zap
Fireball Lumberjack
Zap Knight Fireball
Fireball Zap
Knight Fireball
Fireball Freeze
Zap Fireball
Zap Fireball
Fireball
Fireball Freeze
Zap Mega Minion Fireball
Zap Fireball
Fireball
Fireball
Zap Fireball
Zap Freeze Fireball
Mega Minion
Fireball Zap
Fireball Zap
Fireball Zap
Zap Fireball
Zap Mega Minion Fireball Freeze
Mega Minion Fireball
Zap Fireball
Zap Fireball Freeze
P.E.K.K.A
Fireball
Zap Fireball Freeze
Fireball Zap Mega Minion
Freeze
Fireball
Fireball Knight Mega Minion Lumberjack
Zap Fireball
Zap Fireball
Mega Minion P.E.K.K.A
Zap Fireball Freeze
Zap Fireball
Zap Fireball Freeze

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